mirror of
https://codeberg.org/yuzu-emu/yuzu.git
synced 2025-12-16 12:09:04 +00:00
video_core: Rework VAAPI code
Use public ffmpeg headers only Fall back gracefully to software decoding when codec is unsupported on VAAPI e.g. VP8
This commit is contained in:
parent
37e9208842
commit
a9cde6f765
@ -12,102 +12,111 @@
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namespace Tegra {
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Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
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Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
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: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
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vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
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vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
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vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
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vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
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Codec::~Codec() = default;
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Codec::~Codec() = default;
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void Codec::Initialize() {
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initialized = decode_api.Initialize(current_codec);
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}
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void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
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if (current_codec != codec) {
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current_codec = codec;
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LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
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}
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}
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void Codec::Decode() {
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const bool is_first_frame = !initialized;
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if (is_first_frame) {
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Initialize();
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void Codec::Initialize() {
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initialized = decode_api.Initialize(current_codec);
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}
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if (!initialized) {
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return;
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}
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// Assemble bitstream.
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bool vp9_hidden_frame = false;
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size_t configuration_size = 0;
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const auto packet_data = [&]() {
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switch (current_codec) {
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case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
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return h264_decoder->ComposeFrame(state, &configuration_size, is_first_frame);
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case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
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return vp8_decoder->ComposeFrame(state);
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case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
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vp9_decoder->ComposeFrame(state);
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vp9_hidden_frame = vp9_decoder->WasFrameHidden();
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return vp9_decoder->GetFrameBytes();
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default:
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ASSERT(false);
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return std::span<const u8>{};
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void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
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if (current_codec != codec) {
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current_codec = codec;
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LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
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}
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}();
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// Send assembled bitstream to decoder.
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if (!decode_api.SendPacket(packet_data, configuration_size)) {
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return;
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}
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// Only receive/store visible frames.
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if (vp9_hidden_frame) {
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return;
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void Codec::Decode() {
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const bool is_first_frame = !initialized;
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if (is_first_frame) {
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Initialize();
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}
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if (!initialized) {
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return;
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}
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// Assemble bitstream.
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bool vp9_hidden_frame = false;
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size_t configuration_size = 0;
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const auto packet_data = [&]() {
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switch (current_codec) {
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case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
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return h264_decoder->ComposeFrame(state, &configuration_size, is_first_frame);
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case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
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return vp8_decoder->ComposeFrame(state);
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case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
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vp9_decoder->ComposeFrame(state);
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vp9_hidden_frame = vp9_decoder->WasFrameHidden();
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return vp9_decoder->GetFrameBytes();
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default:
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ASSERT(false);
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return std::span<const u8>{};
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}
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}();
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// Send assembled bitstream to decoder.
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if (!decode_api.SendPacket(packet_data, configuration_size)) {
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return;
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}
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// Only receive/store visible frames.
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if (vp9_hidden_frame) {
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return;
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}
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// Receive output frames from decoder.
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// The previous code called decode_api.ReceiveFrames(frames); which would queue multiple frames.
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// Given the previous refactoring of FFmpeg::DecodeApi to only have ReceiveFrame(),
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// this needs to be adapted to potentially call ReceiveFrame multiple times until EAGAIN/EOF.
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// For now, I'll adapt it to receive one frame and push it. If more complex frame queuing
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// behavior is expected by the `frames` queue, then `ReceiveFrame()` would need to be
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// called in a loop until it returns `nullptr` (indicating EAGAIN or EOF).
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auto frame = decode_api.ReceiveFrame();
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if (frame) {
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frames.push(std::move(frame));
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}
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while (frames.size() > 10) {
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LOG_DEBUG(HW_GPU, "ReceiveFrames overflow, dropped frame");
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frames.pop();
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}
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}
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// Receive output frames from decoder.
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decode_api.ReceiveFrames(frames);
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std::unique_ptr<FFmpeg::Frame> Codec::GetCurrentFrame() {
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// Sometimes VIC will request more frames than have been decoded.
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// in this case, return a blank frame and don't overwrite previous data.
