shadPS4/src/core/libraries/pad/pad.cpp
kalaposfos13 8a1500d7ad
Local multiplayer support (#4169)
* multiple controllers v2

* the c language formatter tool

* review comments (the easy ones)

* c++ copy semantics

* correct error return for remotes without the system user id

* update pad handle handling logic

* controller override colour
2026-03-27 06:37:25 -05:00

879 lines
33 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/emulator_settings.h"
#include "core/libraries/libs.h"
#include "core/libraries/pad/pad_errors.h"
#include "core/user_settings.h"
#include "input/controller.h"
#include "pad.h"
namespace Libraries::Pad {
using Input::GameController;
using Input::GameControllers;
using namespace Libraries::UserService;
static bool g_initialized = false;
static std::unordered_map<OrbisUserServiceUserId, s32> user_id_pad_handle_map{};
static constexpr s32 tv_remote_handle = 5;
int PS4_SYSV_ABI scePadClose(s32 handle) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadConnectPort() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation(
s32 handle, OrbisPadDeviceClassExtendedInformation* pExtInfo) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
std::memset(pExtInfo, 0, sizeof(OrbisPadDeviceClassExtendedInformation));
if (EmulatorSettings.IsUsingSpecialPad()) {
pExtInfo->deviceClass = (OrbisPadDeviceClass)EmulatorSettings.GetSpecialPadClass();
}
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDeviceClassParseData(s32 handle, const OrbisPadData* pData,
OrbisPadDeviceClassData* pDeviceClassData) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDeviceOpen() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDisableVibration() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDisconnectDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDisconnectPort() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableAutoDetect() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableExtensionPort() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableSpecificDeviceClass() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableUsbConnection() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetBluetoothAddress() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetCapability() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
pInfo->touchPadInfo.pixelDensity = 1;
pInfo->touchPadInfo.resolution.x = 1920;
pInfo->touchPadInfo.resolution.y = 950;
pInfo->stickInfo.deadZoneLeft = 1;
pInfo->stickInfo.deadZoneRight = 1;
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
pInfo->connectedCount = 1;
pInfo->deviceClass = OrbisPadDeviceClass::Standard;
if (handle < 0) {
pInfo->connected = false;
return ORBIS_OK;
}
pInfo->connected = true;
if (EmulatorSettings.IsUsingSpecialPad()) {
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_SPECIAL;
pInfo->deviceClass = (OrbisPadDeviceClass)EmulatorSettings.GetSpecialPadClass();
}
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetDataInternal() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetDeviceId() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetDeviceInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetExtControllerInformation(s32 handle,
OrbisPadExtendedControllerInformation* pInfo) {
LOG_INFO(Lib_Pad, "called handle = {}", handle);
pInfo->padType1 = 0;
pInfo->padType2 = 0;
pInfo->capability = 0;
auto res = scePadGetControllerInformation(handle, &pInfo->base);
return res;
}
int PS4_SYSV_ABI scePadGetExtensionUnitInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetFeatureReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetHandle(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index) {
if (!g_initialized) {
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
}
if (userId == -1) {
return ORBIS_PAD_ERROR_DEVICE_NO_HANDLE;
}
auto it = user_id_pad_handle_map.find(userId);
if (it == user_id_pad_handle_map.end()) {
return ORBIS_PAD_ERROR_DEVICE_NO_HANDLE;
}
s32 pad_handle = it->second;
LOG_DEBUG(Lib_Pad, "called, userid: {}, out pad handle: {}", userId, pad_handle);
return pad_handle;
}
int PS4_SYSV_ABI scePadGetIdleCount() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetInfo(u32* data) {
LOG_WARNING(Lib_Pad, "(DUMMY) called");
if (!data) {
return ORBIS_PAD_ERROR_INVALID_ARG;
}
data[0] = 0x1; // index but starting from one?
data[1] = 0x0; // index?
data[2] = 1; // pad handle
data[3] = 0x0101; // ???
data[4] = 0x0; // ?
data[5] = 0x0; // ?
data[6] = 0x00ff0000; // colour(?)
data[7] = 0x0; // ?
