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https://github.com/shadps4-emu/shadPS4.git
synced 2026-07-10 10:14:44 -06:00
* libSceMouse HLE v1 * fix getting event device id, init lib, logging * rest of the mouse events * lol how did it take me this long to notice this * stop the hidden mouse from clicking on random shit * yet another mouse state bug * Implement merged mode * Move RingBufferQueue to common/ * sir clang offnir, the all-formatting * config option for this * review comments
12 lines
271 B
C++
12 lines
271 B
C++
// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "SDL3/SDL_events.h"
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#include "common/types.h"
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#include "mouse.h"
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namespace Libraries::Mouse {
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bool PushSDLEvent(SDL_Event const& e);
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} |