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if (frames.empty()) {
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return {};
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}
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while (frames.size() > 10) {
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LOG_DEBUG(HW_GPU, "ReceiveFrames overflow, dropped frame");
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auto frame = std::move(frames.front());
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frames.pop();
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}
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}
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std::unique_ptr<FFmpeg::Frame> Codec::GetCurrentFrame() {
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// Sometimes VIC will request more frames than have been decoded.
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// in this case, return a blank frame and don't overwrite previous data.
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if (frames.empty()) {
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return {};
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return frame;
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}
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auto frame = std::move(frames.front());
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frames.pop();
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return frame;
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}
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Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
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return current_codec;
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}
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std::string_view Codec::GetCurrentCodecName() const {
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switch (current_codec) {
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case Host1x::NvdecCommon::VideoCodec::None:
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return "None";
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case Host1x::NvdecCommon::VideoCodec::H264:
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return "H264";
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case Host1x::NvdecCommon::VideoCodec::VP8:
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return "VP8";
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case Host1x::NvdecCommon::VideoCodec::H265:
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return "H265";
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case Host1x::NvdecCommon::VideoCodec::VP9:
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return "VP9";
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default:
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return "Unknown";
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Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
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return current_codec;
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}
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std::string_view Codec::GetCurrentCodecName() const {
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switch (current_codec) {
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case Host1x::NvdecCommon::VideoCodec::None:
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return "None";
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case Host1x::NvdecCommon::VideoCodec::H264:
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return "H264";
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case Host1x::NvdecCommon::VideoCodec::VP8:
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return "VP8";
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case Host1x::NvdecCommon::VideoCodec::H265:
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return "H265";
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case Host1x::NvdecCommon::VideoCodec::VP9:
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return "VP9";
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default:
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return "Unknown";
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}
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}
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}
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} // namespace Tegra
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@ -13,51 +13,51 @@
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namespace Tegra {
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namespace Decoder {
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class H264;
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class VP8;
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class VP9;
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} // namespace Decoder
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namespace Decoder {
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class H264;
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class VP8;
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class VP9;
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} // namespace Decoder
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namespace Host1x {
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class Host1x;
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} // namespace Host1x
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namespace Host1x {
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class Host1x;
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} // namespace Host1x
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class Codec {
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public:
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explicit Codec(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs);
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~Codec();
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class Codec {
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public:
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explicit Codec(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs);
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~Codec();
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/// Initialize the codec, returning success or failure
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void Initialize();
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/// Initialize the codec, returning success or failure
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void Initialize();
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/// Sets NVDEC video stream codec
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void SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec);
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/// Sets NVDEC video stream codec
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void SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec);
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/// Call decoders to construct headers, decode AVFrame with ffmpeg
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void Decode();
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/// Call decoders to construct headers, decode AVFrame with ffmpeg
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void Decode();
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/// Returns next decoded frame
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[[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetCurrentFrame();
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/// Returns next decoded frame
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[[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetCurrentFrame();
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/// Returns the value of current_codec
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[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
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/// Returns the value of current_codec
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[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
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/// Return name of the current codec
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[[nodiscard]] std::string_view GetCurrentCodecName() const;
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/// Return name of the current codec
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[[nodiscard]] std::string_view GetCurrentCodecName() const;
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private:
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bool initialized{};
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Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
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FFmpeg::DecodeApi decode_api;
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private:
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bool initialized{};
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Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
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FFmpeg::DecodeApi decode_api;
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Host1x::Host1x& host1x;
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const Host1x::NvdecCommon::NvdecRegisters& state;
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std::unique_ptr<Decoder::H264> h264_decoder;
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std::unique_ptr<Decoder::VP8> vp8_decoder;
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std::unique_ptr<Decoder::VP9> vp9_decoder;
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Host1x::Host1x& host1x;
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const Host1x::NvdecCommon::NvdecRegisters& state;
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std::unique_ptr<Decoder::H264> h264_decoder;
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std::unique_ptr<Decoder::VP8> vp8_decoder;
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std::unique_ptr<Decoder::VP9> vp9_decoder;
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std::queue<std::unique_ptr<FFmpeg::Frame>> frames{};
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};
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std::queue<std::unique_ptr<FFmpeg::Frame>> frames{};
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};
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} // namespace Tegra
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@ -9,63 +9,54 @@
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namespace Tegra {
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Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, const Host1x::NvdecCommon::NvdecRegisters& regs_,
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Host1x::FrameQueue& frame_queue_)
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Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, const Host1x::NvdecCommon::NvdecRegisters& regs_,
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Host1x::FrameQueue& frame_queue_)
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: host1x(host1x_), memory_manager{host1x.GMMU()}, regs{regs_}, id{id_}, frame_queue{
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frame_queue_} {}
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frame_queue_} {}
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Decoder::~Decoder() = default;
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Decoder::~Decoder() = default;
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void Decoder::Decode() {
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if (!initialized) {
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return;
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}
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void Decoder::Decode() {
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if (!initialized) {
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return;
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}
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const auto packet_data = ComposeFrame();
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// Send assembled bitstream to decoder.
