suyu/src/video_core/renderer_opengl
ReinUsesLisp a993df1ee2
shader/node: Unpack bindless texture encoding
Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.

Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images.
2019-10-29 20:53:48 -03:00
..
gl_buffer_cache.cpp gl_buffer_cache: Add missing include 2019-08-29 22:02:52 +00:00
gl_buffer_cache.h Buffer Cache: Adress Feedback. 2019-08-21 12:14:27 -04:00
gl_device.cpp shader/image: Implement SULD and remove irrelevant code 2019-09-21 17:32:48 -03:00
gl_device.h shader/image: Implement SULD and remove irrelevant code 2019-09-21 17:32:48 -03:00
gl_framebuffer_cache.cpp gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_framebuffer_cache.h gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_rasterizer.cpp shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
gl_rasterizer.h Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. 2019-10-04 19:59:53 -04:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp gl_shader_cache: Implement locker variants invalidation 2019-10-25 09:01:32 -04:00
gl_shader_cache.h gl_shader_cache: Implement locker variants invalidation 2019-10-25 09:01:32 -04:00
gl_shader_decompiler.cpp shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
gl_shader_decompiler.h shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
gl_shader_disk_cache.h gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
gl_shader_gen.cpp gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
gl_shader_gen.h gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
gl_shader_util.h
gl_state.cpp renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
gl_state.h renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
gl_texture_cache.h gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
maxwell_to_gl.h maxwell_to_gl: Fix mipmap filtering 2019-09-17 03:32:24 -03:00
renderer_opengl.cpp GL_Renderer: Remove lefting snippet. 2019-10-04 19:59:55 -04:00
renderer_opengl.h renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
utils.cpp gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
utils.h gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00