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetInfoByPortType() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetLicenseControllerInformation() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetMotionSensorPosition() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetMotionTimerUnit() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetSphereRadius() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetVersionInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadInit() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
g_initialized = true;
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadIsBlasterConnected() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadIsDS4Connected() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadIsLightBarBaseBrightnessControllable() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadIsMoveConnected() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadIsMoveReproductionModel() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadIsValidHandle() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadMbusInit() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadMbusTerm() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, const OrbisPadOpenParam* pParam) {
if (!g_initialized) {
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
}
if (userId < 0) {
return ORBIS_DEVICE_SERVICE_ERROR_INVALID_USER;
}
if (userId == ORBIS_USER_SERVICE_USER_ID_SYSTEM) {
if (type == ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL) {
LOG_INFO(Lib_Pad, "Opened a TV remote device");
user_id_pad_handle_map[ORBIS_USER_SERVICE_USER_ID_SYSTEM] = tv_remote_handle;
return tv_remote_handle;
}
return ORBIS_DEVICE_SERVICE_ERROR_INVALID_USER;
}
if (type == ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL) {
return ORBIS_PAD_ERROR_INVALID_ARG;
}
if (EmulatorSettings.IsUsingSpecialPad()) {
if (type != ORBIS_PAD_PORT_TYPE_SPECIAL)
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
} else {
if (type != ORBIS_PAD_PORT_TYPE_STANDARD)
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
}
auto u = UserManagement.GetUserByID(userId);
if (!u) {
return ORBIS_DEVICE_SERVICE_ERROR_USER_NOT_LOGIN;
}
s32 pad_handle = u->player_index;
LOG_INFO(Lib_Pad, "called user_id = {} type = {} index = {}, pad_handle = {}", userId, type,
index, pad_handle);
scePadResetLightBar(pad_handle);
scePadResetOrientation(pad_handle);
user_id_pad_handle_map[userId] = pad_handle;
return pad_handle;
}
int PS4_SYSV_ABI scePadOpenExt(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, const OrbisPadOpenExtParam* pParam) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
if (EmulatorSettings.IsUsingSpecialPad()) {
if (type != ORBIS_PAD_PORT_TYPE_SPECIAL)
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
} else {
if (type != ORBIS_PAD_PORT_TYPE_STANDARD && type != ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL)
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
}
auto u = UserManagement.GetUserByID(userId);
if (!u) {
return ORBIS_DEVICE_SERVICE_ERROR_USER_NOT_LOGIN;
}
s32 pad_handle = u->player_index;
LOG_INFO(Lib_Pad, "called user_id = {} type = {} index = {}, pad_handle = {}", userId, type,
index, pad_handle);
scePadResetLightBar(pad_handle);
scePadResetOrientation(pad_handle);
user_id_pad_handle_map[userId] = pad_handle;
return pad_handle;
}
int PS4_SYSV_ABI scePadOpenExt2() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOutputReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int ProcessStates(s32 handle, OrbisPadData* pData, Input::GameController& controller,
Input::State* states, s32 num, bool connected, u32 connected_count) {
if (!connected) {
pData[0] = {};
