shadPS4/src/core/file_format/splash.cpp
alvinkim101 39fed1f469
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Fix splash assert (#1832)
2024-12-20 19:27:27 +01:00

39 lines
1.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include "common/assert.h"
#include "common/io_file.h"
#include "common/stb.h"
#include "splash.h"
bool Splash::Open(const std::filesystem::path& filepath) {
ASSERT_MSG(filepath.extension().string() == ".png", "Unexpected file format passed");
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
if (!file.IsOpen()) {
return false;
}
std::vector<u8> png_file{};
const auto png_size = file.GetSize();
png_file.resize(png_size);
file.Seek(0);
file.Read(png_file);
auto* img_mem = stbi_load_from_memory(png_file.data(), png_file.size(),
reinterpret_cast<int*>(&img_info.width),
reinterpret_cast<int*>(&img_info.height),
reinterpret_cast<int*>(&img_info.num_channels), 4);
if (!img_mem) {
return false;
}
const auto img_size = img_info.GetSizeBytes();
img_data.resize(img_size);
std::memcpy(img_data.data(), img_mem, img_size);
stbi_image_free(img_mem);
return true;
}