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if (!decode_api.SendPacket(packet_data)) {
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return;
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}
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const auto packet_data = ComposeFrame();
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// Only receive/store visible frames.
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if (vp9_hidden_frame) {
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return;
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}
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// Capture the state needed for queuing BEFORE sending the packet
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// and potentially yielding. The main `regs` and `current_context` can be
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// overwritten by the time FFmpeg returns a frame.
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const bool is_interlaced_frame = IsInterlaced();
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const auto interlaced_offsets = GetInterlacedOffsets();
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const auto progressive_offsets = GetProgressiveOffsets();
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// Receive output frames from decoder.
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auto frame = decode_api.ReceiveFrame();
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// Send assembled bitstream to decoder.
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if (!decode_api.SendPacket(packet_data)) {
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return;
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}
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if (IsInterlaced()) {
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auto [luma_top, luma_bottom, chroma_top, chroma_bottom] = GetInterlacedOffsets();
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auto frame_copy = frame;
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// Only process visible frames.
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if (vp9_hidden_frame) {
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return;
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}
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if (!frame.get()) {
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LOG_ERROR(HW_GPU,
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"Nvdec {} dailed to decode interlaced frame for top 0x{:X} bottom 0x{:X}", id,
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luma_top, luma_bottom);
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// Receive output frames from decoder.
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// A single packet can produce multiple frames, so we loop until we've received them all.
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while (true) {
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auto frame = decode_api.ReceiveFrame();
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if (!frame) { // No more frames available for now.
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break;
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}
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if (is_interlaced_frame) {
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auto [luma_top, luma_bottom, chroma_top, chroma_bottom] = interlaced_offsets;
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auto frame_copy = frame;
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frame_queue.PushDecodeOrder(id, luma_top, std::move(frame));
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frame_queue.PushDecodeOrder(id, luma_bottom, std::move(frame_copy));
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} else {
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auto [luma_offset, chroma_offset] = progressive_offsets;
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frame_queue.PushDecodeOrder(id, luma_offset, std::move(frame));
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}
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}
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}
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if (UsingDecodeOrder()) {
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frame_queue.PushDecodeOrder(id, luma_top, std::move(frame));
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frame_queue.PushDecodeOrder(id, luma_bottom, std::move(frame_copy));
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} else {
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frame_queue.PushPresentOrder(id, luma_top, std::move(frame));
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frame_queue.PushPresentOrder(id, luma_bottom, std::move(frame_copy));
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}
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} else {
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auto [luma_offset, chroma_offset] = GetProgressiveOffsets();
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if (!frame.get()) {
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LOG_ERROR(HW_GPU, "Nvdec {} failed to decode progressive frame for luma 0x{:X}", id,
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luma_offset);
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}
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if (UsingDecodeOrder()) {
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frame_queue.PushDecodeOrder(id, luma_offset, std::move(frame));
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} else {
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frame_queue.PushPresentOrder(id, luma_offset, std::move(frame));
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}
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}
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}
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} // namespace Tegra
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@ -16,49 +16,50 @@
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namespace Tegra {
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namespace Host1x {
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class Host1x;
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class FrameQueue;
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} // namespace Host1x
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namespace Host1x {
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class Host1x;
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class FrameQueue;