pData[0].orientation = {0.0f, 0.0f, 0.0f, 1.0f};
pData[0].connected = false;
return 1;
}
for (int i = 0; i < num; i++) {
pData[i].buttons = states[i].buttonsState;
pData[i].leftStick.x = states[i].axes[static_cast<int>(Input::Axis::LeftX)];
pData[i].leftStick.y = states[i].axes[static_cast<int>(Input::Axis::LeftY)];
pData[i].rightStick.x = states[i].axes[static_cast<int>(Input::Axis::RightX)];
pData[i].rightStick.y = states[i].axes[static_cast<int>(Input::Axis::RightY)];
pData[i].analogButtons.l2 = states[i].axes[static_cast<int>(Input::Axis::TriggerLeft)];
pData[i].analogButtons.r2 = states[i].axes[static_cast<int>(Input::Axis::TriggerRight)];
pData[i].acceleration.x = states[i].acceleration.x * 0.098;
pData[i].acceleration.y = states[i].acceleration.y * 0.098;
pData[i].acceleration.z = states[i].acceleration.z * 0.098;
pData[i].angularVelocity.x = states[i].angularVelocity.x;
pData[i].angularVelocity.y = states[i].angularVelocity.y;
pData[i].angularVelocity.z = states[i].angularVelocity.z;
pData[i].orientation = {0.0f, 0.0f, 0.0f, 1.0f};
const auto gyro_poll_rate = controller.accel_poll_rate;
if (gyro_poll_rate != 0.0f) {
auto now = std::chrono::steady_clock::now();
float deltaTime = std::chrono::duration_cast<std::chrono::microseconds>(
now - controller.GetLastUpdate())
.count() /
1000000.0f;
controller.SetLastUpdate(now);
Libraries::Pad::OrbisFQuaternion lastOrientation = controller.GetLastOrientation();
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
GameControllers::CalculateOrientation(pData->acceleration, pData->angularVelocity,
deltaTime, lastOrientation, outputOrientation);
pData[i].orientation = outputOrientation;
controller.SetLastOrientation(outputOrientation);
}
pData[i].touchData.touchNum =
(states[i].touchpad[0].state ? 1 : 0) + (states[i].touchpad[1].state ? 1 : 0);
if (handle == 1) {
if (controller.GetTouchCount() >= 127) {
controller.SetTouchCount(0);
}
if (controller.GetSecondaryTouchCount() >= 127) {
controller.SetSecondaryTouchCount(0);
}
if (pData->touchData.touchNum == 1 && controller.GetPreviousTouchNum() == 0) {
controller.SetTouchCount(controller.GetTouchCount() + 1);
controller.SetSecondaryTouchCount(controller.GetTouchCount());
} else if (pData->touchData.touchNum == 2 && controller.GetPreviousTouchNum() == 1) {
controller.SetSecondaryTouchCount(controller.GetSecondaryTouchCount() + 1);
} else if (pData->touchData.touchNum == 0 && controller.GetPreviousTouchNum() > 0) {
if (controller.GetTouchCount() < controller.GetSecondaryTouchCount()) {
controller.SetTouchCount(controller.GetSecondaryTouchCount());
} else {
if (controller.WasSecondaryTouchReset()) {
controller.SetTouchCount(controller.GetSecondaryTouchCount());
controller.UnsetSecondaryTouchResetBool();
}
}
}
controller.SetPreviousTouchNum(pData->touchData.touchNum);
if (pData->touchData.touchNum == 1) {
states[i].touchpad[0].ID = controller.GetTouchCount();
states[i].touchpad[1].ID = 0;
} else if (pData->touchData.touchNum == 2) {
states[i].touchpad[0].ID = controller.GetTouchCount();
states[i].touchpad[1].ID = controller.GetSecondaryTouchCount();
}
} else {
states[i].touchpad[0].ID = 1;
states[i].touchpad[1].ID = 2;
}
pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
pData[i].touchData.touch[0].id = states[i].touchpad[0].ID;
pData[i].touchData.touch[1].x = states[i].touchpad[1].x;
pData[i].touchData.touch[1].y = states[i].touchpad[1].y;
pData[i].touchData.touch[1].id = states[i].touchpad[1].ID;
pData[i].connected = connected;
pData[i].timestamp = states[i].time;
pData[i].connectedCount = connected_count;
pData[i].deviceUniqueDataLen = 0;
}
return num;
}
int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
LOG_TRACE(Lib_Pad, "called");
