shadPS4/src/video_core
Vinicius Rangel f1b23c616e
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Devtools - Shader editing (#1705)
* devtools: shader editing and compiling

* devtools: patch shader at runtime

* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
..
amdgpu video_core/amdgpu: fix calculation of lod range 2024-12-08 16:02:38 +01:00
buffer_cache buffer_cache: Bump usable address space to 40bits 2024-12-06 20:00:21 +02:00
host_shaders Respect game brightness settings (#1559) 2024-11-21 12:06:53 +02:00
renderer_vulkan Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
texture_cache image_view: Correct view format for D16Unorm images as well. (#1708) 2024-12-08 21:53:29 +01:00
multi_level_page_table.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
page_manager.cpp hot-fix: Allow unpriviledged userfaultfd 2024-12-08 00:10:20 +02:00
page_manager.h Fixed false-positive image reuploads (#1557) 2024-11-26 22:45:15 +02:00
renderdoc.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
renderdoc.h Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00