mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-11 12:11:30 -06:00
289 lines
13 KiB
C++
289 lines
13 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::Font {
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struct OrbisFontTextCharacter {
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// Other fields...
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struct OrbisFontTextCharacter* next; // Pointer to the next node 0x00
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struct OrbisFontTextCharacter* prev; // Pointer to the next node 0x08
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void* textOrder; // Field at offset 0x10 (pointer to text order info)
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u32 characterCode; // Field assumed at offset 0x28
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u8 unkn_0x31; // Offset 0x31
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u8 unkn_0x33; // Offset 0x33
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u8 charType; // Field assumed at offset 0x39
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u8 bidiLevel; // Field assumed at offset 0x3B stores the Bidi level
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u8 formatFlags; // Field at offset 0x3D (stores format-related flags)
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};
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struct OrbisFontRenderSurface {
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void* buffer;
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s32 widthByte;
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s8 pixelSizeByte;
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u8 unkn_0xd;
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u8 styleFlag;
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u8 unkn_0xf;
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s32 width, height;
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u32 sc_x0;
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u32 sc_y0;
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u32 sc_x1;
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u32 sc_y1;
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void* unkn_28[3];
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};
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struct OrbisFontStyleFrame {
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u16 magic; // Expected to be 0xF09
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u16 flags;
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//
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float slantRatio; //0x24
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};
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s32 PS4_SYSV_ABI sceFontAttachDeviceCacheBuffer();
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s32 PS4_SYSV_ABI sceFontBindRenderer();
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s32 PS4_SYSV_ABI sceFontCharacterGetBidiLevel(OrbisFontTextCharacter* textCharacter,
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int* bidiLevel);
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s32 PS4_SYSV_ABI sceFontCharacterGetSyllableStringState();
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s32 PS4_SYSV_ABI sceFontCharacterGetTextFontCode();
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s32 PS4_SYSV_ABI sceFontCharacterGetTextOrder(OrbisFontTextCharacter* textCharacter,
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void** pTextOrder);
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u32 PS4_SYSV_ABI sceFontCharacterLooksFormatCharacters(OrbisFontTextCharacter* textCharacter);
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u32 PS4_SYSV_ABI sceFontCharacterLooksWhiteSpace(OrbisFontTextCharacter* textCharacter);
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OrbisFontTextCharacter* PS4_SYSV_ABI
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sceFontCharacterRefersTextBack(OrbisFontTextCharacter* textCharacter);
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OrbisFontTextCharacter* PS4_SYSV_ABI
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sceFontCharacterRefersTextNext(OrbisFontTextCharacter* textCharacter);
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s32 PS4_SYSV_ABI sceFontCharactersRefersTextCodes();
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s32 PS4_SYSV_ABI sceFontClearDeviceCache();
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s32 PS4_SYSV_ABI sceFontCloseFont();
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s32 PS4_SYSV_ABI sceFontControl();
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s32 PS4_SYSV_ABI sceFontCreateGraphicsDevice();
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s32 PS4_SYSV_ABI sceFontCreateGraphicsService();
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s32 PS4_SYSV_ABI sceFontCreateGraphicsServiceWithEdition();
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s32 PS4_SYSV_ABI sceFontCreateLibrary();
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s32 PS4_SYSV_ABI sceFontCreateLibraryWithEdition();
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s32 PS4_SYSV_ABI sceFontCreateRenderer();