int connected_count = 0;
bool connected = false;
std::vector<Input::State> states(64);
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
auto& controllers = *Common::Singleton<GameControllers>::Instance();
auto& controller = *controllers[*controller_id];
int ret_num = controller.ReadStates(states.data(), num, &connected, &connected_count);
return ProcessStates(handle, pData, controller, states.data(), ret_num, connected,
connected_count);
}
int PS4_SYSV_ABI scePadReadBlasterForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadExt() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadHistory() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
LOG_TRACE(Lib_Pad, "handle: {}", handle);
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
auto& controllers = *Common::Singleton<GameControllers>::Instance();
auto& controller = *controllers[*controller_id];
int connected_count = 0;
bool connected = false;
Input::State state;
controller.ReadState(&state, &connected, &connected_count);
ProcessStates(handle, pData, controller, &state, 1, connected, connected_count);
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadStateExt() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetLightBar(s32 handle) {
LOG_DEBUG(Lib_Pad, "called, handle: {}", handle);
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
auto& controllers = *Common::Singleton<GameControllers>::Instance();
s32 colour_index = UserManagement.GetUserByPlayerIndex(handle)->user_color - 1;
Input::Colour colour{255, 0, 0};
if (colour_index >= 0 && colour_index <= 3) {
static constexpr Input::Colour colours[4]{
{0, 0, 255}, // blue
{255, 0, 0}, // red
{0, 255, 0}, // green
{255, 0, 255}, // pink
};
colour = colours[colour_index];
} else {
LOG_ERROR(Lib_Pad, "Invalid user colour value {} for controller {}, falling back to blue",
colour_index, handle);
}
if (auto oc = GameControllers::GetControllerCustomColor(*controller_id)) {
colour = *oc;
}
controllers[*controller_id]->SetLightBarRGB(colour.r, colour.g, colour.b);
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetLightBarAll() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetLightBarAllByPortType() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetOrientation(s32 handle) {
LOG_INFO(Lib_Pad, "scePadResetOrientation called handle = {}", handle);
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
auto& controllers = *Common::Singleton<GameControllers>::Instance();
Libraries::Pad::OrbisFQuaternion defaultOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
controllers[*controller_id]->SetLastOrientation(defaultOrientation);
controllers[*controller_id]->SetLastUpdate(std::chrono::steady_clock::now());
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetOrientationForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetAngularVelocityDeadbandState(s32 handle, bool bEnable) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetAutoPowerOffCount() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetButtonRemappingInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetConnection() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetExtensionReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetFeatureReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetForceIntercepted() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBar(s32 handle, const OrbisPadLightBarParam* pParam) {
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
if (GameControllers::GetControllerCustomColor(*controller_id)) {
return ORBIS_OK;
}
if (pParam != nullptr) {
LOG_DEBUG(Lib_Pad, "called handle = {} rgb = {} {} {}", handle, pParam->r, pParam->g,
pParam->b);
if (pParam->r < 0xD && pParam->g < 0xD && pParam->b < 0xD) {
