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https://github.com/shadps4-emu/shadPS4.git
synced 2026-06-02 12:45:46 -06:00
* more uri work based on decompile and tests * fix includes * fix loader stubs * cleanups * sceHttpParseStatusLine matches decompile and tests * sceHttpParseResponseHeader implemenation and tests * try fixing no-internet path in sendrequest * minimal state machine to support proper erroring of no-internet available * more improvements * more implementation based on stephen's comments * some more fixes based on decompile
12 lines
322 B
C++
12 lines
322 B
C++
// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/types.h"
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#include "core/loader/symbols_resolver.h"
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namespace Core::Loader {
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void SymbolsResolver::AddSymbol(const SymbolResolver& /*sym*/, u64 /*addr*/) {}
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} // namespace Core::Loader
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