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s32 PS4_SYSV_ABI sceFontCreateRendererWithEdition();
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s32 PS4_SYSV_ABI sceFontCreateString();
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s32 PS4_SYSV_ABI sceFontCreateWords();
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s32 PS4_SYSV_ABI sceFontCreateWritingLine();
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s32 PS4_SYSV_ABI sceFontDefineAttribute();
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s32 PS4_SYSV_ABI sceFontDeleteGlyph();
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s32 PS4_SYSV_ABI sceFontDestroyGraphicsDevice();
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s32 PS4_SYSV_ABI sceFontDestroyGraphicsService();
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s32 PS4_SYSV_ABI sceFontDestroyLibrary();
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s32 PS4_SYSV_ABI sceFontDestroyRenderer();
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s32 PS4_SYSV_ABI sceFontDestroyString();
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s32 PS4_SYSV_ABI sceFontDestroyWords();
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s32 PS4_SYSV_ABI sceFontDestroyWritingLine();
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s32 PS4_SYSV_ABI sceFontDettachDeviceCacheBuffer();
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s32 PS4_SYSV_ABI sceFontGenerateCharGlyph();
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s32 PS4_SYSV_ABI sceFontGetAttribute();
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s32 PS4_SYSV_ABI sceFontGetCharGlyphCode();
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s32 PS4_SYSV_ABI sceFontGetCharGlyphMetrics();
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s32 PS4_SYSV_ABI sceFontGetEffectSlant();
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s32 PS4_SYSV_ABI sceFontGetEffectWeight();
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s32 PS4_SYSV_ABI sceFontGetFontGlyphsCount();
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s32 PS4_SYSV_ABI sceFontGetFontGlyphsOutlineProfile();
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s32 PS4_SYSV_ABI sceFontGetFontMetrics();
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s32 PS4_SYSV_ABI sceFontGetFontResolution();
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s32 PS4_SYSV_ABI sceFontGetFontStyleInformation();
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s32 PS4_SYSV_ABI sceFontGetGlyphExpandBufferState();
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s32 PS4_SYSV_ABI sceFontGetHorizontalLayout();
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s32 PS4_SYSV_ABI sceFontGetKerning();
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s32 PS4_SYSV_ABI sceFontGetLibrary();
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s32 PS4_SYSV_ABI sceFontGetPixelResolution();
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s32 PS4_SYSV_ABI sceFontGetRenderCharGlyphMetrics();
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s32 PS4_SYSV_ABI sceFontGetRenderEffectSlant();
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s32 PS4_SYSV_ABI sceFontGetRenderEffectWeight();
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s32 PS4_SYSV_ABI sceFontGetRenderScaledKerning();
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s32 PS4_SYSV_ABI sceFontGetRenderScalePixel();
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s32 PS4_SYSV_ABI sceFontGetRenderScalePoint();
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s32 PS4_SYSV_ABI sceFontGetResolutionDpi();
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s32 PS4_SYSV_ABI sceFontGetScalePixel();
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s32 PS4_SYSV_ABI sceFontGetScalePoint();
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s32 PS4_SYSV_ABI sceFontGetScriptLanguage();
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s32 PS4_SYSV_ABI sceFontGetTypographicDesign();
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s32 PS4_SYSV_ABI sceFontGetVerticalLayout();
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s32 PS4_SYSV_ABI sceFontGlyphDefineAttribute();
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s32 PS4_SYSV_ABI sceFontGlyphGetAttribute();
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s32 PS4_SYSV_ABI sceFontGlyphGetGlyphForm();
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s32 PS4_SYSV_ABI sceFontGlyphGetMetricsForm();
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s32 PS4_SYSV_ABI sceFontGlyphGetScalePixel();
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s32 PS4_SYSV_ABI sceFontGlyphRefersMetrics();
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s32 PS4_SYSV_ABI sceFontGlyphRefersMetricsHorizontal();
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s32 PS4_SYSV_ABI sceFontGlyphRefersMetricsHorizontalAdvance();
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s32 PS4_SYSV_ABI sceFontGlyphRefersMetricsHorizontalX();
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s32 PS4_SYSV_ABI sceFontGlyphRefersOutline();
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s32 PS4_SYSV_ABI sceFontGlyphRenderImage();