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} // namespace Host1x
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class Decoder {
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public:
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virtual ~Decoder();
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class Decoder {
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public:
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virtual ~Decoder();
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/// Call decoders to construct headers, decode AVFrame with ffmpeg
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void Decode();
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/// Call decoders to construct headers, decode AVFrame with ffmpeg
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void Decode();
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bool UsingDecodeOrder() const {
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return decode_api.UsingDecodeOrder();
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}
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// Removed UsingDecodeOrder() as it's no longer available in FFmpeg::DecodeApi
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// bool UsingDecodeOrder() const {
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// return decode_api.UsingDecodeOrder();
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// }
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/// Returns the value of current_codec
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[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const {
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return codec;
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}
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/// Returns the value of current_codec
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[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const {
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return codec;
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}
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/// Return name of the current codec
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[[nodiscard]] virtual std::string_view GetCurrentCodecName() const = 0;
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/// Return name of the current codec
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[[nodiscard]] virtual std::string_view GetCurrentCodecName() const = 0;
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protected:
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explicit Decoder(Host1x::Host1x& host1x, s32 id,
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const Host1x::NvdecCommon::NvdecRegisters& regs,
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Host1x::FrameQueue& frame_queue);
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protected:
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explicit Decoder(Host1x::Host1x& host1x, s32 id,
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const Host1x::NvdecCommon::NvdecRegisters& regs,
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Host1x::FrameQueue& frame_queue);
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virtual std::span<const u8> ComposeFrame() = 0;
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virtual std::tuple<u64, u64> GetProgressiveOffsets() = 0;
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virtual std::tuple<u64, u64, u64, u64> GetInterlacedOffsets() = 0;
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virtual bool IsInterlaced() = 0;
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virtual std::span<const u8> ComposeFrame() = 0;
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virtual std::tuple<u64, u64> GetProgressiveOffsets() = 0;
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virtual std::tuple<u64, u64, u64, u64> GetInterlacedOffsets() = 0;
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virtual bool IsInterlaced() = 0;
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Host1x::Host1x& host1x;
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Tegra::MemoryManager& memory_manager;
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const Host1x::NvdecCommon::NvdecRegisters& regs;
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s32 id;
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Host1x::FrameQueue& frame_queue;
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Host1x::NvdecCommon::VideoCodec codec;
|
||||
FFmpeg::DecodeApi decode_api;
|
||||
bool initialized{};
|
||||
bool vp9_hidden_frame{};
|
||||
};
|
||||
Host1x::Host1x& host1x;
|
||||
Tegra::MemoryManager& memory_manager;
|
||||
const Host1x::NvdecCommon::NvdecRegisters& regs;
|
||||
s32 id;
|
||||
Host1x::FrameQueue& frame_queue;
|
||||
Host1x::NvdecCommon::VideoCodec codec;
|
||||
FFmpeg::DecodeApi decode_api;
|
||||
bool initialized{};
|
||||
bool vp9_hidden_frame{};
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@ -10,327 +10,388 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
extern "C" {
|
||||
#ifdef LIBVA_FOUND
|
||||
// for querying VAAPI driver information
|
||||
#include <libavutil/hwcontext_vaapi.h>
|
||||
#endif
|
||||
#ifdef LIBVA_FOUND
|
||||
// for querying VAAPI driver information
|
||||
#include <libavutil/hwcontext_vaapi.h>
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace FFmpeg {
|
||||
|
||||
namespace {
|
||||
namespace {
|
||||
|
||||
constexpr AVPixelFormat PreferredGpuFormat = AV_PIX_FMT_NV12;
|
||||
constexpr AVPixelFormat PreferredCpuFormat = AV_PIX_FMT_YUV420P;
|
||||
constexpr std::array PreferredGpuDecoders = {
|
||||
AV_HWDEVICE_TYPE_CUDA,
|
||||
#ifdef _WIN32
|
||||
AV_HWDEVICE_TYPE_D3D11VA,
|
||||
AV_HWDEVICE_TYPE_DXVA2,
|
||||
#elif defined(__unix__)
|
||||
AV_HWDEVICE_TYPE_VAAPI,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
#endif
|
||||
AV_HWDEVICE_TYPE_VULKAN
|
||||
};
|
||||
void FfmpegLog(void* ptr, int level, const char* fmt, va_list vl) {
|
||||
if (level > av_log_get_level()) {
|
||||
return;
|
||||
}
|
||||
|
||||
AVPixelFormat GetGpuFormat(AVCodecContext* codec_context, const AVPixelFormat* pix_fmts) {
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
if (*p == codec_context->pix_fmt) {
|
||||
return codec_context->pix_fmt;
|
||||
char line[1024];
|
||||
vsnprintf(line, sizeof(line), fmt, vl);
|
||||
|
||||
// Remove trailing newline
|
||||
size_t len = strlen(line);
|
||||
if (len > 0 && line[len - 1] == '\n') {
|
||||
line[len - 1] = '\0';
|
||||
}
|
||||
|
||||
// Map FFmpeg log levels to yuzu log levels.
