shadPS4/src/core/file_format/trp.cpp
Paris Oplopoios d20efcb0d2
Some nits and fixes on paths (#1190)
* Some nits and fixes

* More path conversions

* Add some more logging

* Log the path too
2024-10-02 07:18:00 +03:00

121 lines
5.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/path_util.h"
#include "trp.h"
TRP::TRP() = default;
TRP::~TRP() = default;
void TRP::GetNPcommID(const std::filesystem::path& trophyPath, int index) {
std::filesystem::path trpPath = trophyPath / "sce_sys/npbind.dat";
Common::FS::IOFile npbindFile(trpPath, Common::FS::FileAccessMode::Read);
if (!npbindFile.IsOpen()) {
LOG_CRITICAL(Common_Filesystem, "Failed to open npbind.dat file");
return;
}
if (!npbindFile.Seek(0x84 + (index * 0x180))) {
LOG_CRITICAL(Common_Filesystem, "Failed to seek to NPbind offset");
return;
}
npbindFile.ReadRaw<u8>(np_comm_id.data(), 12);
std::fill(np_comm_id.begin() + 12, np_comm_id.end(), 0); // fill with 0, we need 16 bytes.
}
static void removePadding(std::vector<u8>& vec) {
for (auto it = vec.rbegin(); it != vec.rend(); ++it) {
if (*it == '>') {
size_t pos = std::distance(vec.begin(), it.base());
vec.resize(pos);
break;
}
}
}
bool TRP::Extract(const std::filesystem::path& trophyPath, const std::string titleId) {
std::filesystem::path gameSysDir = trophyPath / "sce_sys/trophy/";
if (!std::filesystem::exists(gameSysDir)) {
LOG_CRITICAL(Common_Filesystem, "Game sce_sys directory doesn't exist");
return false;
}
for (int index = 0; const auto& it : std::filesystem::directory_iterator(gameSysDir)) {
if (it.is_regular_file()) {
GetNPcommID(trophyPath, index);
Common::FS::IOFile file(it.path(), Common::FS::FileAccessMode::Read);
if (!file.IsOpen()) {
LOG_CRITICAL(Common_Filesystem, "Unable to open trophy file for read");
return false;
}
TrpHeader header;
file.Read(header);
if (header.magic != 0xDCA24D00) {
LOG_CRITICAL(Common_Filesystem, "Wrong trophy magic number");
return false;
}
s64 seekPos = sizeof(TrpHeader);
std::filesystem::path trpFilesPath(
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / titleId /
"TrophyFiles" / it.path().stem());
std::filesystem::create_directories(trpFilesPath / "Icons");
std::filesystem::create_directory(trpFilesPath / "Xml");
for (int i = 0; i < header.entry_num; i++) {
if (!file.Seek(seekPos)) {
LOG_CRITICAL(Common_Filesystem, "Failed to seek to TRP entry offset");
return false;
}
seekPos += (s64)header.entry_size;
TrpEntry entry;
file.Read(entry);
std::string_view name(entry.entry_name);
if (entry.flag == 0 && name.find("TROP") != std::string::npos) { // PNG
if (!file.Seek(entry.entry_pos)) {
LOG_CRITICAL(Common_Filesystem, "Failed to seek to TRP entry offset");
return false;
}
std::vector<u8> icon(entry.entry_len);
file.Read(icon);
Common::FS::IOFile::WriteBytes(trpFilesPath / "Icons" / name, icon);
}
if (entry.flag == 3 && np_comm_id[0] == 'N' &&
np_comm_id[1] == 'P') { // ESFM, encrypted.
if (!file.Seek(entry.entry_pos)) {
LOG_CRITICAL(Common_Filesystem, "Failed to seek to TRP entry offset");
return false;
}
file.Read(esfmIv); // get iv key.
// Skip the first 16 bytes which are the iv key on every entry as we want a
// clean xml file.
std::vector<u8> ESFM(entry.entry_len - iv_len);
std::vector<u8> XML(entry.entry_len - iv_len);
if (!file.Seek(entry.entry_pos + iv_len)) {
LOG_CRITICAL(Common_Filesystem, "Failed to seek to TRP entry + iv offset");
return false;
}
file.Read(ESFM);
crypto.decryptEFSM(np_comm_id, esfmIv, ESFM, XML); // decrypt
removePadding(XML);
std::string xml_name = entry.entry_name;
size_t pos = xml_name.find("ESFM");
if (pos != std::string::npos)
xml_name.replace(pos, xml_name.length(), "XML");
std::filesystem::path path = trpFilesPath / "Xml" / xml_name;
size_t written = Common::FS::IOFile::WriteBytes(path, XML);
if (written != XML.size()) {
LOG_CRITICAL(
Common_Filesystem,
"Trophy XML {} write failed, wanted to write {} bytes, wrote {}",
fmt::UTF(path.u8string()), XML.size(), written);
}
}
}
}
index++;
}
return true;
}