shadPS4/src/video_core
Lander Gallastegi 877cda9b9a
video_core: Rework clear values (#1381)
* Clear color convertion

* Add missing formats

* Add swap handling

* Format bits and offsets

* clang-format

* Make num_components const

* Initialize alpha to 1

* Handle SnormNz as Snorm

* Don0t leave accidental nonzero values

* parallel3 for linux-qt

* Move number_utils to common
2024-10-16 12:55:45 +03:00
..
amdgpu video_core: Rework clear values (#1381) 2024-10-16 12:55:45 +03:00
buffer_cache vulkan: Use view of null buffer for texel buffers if nullDescriptor not supported. (#1231) 2024-10-06 02:25:12 +03:00
host_shaders fix typo in LOG_INFO (#559) 2024-08-26 15:22:11 +03:00
renderer_vulkan video_core: Rework clear values (#1381) 2024-10-16 12:55:45 +03:00
texture_cache vulkan: Respect maximum sampler LOD bias. (#1254) 2024-10-06 01:05:24 +03:00
multi_level_page_table.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
page_manager.cpp core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
page_manager.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
renderdoc.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
renderdoc.h Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00