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s32 PS4_SYSV_ABI sceFontGlyphRenderImageHorizontal();
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s32 PS4_SYSV_ABI sceFontGlyphRenderImageVertical();
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s32 PS4_SYSV_ABI sceFontGraphicsBeginFrame();
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s32 PS4_SYSV_ABI sceFontGraphicsDrawingCancel();
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s32 PS4_SYSV_ABI sceFontGraphicsDrawingFinish();
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s32 PS4_SYSV_ABI sceFontGraphicsEndFrame();
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s32 PS4_SYSV_ABI sceFontGraphicsExchangeResource();
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s32 PS4_SYSV_ABI sceFontGraphicsFillMethodInit();
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s32 PS4_SYSV_ABI sceFontGraphicsFillPlotInit();
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s32 PS4_SYSV_ABI sceFontGraphicsFillPlotSetLayout();
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s32 PS4_SYSV_ABI sceFontGraphicsFillPlotSetMapping();
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s32 PS4_SYSV_ABI sceFontGraphicsFillRatesInit();
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s32 PS4_SYSV_ABI sceFontGraphicsFillRatesSetFillEffect();
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s32 PS4_SYSV_ABI sceFontGraphicsFillRatesSetLayout();
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s32 PS4_SYSV_ABI sceFontGraphicsFillRatesSetMapping();
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s32 PS4_SYSV_ABI sceFontGraphicsGetDeviceUsage();
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s32 PS4_SYSV_ABI sceFontGraphicsRegionInit();
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s32 PS4_SYSV_ABI sceFontGraphicsRegionInitCircular();
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s32 PS4_SYSV_ABI sceFontGraphicsRegionInitRoundish();
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s32 PS4_SYSV_ABI sceFontGraphicsRelease();
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s32 PS4_SYSV_ABI sceFontGraphicsRenderResource();
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s32 PS4_SYSV_ABI sceFontGraphicsSetFramePolicy();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupClipping();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupColorRates();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupFillMethod();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupFillRates();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupGlyphFill();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupGlyphFillPlot();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupHandleDefault();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupLocation();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupPositioning();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupRotation();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupScaling();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupShapeFill();
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s32 PS4_SYSV_ABI sceFontGraphicsSetupShapeFillPlot();
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s32 PS4_SYSV_ABI sceFontGraphicsStructureCanvas();
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s32 PS4_SYSV_ABI sceFontGraphicsStructureCanvasSequence();
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s32 PS4_SYSV_ABI sceFontGraphicsStructureDesign();
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s32 PS4_SYSV_ABI sceFontGraphicsStructureDesignResource();
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s32 PS4_SYSV_ABI sceFontGraphicsStructureSurfaceTexture();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateClipping();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateColorRates();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateFillMethod();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateFillRates();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateGlyphFill();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateGlyphFillPlot();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateLocation();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdatePositioning();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateRotation();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateScaling();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateShapeFill();
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s32 PS4_SYSV_ABI sceFontGraphicsUpdateShapeFillPlot();
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s32 PS4_SYSV_ABI sceFontMemoryInit();
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s32 PS4_SYSV_ABI sceFontMemoryTerm();
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s32 PS4_SYSV_ABI sceFontOpenFontFile();
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s32 PS4_SYSV_ABI sceFontOpenFontInstance();
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s32 PS4_SYSV_ABI sceFontOpenFontMemory();
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s32 PS4_SYSV_ABI sceFontOpenFontSet();
