shadPS4/src
georgemoralis ff8869262f
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[Libs] Font lib HLE implementation (#2761)
* dummy fontlib libs

* register font libs

* typo fix

* added font error file

* added sceFontCharacterGetBidiLevel (from RE)

* fixup

* sceFontCharacterGetTextOrder , sceFontCharacterLooksFormatCharacters , sceFontCharacterLooksWhiteSpace RE

* sceFontCharacterRefersTextBack,sceFontCharacterRefersTextNext,sceFontRenderSurfaceInit,sceFontRenderSurfaceSetScissor  RE

* sceFontRenderSurfaceSetStyleFrame ,sceFontStyleFrameGetEffectSlant RE added

* clang fix

* sceFontStyleFrameGetEffectWeight

* added sceFontStyleFrameGetScalePixel

* Update types.h

* fixup merge
2025-11-04 17:14:22 +02:00
..
common [Libs] Font lib HLE implementation (#2761) 2025-11-04 17:14:22 +02:00
core [Libs] Font lib HLE implementation (#2761) 2025-11-04 17:14:22 +02:00
images Qt: Add GUI for game-specific settings (#3533) 2025-09-10 12:18:39 +03:00
imgui add null gpu notice (#3768) 2025-11-02 19:55:43 +02:00
input revert controller change from #3750. Seems to cause issues in several games need to be reinvested 2025-11-01 11:40:26 +02:00
shader_recompiler Core: Simulate write-only file access with read-write access (#3360) 2025-11-04 10:57:26 +02:00
video_core Core: Simulate write-only file access with read-write access (#3360) 2025-11-04 10:57:26 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp [Libs] Font lib HLE implementation (#2761) 2025-11-04 17:14:22 +02:00
emulator.h Impl sceSystemServiceLoadExec (#3647) 2025-09-25 23:01:52 -03:00
main.cpp Fix game arguments not being passed under a certain condition (#3769) 2025-11-02 23:16:11 +02:00
sdl_window.cpp Remove Qt from emulator (#3733) 2025-10-31 10:28:39 +02:00
sdl_window.h Hotkey config changes (#3391) 2025-09-04 20:47:06 +03:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00