shadPS4/src
Stephen Miller e451f516d9 Optimizations
Microsoft allows you to coalesce multiple free placeholders in one VirtualFreeEx call, so we can perform the VirtualFreeEx after coalescing with neighboring regions to eliminate a VirtualFreeEx call in some situations.
2026-01-21 21:27:42 -06:00
..
common Introducing key_manager for storing encryption keys . (#3935) 2026-01-19 18:49:57 +02:00
core Optimizations 2026-01-21 21:27:42 -06:00
images Qt: Add GUI for game-specific settings (#3533) 2025-09-10 12:18:39 +03:00
imgui ImGui: keep drawing when there's a pending change_layer (#3782) 2025-11-06 20:58:15 -03:00
input changing the mouse speed does not affect the mouse speed offset (#3917) 2026-01-12 11:21:52 +02:00
shader_recompiler shader_recompiler: some fixes for tess shaders (#3926) 2026-01-15 09:25:09 +02:00
video_core video_core: Small readback optimization (#3941) 2026-01-21 22:49:35 +02:00
.clang-format
emulator.cpp Added libSceAudiodec to lle modules list (#3916) 2026-01-14 18:07:44 +02:00
emulator.h Impl sceSystemServiceLoadExec (#3647) 2025-09-25 23:01:52 -03:00
main.cpp Introducing key_manager for storing encryption keys . (#3935) 2026-01-19 18:49:57 +02:00
sdl_window.cpp Add basic mouse-to-touchpad emulation (#3842) 2025-12-02 10:21:01 +02:00
sdl_window.h Hotkey config changes (#3391) 2025-09-04 20:47:06 +03:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00