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s32 PS4_SYSV_ABI sceFontRebindRenderer();
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s32 PS4_SYSV_ABI sceFontRenderCharGlyphImage();
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s32 PS4_SYSV_ABI sceFontRenderCharGlyphImageHorizontal();
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s32 PS4_SYSV_ABI sceFontRenderCharGlyphImageVertical();
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s32 PS4_SYSV_ABI sceFontRendererGetOutlineBufferSize();
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s32 PS4_SYSV_ABI sceFontRendererResetOutlineBuffer();
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s32 PS4_SYSV_ABI sceFontRendererSetOutlineBufferPolicy();
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void PS4_SYSV_ABI sceFontRenderSurfaceInit(OrbisFontRenderSurface* renderSurface, void* buffer,
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int bufWidthByte, int pixelSizeByte, int widthPixel,
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int heightPixel);
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void PS4_SYSV_ABI sceFontRenderSurfaceSetScissor(OrbisFontRenderSurface* renderSurface, int x0,
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int y0, int w, int h);
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s32 PS4_SYSV_ABI sceFontRenderSurfaceSetStyleFrame(OrbisFontRenderSurface* renderSurface,
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OrbisFontStyleFrame* styleFrame);
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s32 PS4_SYSV_ABI sceFontSetEffectSlant();
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s32 PS4_SYSV_ABI sceFontSetEffectWeight();
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s32 PS4_SYSV_ABI sceFontSetFontsOpenMode();
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s32 PS4_SYSV_ABI sceFontSetResolutionDpi();
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s32 PS4_SYSV_ABI sceFontSetScalePixel();
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s32 PS4_SYSV_ABI sceFontSetScalePoint();
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s32 PS4_SYSV_ABI sceFontSetScriptLanguage();
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s32 PS4_SYSV_ABI sceFontSetTypographicDesign();
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s32 PS4_SYSV_ABI sceFontSetupRenderEffectSlant();
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s32 PS4_SYSV_ABI sceFontSetupRenderEffectWeight();
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s32 PS4_SYSV_ABI sceFontSetupRenderScalePixel();
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s32 PS4_SYSV_ABI sceFontSetupRenderScalePoint();
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s32 PS4_SYSV_ABI sceFontStringGetTerminateCode();
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s32 PS4_SYSV_ABI sceFontStringGetTerminateOrder();
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s32 PS4_SYSV_ABI sceFontStringGetWritingForm();
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s32 PS4_SYSV_ABI sceFontStringRefersRenderCharacters();
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s32 PS4_SYSV_ABI sceFontStringRefersTextCharacters();
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s32 PS4_SYSV_ABI sceFontStyleFrameGetEffectSlant(OrbisFontStyleFrame* styleFrame,
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float* slantRatio);
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s32 PS4_SYSV_ABI sceFontStyleFrameGetEffectWeight();
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s32 PS4_SYSV_ABI sceFontStyleFrameGetResolutionDpi();
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s32 PS4_SYSV_ABI sceFontStyleFrameGetScalePixel();
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s32 PS4_SYSV_ABI sceFontStyleFrameGetScalePoint();
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s32 PS4_SYSV_ABI sceFontStyleFrameInit();
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s32 PS4_SYSV_ABI sceFontStyleFrameSetEffectSlant();
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s32 PS4_SYSV_ABI sceFontStyleFrameSetEffectWeight();
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s32 PS4_SYSV_ABI sceFontStyleFrameSetResolutionDpi();
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s32 PS4_SYSV_ABI sceFontStyleFrameSetScalePixel();
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s32 PS4_SYSV_ABI sceFontStyleFrameSetScalePoint();
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s32 PS4_SYSV_ABI sceFontStyleFrameUnsetEffectSlant();
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s32 PS4_SYSV_ABI sceFontStyleFrameUnsetEffectWeight();
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s32 PS4_SYSV_ABI sceFontStyleFrameUnsetScale();
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s32 PS4_SYSV_ABI sceFontSupportExternalFonts();
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s32 PS4_SYSV_ABI sceFontSupportGlyphs();
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s32 PS4_SYSV_ABI sceFontSupportSystemFonts();
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s32 PS4_SYSV_ABI sceFontTextCodesStepBack();
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s32 PS4_SYSV_ABI sceFontTextCodesStepNext();