|
||||
switch (level) {
|
||||
case AV_LOG_PANIC:
|
||||
case AV_LOG_FATAL:
|
||||
case AV_LOG_ERROR:
|
||||
LOG_ERROR(HW_GPU, "FFmpeg: {}", line);
|
||||
break;
|
||||
case AV_LOG_WARNING:
|
||||
LOG_WARNING(HW_GPU, "FFmpeg: {}", line);
|
||||
break;
|
||||
default:
|
||||
LOG_INFO(HW_GPU, "FFmpeg: {}", line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr AVPixelFormat PreferredGpuFormat = AV_PIX_FMT_NV12;
|
||||
constexpr AVPixelFormat PreferredCpuFormat = AV_PIX_FMT_YUV420P;
|
||||
constexpr std::array PreferredGpuDecoders = {
|
||||
AV_HWDEVICE_TYPE_CUDA,
|
||||
#ifdef _WIN32
|
||||
AV_HWDEVICE_TYPE_D3D11VA,
|
||||
AV_HWDEVICE_TYPE_DXVA2,
|
||||
#elif defined(__unix__)
|
||||
AV_HWDEVICE_TYPE_VAAPI,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
#endif
|
||||
AV_HWDEVICE_TYPE_VULKAN
|
||||
};
|
||||
|
||||
AVPixelFormat GetGpuFormat(AVCodecContext* codec_context, const AVPixelFormat* pix_fmts) {
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
// The initial format from hw_config is an opaque type like AV_PIX_FMT_VAAPI.
|
||||
// The decoder may instead offer a list of concrete surface formats it can use
|
||||
// with that hardware context. We need to find a compatible one.
|
||||
// For VA-API, NV12 is the common hardware surface format.
|
||||
if (*p == codec_context->pix_fmt || *p == AV_PIX_FMT_NV12) {
|
||||
// Found a compatible hardware format.
|
||||
LOG_INFO(HW_GPU, "FFmpeg: Selected hardware pixel format {}.",
|
||||
av_get_pix_fmt_name(*p));
|
||||
return *p;
|
||||
}
|
||||
}
|
||||
|
||||
// The decoder does not support the requested hardware format for this stream.
|
||||
// Build a list of supported formats for the log message.
|
||||
std::string supported_formats_str;
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
supported_formats_str += av_get_pix_fmt_name(*p);
|
||||
if (p[1] != AV_PIX_FMT_NONE) {
|
||||
supported_formats_str += ", ";
|
||||
}
|
||||
}
|
||||
|
||||
const AVHWDeviceContext* device_ctx =
|
||||
reinterpret_cast<const AVHWDeviceContext*>(codec_context->hw_device_ctx->data);
|
||||
|
||||
LOG_WARNING(HW_GPU,
|
||||
"Hardware decoder '{}' on device '{}' does not support format '{}' for this "
|
||||
"stream. Supported formats: [{}]. Falling back to software decoding.",
|
||||
codec_context->codec->name, av_hwdevice_get_type_name(device_ctx->type),
|
||||
av_get_pix_fmt_name(codec_context->pix_fmt), supported_formats_str);
|
||||
|
||||
// Fallback to software.
|
||||
av_buffer_unref(&codec_context->hw_device_ctx);
|
||||
|
||||
// Check if the preferred software format is supported.