LOG_INFO(Lib_Pad, "Invalid lightbar setting");
return ORBIS_PAD_ERROR_INVALID_LIGHTBAR_SETTING;
}
auto& controllers = *Common::Singleton<GameControllers>::Instance();
controllers[*controller_id]->SetLightBarRGB(pParam->r, pParam->g, pParam->b);
return ORBIS_OK;
}
return ORBIS_PAD_ERROR_INVALID_ARG;
}
int PS4_SYSV_ABI scePadSetLightBarBaseBrightness() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBarBlinking() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBarForTracker(s32 handle, const OrbisPadLightBarParam* pParam) {
LOG_INFO(Lib_Pad, "called, r: {} g: {} b: {}", pParam->r, pParam->g, pParam->b);
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
auto& controllers = *Common::Singleton<GameControllers>::Instance();
controllers[*controller_id]->SetLightBarRGB(pParam->r, pParam->g, pParam->b);
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLoginUserNumber() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool bEnable) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
// it's already handled by the SDL backend and will be on no matter what
// (assuming the controller supports it)
}
int PS4_SYSV_ABI scePadSetProcessFocus() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetProcessPrivilege() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetProcessPrivilegeOfButtonRemapping() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetShareButtonMaskForRemotePlay() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetTiltCorrectionState(s32 handle, bool bEnable) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetUserColor() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetVibration(s32 handle, const OrbisPadVibrationParam* pParam) {
auto controller_id = GameControllers::GetControllerIndexFromControllerID(handle);
if (!controller_id) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
if (pParam != nullptr) {
LOG_DEBUG(Lib_Pad, "scePadSetVibration called handle = {} data = {} , {}", handle,
pParam->smallMotor, pParam->largeMotor);
auto& controllers = *Common::Singleton<GameControllers>::Instance();
controllers[*controller_id]->SetVibration(pParam->smallMotor, pParam->largeMotor);
return ORBIS_OK;
}
return ORBIS_PAD_ERROR_INVALID_ARG;
}
int PS4_SYSV_ABI scePadSetVibrationForce() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetVrTrackingMode() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadShareOutputData() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadStartRecording() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadStopRecording() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSwitchConnection() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVertualDeviceAddDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceAddDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceDeleteDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceDisableButtonRemapping() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceGetRemoteSetting() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceInsertData() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_28B998C7D8A3DA1D() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_298D21481F94C9FA() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_51E514BCD3A05CA5() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_89C9237E393DA243() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_EF103E845B6F0420() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("6ncge5+l5Qs", "libScePad", 1, "libScePad", scePadClose);
LIB_FUNCTION("kazv1NzSB8c", "libScePad", 1, "libScePad", scePadConnectPort);
LIB_FUNCTION("AcslpN1jHR8", "libScePad", 1, "libScePad",
scePadDeviceClassGetExtendedInformation);