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s32 PS4_SYSV_ABI sceFontTextSourceInit();
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s32 PS4_SYSV_ABI sceFontTextSourceRewind();
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s32 PS4_SYSV_ABI sceFontTextSourceSetDefaultFont();
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s32 PS4_SYSV_ABI sceFontTextSourceSetWritingForm();
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s32 PS4_SYSV_ABI sceFontUnbindRenderer();
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s32 PS4_SYSV_ABI sceFontWordsFindWordCharacters();
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s32 PS4_SYSV_ABI sceFontWritingGetRenderMetrics();
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s32 PS4_SYSV_ABI sceFontWritingInit();
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s32 PS4_SYSV_ABI sceFontWritingLineClear();
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s32 PS4_SYSV_ABI sceFontWritingLineGetOrderingSpace();
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s32 PS4_SYSV_ABI sceFontWritingLineGetRenderMetrics();
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s32 PS4_SYSV_ABI sceFontWritingLineRefersRenderStep();
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s32 PS4_SYSV_ABI sceFontWritingLineWritesOrder();
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s32 PS4_SYSV_ABI sceFontWritingRefersRenderStep();
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s32 PS4_SYSV_ABI sceFontWritingRefersRenderStepCharacter();
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s32 PS4_SYSV_ABI sceFontWritingSetMaskInvisible();
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s32 PS4_SYSV_ABI Func_00F4D778F1C88CB3();
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s32 PS4_SYSV_ABI Func_03C650025FBB0DE7();
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s32 PS4_SYSV_ABI Func_07EAB8A163B27E1A();
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s32 PS4_SYSV_ABI Func_09408E88E4F97CE3();
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s32 PS4_SYSV_ABI Func_09F92905ED82A814();
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s32 PS4_SYSV_ABI Func_0D142CEE1AB21ABE();
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s32 PS4_SYSV_ABI Func_14BD2E9E119C16F2();
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s32 PS4_SYSV_ABI Func_1AC53C9EDEAE8D75();
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s32 PS4_SYSV_ABI Func_1D401185D5E24C3D();
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s32 PS4_SYSV_ABI Func_1E83CD20C2CC996F();
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s32 PS4_SYSV_ABI Func_314B1F765B9FE78A();
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s32 PS4_SYSV_ABI Func_350E6725FEDE29E1();
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s32 PS4_SYSV_ABI Func_3DB773F0A604BF39();
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s32 PS4_SYSV_ABI Func_4FF49DD21E311B1C();
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s32 PS4_SYSV_ABI Func_526287664A493981();
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s32 PS4_SYSV_ABI Func_55CA718DBC84A6E9();
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s32 PS4_SYSV_ABI Func_563FC5F0706A8B4D();
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s32 PS4_SYSV_ABI Func_569E2ECD34290F45();
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s32 PS4_SYSV_ABI Func_5A04775B6BE47685();
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s32 PS4_SYSV_ABI Func_5FD93BCAB6F79750();
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s32 PS4_SYSV_ABI Func_62B5398F864BD3B4();
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s32 PS4_SYSV_ABI Func_6F9010294D822367();
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s32 PS4_SYSV_ABI Func_7757E947423A7A67();
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s32 PS4_SYSV_ABI Func_7E06BA52077F54FA();
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s32 PS4_SYSV_ABI Func_93B36DEA021311D6();
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s32 PS4_SYSV_ABI Func_94B0891E7111598A();
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s32 PS4_SYSV_ABI Func_9785C9128C2FE7CD();
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s32 PS4_SYSV_ABI Func_97DFBC9B65FBC0E1();
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s32 PS4_SYSV_ABI Func_ACD9717405D7D3CA();
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s32 PS4_SYSV_ABI Func_B19A8AEC3FD4F16F();
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s32 PS4_SYSV_ABI Func_C10F488AD7CF103D();
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s32 PS4_SYSV_ABI Func_D0C8B5FF4A6826C7();
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s32 PS4_SYSV_ABI Func_E48D3CD01C342A33();
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s32 PS4_SYSV_ABI Func_EAC96B2186B71E14();
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s32 PS4_SYSV_ABI Func_FE4788A96EF46256();
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s32 PS4_SYSV_ABI Func_FE7E5AE95D3058F5();
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void RegisterlibSceFont(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Font
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