shadPS4/src/core/libraries/mouse/sdl_mouse.h
kalaposfos13 d54e6b07f5
sceMouse HLE (#4568)
* libSceMouse HLE v1

* fix getting event device id, init lib, logging

* rest of the mouse events

* lol how did it take me this long to notice this

* stop the hidden mouse from clicking on random shit

* yet another mouse state bug

* Implement merged mode

* Move RingBufferQueue to common/

* sir clang offnir, the all-formatting

* config option for this

* review comments
2026-06-18 11:55:28 -05:00

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C++

// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "SDL3/SDL_events.h"
#include "common/types.h"
#include "mouse.h"
namespace Libraries::Mouse {
bool PushSDLEvent(SDL_Event const& e);
}