shadPS4/src/shader_recompiler/frontend/translate
squidbus d91ad6174e
shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290)
* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.

* shader_recompiler: Only track sampler sharp on sample instructions.

* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00
..
data_share.cpp Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
export.cpp shader_recompiler: Define fragment output type based on number format. (#1097) 2024-10-01 23:42:37 +03:00
scalar_alu.cpp Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
scalar_flow.cpp Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
scalar_memory.cpp Sort opcodes by their indices. Group them too when applicable (#945) 2024-09-19 20:29:56 +02:00
translate.cpp Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
translate.h Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
vector_alu.cpp add Opcodes to switch case (#1233) 2024-10-04 11:24:45 +03:00
vector_interpolation.cpp shader_recompiler: Use SetDst in more instructions. (#1015) 2024-09-22 01:41:19 +03:00
vector_memory.cpp shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290) 2024-10-10 19:27:34 +03:00