mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-29 23:41:19 -06:00
* Implement screenshot functionality with overlays and game-only options
* CLang 🤦
* video: F12 game screenshot, Alt+F12 HUD screenshot
- Capture game-only screenshots from the VideoOut image before FSR/PP scaling (native guest output res)
- Capture overlay screenshots from the swapchain/output image; HDR screenshots are tone-mapped to SDR PNG
- Split screenshot request counters + consumption for game-only vs with-overlays
- Add A2R10G10B10 readback handling and force opaque alpha in PNG output
- Update default hotkeys (keep backward-compat with hotkey_renderdoc_capture)
- Ignore tmp/artifacts/
* Add legacy capture binding support in input configuration
---------
Co-authored-by: w1naenator <valdis.bogdans@hotmail.com>
|
||
|---|---|---|
| .. | ||
| controller.cpp | ||
| controller.h | ||
| input_handler.cpp | ||
| input_handler.h | ||
| input_mouse.cpp | ||
| input_mouse.h | ||