shadPS4/src/emulator.h
Marek Ledworowski 8ea7ce6147 qfs integration
2025-10-19 15:04:19 +02:00

43 lines
1.0 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <filesystem>
#include <thread>
#include "common/singleton.h"
#include "core/linker.h"
#include "input/controller.h"
#include "sdl_window.h"
namespace Core {
using HLEInitDef = void (*)(Core::Loader::SymbolsResolver* sym);
struct SysModules {
std::string_view module_name;
HLEInitDef callback;
};
class Emulator {
public:
Emulator();
~Emulator();
void Run(std::filesystem::path file, const std::vector<std::string> args = {});
void UpdatePlayTime(const std::string& serial);
private:
void LoadSystemModules(const std::string& game_serial);
void LoadFilesystem(const std::filesystem::path& game_folder, const std::string& id);
Core::MemoryManager* memory;
Input::GameController* controller;
Core::Linker* linker;
std::unique_ptr<Frontend::WindowSDL> window;
std::chrono::steady_clock::time_point start_time;
};
} // namespace Core