LIB_FUNCTION("IHPqcbc0zCA", "libScePad", 1, "libScePad", scePadDeviceClassParseData);
LIB_FUNCTION("d7bXuEBycDI", "libScePad", 1, "libScePad", scePadDeviceOpen);
LIB_FUNCTION("0aziJjRZxqQ", "libScePad", 1, "libScePad", scePadDisableVibration);
LIB_FUNCTION("pnZXireDoeI", "libScePad", 1, "libScePad", scePadDisconnectDevice);
LIB_FUNCTION("9ez71nWSvD0", "libScePad", 1, "libScePad", scePadDisconnectPort);
LIB_FUNCTION("77ooWxGOIVs", "libScePad", 1, "libScePad", scePadEnableAutoDetect);
LIB_FUNCTION("+cE4Jx431wc", "libScePad", 1, "libScePad", scePadEnableExtensionPort);
LIB_FUNCTION("E1KEw5XMGQQ", "libScePad", 1, "libScePad", scePadEnableSpecificDeviceClass);
LIB_FUNCTION("DD-KiRLBqkQ", "libScePad", 1, "libScePad", scePadEnableUsbConnection);
LIB_FUNCTION("Q66U8FdrMaw", "libScePad", 1, "libScePad", scePadGetBluetoothAddress);
LIB_FUNCTION("qtasqbvwgV4", "libScePad", 1, "libScePad", scePadGetCapability);
LIB_FUNCTION("gjP9-KQzoUk", "libScePad", 1, "libScePad", scePadGetControllerInformation);
LIB_FUNCTION("Uq6LgTJEmQs", "libScePad", 1, "libScePad", scePadGetDataInternal);
LIB_FUNCTION("hDgisSGkOgw", "libScePad", 1, "libScePad", scePadGetDeviceId);
LIB_FUNCTION("4rS5zG7RFaM", "libScePad", 1, "libScePad", scePadGetDeviceInfo);
LIB_FUNCTION("hGbf2QTBmqc", "libScePad", 1, "libScePad", scePadGetExtControllerInformation);
LIB_FUNCTION("1DmZjZAuzEM", "libScePad", 1, "libScePad", scePadGetExtensionUnitInfo);
LIB_FUNCTION("PZSoY8j0Pko", "libScePad", 1, "libScePad", scePadGetFeatureReport);
LIB_FUNCTION("u1GRHp+oWoY", "libScePad", 1, "libScePad", scePadGetHandle);
LIB_FUNCTION("kiA9bZhbnAg", "libScePad", 1, "libScePad", scePadGetIdleCount);
LIB_FUNCTION("1Odcw19nADw", "libScePad", 1, "libScePad", scePadGetInfo);
LIB_FUNCTION("4x5Im8pr0-4", "libScePad", 1, "libScePad", scePadGetInfoByPortType);
LIB_FUNCTION("vegw8qax5MI", "libScePad", 1, "libScePad", scePadGetLicenseControllerInformation);
LIB_FUNCTION("WPIB7zBWxVE", "libScePad", 1, "libScePad", scePadGetMotionSensorPosition);
LIB_FUNCTION("k4+nDV9vbT0", "libScePad", 1, "libScePad", scePadGetMotionTimerUnit);
LIB_FUNCTION("do-JDWX+zRs", "libScePad", 1, "libScePad", scePadGetSphereRadius);
LIB_FUNCTION("QuOaoOcSOw0", "libScePad", 1, "libScePad", scePadGetVersionInfo);
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", scePadInit);
LIB_FUNCTION("bi0WNvZ1nug", "libScePad", 1, "libScePad", scePadIsBlasterConnected);
LIB_FUNCTION("mEC+xJKyIjQ", "libScePad", 1, "libScePad", scePadIsDS4Connected);
LIB_FUNCTION("d2Qk-i8wGak", "libScePad", 1, "libScePad",
scePadIsLightBarBaseBrightnessControllable);
LIB_FUNCTION("4y9RNPSBsqg", "libScePad", 1, "libScePad", scePadIsMoveConnected);
LIB_FUNCTION("9e56uLgk5y0", "libScePad", 1, "libScePad", scePadIsMoveReproductionModel);
LIB_FUNCTION("pFTi-yOrVeQ", "libScePad", 1, "libScePad", scePadIsValidHandle);
LIB_FUNCTION("CfwUlQtCFi4", "libScePad", 1, "libScePad", scePadMbusInit);
LIB_FUNCTION("s7CvzS+9ZIs", "libScePad", 1, "libScePad", scePadMbusTerm);
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", scePadOpen);
LIB_FUNCTION("WFIiSfXGUq8", "libScePad", 1, "libScePad", scePadOpenExt);
LIB_FUNCTION("71E9e6n+2R8", "libScePad", 1, "libScePad", scePadOpenExt2);
LIB_FUNCTION("DrUu8cPrje8", "libScePad", 1, "libScePad", scePadOutputReport);
LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", scePadRead);
LIB_FUNCTION("fm1r2vv5+OU", "libScePad", 1, "libScePad", scePadReadBlasterForTracker);
LIB_FUNCTION("QjwkT2Ycmew", "libScePad", 1, "libScePad", scePadReadExt);
LIB_FUNCTION("2NhkFTRnXHk", "libScePad", 1, "libScePad", scePadReadForTracker);
LIB_FUNCTION("3u4M8ck9vJM", "libScePad", 1, "libScePad", scePadReadHistory);
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", scePadReadState);
