shadPS4/src/Emulator/HLE/Libraries/LibKernel/FileSystem/file_system.h
2023-10-19 12:13:09 +03:00

7 lines
185 B
C++

#pragma once
#include <types.h>
namespace Emulator::HLE::Libraries::LibKernel::FileSystem {
int PS4_SYSV_ABI sceKernelOpen(const char *path, int flags, /* SceKernelMode*/ u16 mode);
}