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the shift value should be extracted from the 5 least significant bits of the second operand (S1.u[4:0]), to ensure that the shift is limited to values from 0 to 31, suitable for 32-bit operations Instruction S_LSHR_B32 Description D.u = S0.u >> S1.u[4:0]. SCC = 1 if result is non-zero. |
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| .. | ||
| translate | ||
| control_flow_graph.cpp | ||
| control_flow_graph.h | ||
| copy_shader.cpp | ||
| copy_shader.h | ||
| decode.cpp | ||
| decode.h | ||
| fetch_shader.cpp | ||
| fetch_shader.h | ||
| format.cpp | ||
| instruction.cpp | ||
| instruction.h | ||
| opcodes.h | ||
| structured_control_flow.cpp | ||
| structured_control_flow.h | ||
| tessellation.h | ||