LIB_FUNCTION("5Wf4q349s+Q", "libScePad", 1, "libScePad", scePadReadStateExt);
LIB_FUNCTION("DscD1i9HX1w", "libScePad", 1, "libScePad", scePadResetLightBar);
LIB_FUNCTION("+4c9xRLmiXQ", "libScePad", 1, "libScePad", scePadResetLightBarAll);
LIB_FUNCTION("+Yp6+orqf1M", "libScePad", 1, "libScePad", scePadResetLightBarAllByPortType);
LIB_FUNCTION("rIZnR6eSpvk", "libScePad", 1, "libScePad", scePadResetOrientation);
LIB_FUNCTION("jbAqAvLEP4A", "libScePad", 1, "libScePad", scePadResetOrientationForTracker);
LIB_FUNCTION("r44mAxdSG+U", "libScePad", 1, "libScePad", scePadSetAngularVelocityDeadbandState);
LIB_FUNCTION("ew647HuKi2Y", "libScePad", 1, "libScePad", scePadSetAutoPowerOffCount);
LIB_FUNCTION("MbTt1EHYCTg", "libScePad", 1, "libScePad", scePadSetButtonRemappingInfo);
LIB_FUNCTION("MLA06oNfF+4", "libScePad", 1, "libScePad", scePadSetConnection);
LIB_FUNCTION("bsbHFI0bl5s", "libScePad", 1, "libScePad", scePadSetExtensionReport);
LIB_FUNCTION("xqgVCEflEDY", "libScePad", 1, "libScePad", scePadSetFeatureReport);
LIB_FUNCTION("lrjFx4xWnY8", "libScePad", 1, "libScePad", scePadSetForceIntercepted);
LIB_FUNCTION("RR4novUEENY", "libScePad", 1, "libScePad", scePadSetLightBar);
LIB_FUNCTION("dhQXEvmrVNQ", "libScePad", 1, "libScePad", scePadSetLightBarBaseBrightness);
LIB_FUNCTION("etaQhgPHDRY", "libScePad", 1, "libScePad", scePadSetLightBarBlinking);
LIB_FUNCTION("iHuOWdvQVpg", "libScePad", 1, "libScePad", scePadSetLightBarForTracker);
LIB_FUNCTION("o-6Y99a8dKU", "libScePad", 1, "libScePad", scePadSetLoginUserNumber);
LIB_FUNCTION("clVvL4ZDntw", "libScePad", 1, "libScePad", scePadSetMotionSensorState);
LIB_FUNCTION("flYYxek1wy8", "libScePad", 1, "libScePad", scePadSetProcessFocus);
LIB_FUNCTION("DmBx8K+jDWw", "libScePad", 1, "libScePad", scePadSetProcessPrivilege);
LIB_FUNCTION("FbxEpTRDou8", "libScePad", 1, "libScePad",
scePadSetProcessPrivilegeOfButtonRemapping);
LIB_FUNCTION("yah8Bk4TcYY", "libScePad", 1, "libScePad", scePadSetShareButtonMaskForRemotePlay);
LIB_FUNCTION("vDLMoJLde8I", "libScePad", 1, "libScePad", scePadSetTiltCorrectionState);
LIB_FUNCTION("z+GEemoTxOo", "libScePad", 1, "libScePad", scePadSetUserColor);
LIB_FUNCTION("yFVnOdGxvZY", "libScePad", 1, "libScePad", scePadSetVibration);
LIB_FUNCTION("8BOObG94-tc", "libScePad", 1, "libScePad", scePadSetVibrationForce);
LIB_FUNCTION("--jrY4SHfm8", "libScePad", 1, "libScePad", scePadSetVrTrackingMode);
LIB_FUNCTION("zFJ35q3RVnY", "libScePad", 1, "libScePad", scePadShareOutputData);
LIB_FUNCTION("80XdmVYsNPA", "libScePad", 1, "libScePad", scePadStartRecording);
LIB_FUNCTION("gAHvg6JPIic", "libScePad", 1, "libScePad", scePadStopRecording);
LIB_FUNCTION("Oi7FzRWFr0Y", "libScePad", 1, "libScePad", scePadSwitchConnection);
LIB_FUNCTION("0MB5x-ieRGI", "libScePad", 1, "libScePad", scePadVertualDeviceAddDevice);
LIB_FUNCTION("N7tpsjWQ87s", "libScePad", 1, "libScePad", scePadVirtualDeviceAddDevice);
LIB_FUNCTION("PFec14-UhEQ", "libScePad", 1, "libScePad", scePadVirtualDeviceDeleteDevice);
LIB_FUNCTION("pjPCronWdxI", "libScePad", 1, "libScePad",
scePadVirtualDeviceDisableButtonRemapping);
LIB_FUNCTION("LKXfw7VJYqg", "libScePad", 1, "libScePad", scePadVirtualDeviceGetRemoteSetting);
LIB_FUNCTION("IWOyO5jKuZg", "libScePad", 1, "libScePad", scePadVirtualDeviceInsertData);
LIB_FUNCTION("KLmYx9ij2h0", "libScePad", 1, "libScePad", Func_28B998C7D8A3DA1D);
LIB_FUNCTION("KY0hSB+Uyfo", "libScePad", 1, "libScePad", Func_298D21481F94C9FA);
LIB_FUNCTION("UeUUvNOgXKU", "libScePad", 1, "libScePad", Func_51E514BCD3A05CA5);
LIB_FUNCTION("ickjfjk9okM", "libScePad", 1, "libScePad", Func_89C9237E393DA243);
LIB_FUNCTION("7xA+hFtvBCA", "libScePad", 1, "libScePad", Func_EF103E845B6F0420);
};
} // namespace Libraries::Pad