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common
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Reapply #4619 and handle patch value hex exceptions (#4627)
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2026-06-26 13:59:36 +02:00 |
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core
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sceMouseClose, send correct events when no mouse is connected and better state.connected handling (#4599)
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2026-06-27 09:11:10 -05:00 |
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dist
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emulator: Clean up resource files (#4590)
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2026-06-18 18:52:06 +03:00 |
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imgui
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First ShadNet integration (#4607)
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2026-06-24 23:57:43 +03:00 |
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input
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First ShadNet integration (#4607)
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2026-06-24 23:57:43 +03:00 |
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resources
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emulator: Clean up resource files (#4590)
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2026-06-18 18:52:06 +03:00 |
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shader_recompiler
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fix: FBSD 15 libc++ quirks with includes (#4617)
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2026-06-25 16:55:47 -07:00 |
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shadnet
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Matching2 part 2: more types, structs, enums, context backend, init, term, createcontext / createcontextA. added ctxid to all shadnet notifications for matching2 and added matching2 events. (#4631)
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2026-06-27 08:48:55 +03:00 |
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video_core
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Barrier vertex/index buffers written by compute (#4611)
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2026-06-27 10:24:19 +03:00 |
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.clang-format
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chore: Make shadps4 REUSE compliant
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2024-02-23 23:33:43 +02:00 |
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emulator.cpp
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First ShadNet integration (#4607)
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2026-06-24 23:57:43 +03:00 |
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emulator.h
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Reset controller colours on emulator shutdown (#4537)
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2026-06-08 00:39:50 +03:00 |
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main.cpp
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mac: Migrate to KosmicKrisp (#4566)
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2026-06-13 04:22:09 -07:00 |
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sdl_window_apple.mm
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emulator: Clean up resource files (#4590)
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2026-06-18 18:52:06 +03:00 |
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sdl_window.cpp
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First ShadNet integration (#4607)
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2026-06-24 23:57:43 +03:00 |
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sdl_window.h
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emulator: Clean up resource files (#4590)
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2026-06-18 18:52:06 +03:00 |