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This commit introduces a new header file `fontft_internal.h` containing various structures and functions for managing font handles, layout metrics, and rendering operations. Key additions include: - Definitions for `FontHandleOpenInfo`, `FontHandleStyleStateTail`, and `FontHandleOpaqueNative` to encapsulate font state and properties. - Layout-related structures such as `HorizontalLayoutBlocks`, `VerticalLayoutBlocks`, and their respective I/O structures for managing layout metrics and effects. - Functions for computing horizontal and vertical layout blocks, along with utility functions for handling layout words in byte format. - Stubs for library functions related to font management and rendering. These changes aim to enhance the font rendering capabilities of the shadPS4 Emulator Project, providing a robust foundation for future font-related features. |
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| cmake-modules | ||
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| dear_imgui@f4d9359095 | ||
| discord-rpc@19f66e6dca | ||
| epoll-shim@18159584bb | ||
| ext-boost@ca6f230e67 | ||
| ext-libusb@c4d237a580 | ||
| ext-wepoll@d3bb810353 | ||
| ffmpeg-core@94dde08c8a | ||
| fmt@ec73fb7247 | ||
| gcn | ||
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| half@1ddada2251 | ||
| hwinfo@351c59828a | ||
| json@55f93686c0 | ||
| LibAtrac9@ec8899dadf | ||
| libpng@c1cc0f3f4c | ||
| magic_enum@a413fcc9c4 | ||
| miniz@174573d602 | ||
| MoltenVK@f168dec059 | ||
| pugixml@caade5a28a | ||
| renderdoc | ||
| robin-map@4ec1bf19c6 | ||
| sdl3@bdb72bb3f0 | ||
| sdl3_mixer@4182794ea4 | ||
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| zlib-ng@fd0d263ced | ||
| zydis@120e0e705f | ||
| CMakeLists.txt | ||