All calling code assumes that the rasterizer will be in a valid state, which is a totally fine assumption. The only way the rasterizer wouldn't be is if initialization is done incorrectly or fails, which is checked against in System::Init(). |
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|---|---|---|
| .. | ||
| nvdevice.h | ||
| nvdisp_disp0.cpp | ||
| nvdisp_disp0.h | ||
| nvhost_as_gpu.cpp | ||
| nvhost_as_gpu.h | ||
| nvhost_ctrl_gpu.cpp | ||
| nvhost_ctrl_gpu.h | ||
| nvhost_ctrl.cpp | ||
| nvhost_ctrl.h | ||
| nvhost_gpu.cpp | ||
| nvhost_gpu.h | ||
| nvhost_nvdec.cpp | ||
| nvhost_nvdec.h | ||
| nvmap.cpp | ||
| nvmap.h | ||