shadPS4/src
Stephen Miller 88cdfb4b1f
Fix assert (#4002)
Just a typical day of me pushing something a month ago, nobody testing/reviewing it, then finding out it's broken when that code inevitably makes it into production.
2026-02-07 21:55:40 +02:00
..
common npWebApi (#3878) 2026-02-07 21:05:47 +02:00
core Fix assert (#4002) 2026-02-07 21:55:40 +02:00
images Qt: Add GUI for game-specific settings (#3533) 2025-09-10 12:18:39 +03:00
imgui ImGui: keep drawing when there's a pending change_layer (#3782) 2025-11-06 20:58:15 -03:00
input Improved sceAudioOut and SDL3 backend (#3984) 2026-02-07 16:38:45 +02:00
shader_recompiler shader_recompiler: fix for incorrectly outputted attribute if cdist emulation is not needed (#3986) 2026-02-02 08:07:47 +02:00
video_core Prevent Rasterizer::IsMapped from returning true for memory ranges that wrap the address space (#3989) 2026-02-02 20:51:50 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp pngenc hle (#3957) 2026-01-30 10:53:09 +02:00
emulator.h Impl sceSystemServiceLoadExec (#3647) 2025-09-25 23:01:52 -03:00
main.cpp this is why you don't push local changes, shadow 2026-01-30 13:56:25 +01:00
sdl_window.cpp Add basic mouse-to-touchpad emulation (#3842) 2025-12-02 10:21:01 +02:00
sdl_window.h Hotkey config changes (#3391) 2025-09-04 20:47:06 +03:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00