shadPS4/src/input
georgemoralis aff387e8a9
First ShadNet integration (#4607)
* initial shadnet client (based on my previous prs)

* some np_handler work mostly based on our previous pr

* improved login/logout event of shadnet

* added np_score support from previous pr

* friends and notifications ui

* clang is not my friend

* clang fix again

* added webapi support for shadnet

* applied metrik's fix

* clang

* fixed some wrong LOG_ERRORS

* updated emulator settings

* trying to fix npcommid bugs

* fixed npcommid

* improved NPcommid detection so it won't write null values to database

* metrik's suggestion

* removed one line

* more command types

* fixed duplicated log print

* fixed compile

* improved reconnection retries

* simplify error code

* stephen suggestion

* made friends hotkey

* fixup

* more proper handling of reconnecting

* fixed return code
2026-06-24 23:57:43 +03:00
..
controller.cpp Reset controller colours on emulator shutdown (#4537) 2026-06-08 00:39:50 +03:00
controller.h sceMouse HLE (#4568) 2026-06-18 11:55:28 -05:00
input_handler.cpp First ShadNet integration (#4607) 2026-06-24 23:57:43 +03:00
input_handler.h First ShadNet integration (#4607) 2026-06-24 23:57:43 +03:00
input_mouse.cpp Local multiplayer support (#4169) 2026-03-27 06:37:25 -05:00
input_mouse.h Block normal mouse inputs in mouse-to-touchpad mode 2025-12-02 09:41:06 +01:00