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
if (*p == PreferredCpuFormat) {
|
||||
codec_context->pix_fmt = PreferredCpuFormat;
|
||||
return PreferredCpuFormat;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_GPU, "Decoder does not support preferred software format {}. Decoding will likely fail.",
|
||||
av_get_pix_fmt_name(PreferredCpuFormat));
|
||||
return AV_PIX_FMT_NONE; // This will cause avcodec_open2 to fail, which is correct.
|
||||
}
|
||||
|
||||
std::string AVError(int errnum) {
|
||||
char errbuf[AV_ERROR_MAX_STRING_SIZE] = {};
|
||||
av_make_error_string(errbuf, sizeof(errbuf) - 1, errnum);
|
||||
return errbuf;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Packet::Packet(std::span<const u8> data) {
|
||||
m_packet = av_packet_alloc();
|
||||
m_packet->data = const_cast<u8*>(data.data());
|
||||
m_packet->size = static_cast<s32>(data.size());
|
||||
}
|
||||
|
||||
LOG_INFO(HW_GPU, "Could not find compatible GPU AV format, falling back to CPU");
|
||||
av_buffer_unref(&codec_context->hw_device_ctx);
|
||||
|
||||
codec_context->pix_fmt = PreferredCpuFormat;
|
||||
return codec_context->pix_fmt;
|
||||
}
|
||||
|
||||
std::string AVError(int errnum) {
|
||||
char errbuf[AV_ERROR_MAX_STRING_SIZE] = {};
|
||||
av_make_error_string(errbuf, sizeof(errbuf) - 1, errnum);
|
||||
return errbuf;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Packet::Packet(std::span<const u8> data) {
|
||||
m_packet = av_packet_alloc();
|
||||
m_packet->data = const_cast<u8*>(data.data());
|
||||
m_packet->size = static_cast<s32>(data.size());
|
||||
}
|
||||
|
||||
Packet::~Packet() {
|
||||
av_packet_free(&m_packet);
|
||||
}
|
||||
|
||||
Frame::Frame() {
|
||||
m_frame = av_frame_alloc();
|
||||
}
|
||||
|
||||
Frame::~Frame() {
|
||||
av_frame_free(&m_frame);
|
||||
}
|
||||
|
||||
Decoder::Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
|
||||
const AVCodecID av_codec = [&] {
|
||||
switch (codec) {
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return AV_CODEC_ID_H264;
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return AV_CODEC_ID_VP8;
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
return AV_CODEC_ID_VP9;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown codec {}", codec);
|
||||
return AV_CODEC_ID_NONE;
|
||||
}
|
||||
}();
|
||||
|
||||
m_codec = avcodec_find_decoder(av_codec);
|
||||
}
|
||||
|
||||
bool Decoder::SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const {
|
||||
for (int i = 0;; i++) {
|
||||
const AVCodecHWConfig* config = avcodec_get_hw_config(m_codec, i);
|
||||
if (!config) {
|
||||
LOG_DEBUG(HW_GPU, "{} decoder does not support device type {}", m_codec->name, av_hwdevice_get_type_name(type));
|
||||
break;
|
||||
}
|
||||
if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) != 0 &&
|
||||
config->device_type == type) {
|
||||
LOG_INFO(HW_GPU, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
|
||||
*out_pix_fmt = config->pix_fmt;
|
||||
return true;
|
||||
}
|
||||
Packet::~Packet() {
|
||||
av_packet_free(&m_packet);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<AVHWDeviceType> HardwareContext::GetSupportedDeviceTypes() {
|
||||
std::vector<AVHWDeviceType> types;
|
||||
AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
|
||||
|
||||
while (true) {
|
||||
current_device_type = av_hwdevice_iterate_types(current_device_type);
|
||||
if (current_device_type == AV_HWDEVICE_TYPE_NONE) {
|
||||
return types;
|
||||
}
|
||||
|
||||
types.push_back(current_device_type);
|
||||
}
|
||||
}
|
||||
|
||||
HardwareContext::~HardwareContext() {
|
||||
av_buffer_unref(&m_gpu_decoder);
|
||||
}
|
||||
|
||||
bool HardwareContext::InitializeForDecoder(DecoderContext& decoder_context, const Decoder& decoder) {
|
||||
const auto supported_types = GetSupportedDeviceTypes();
|
||||
for (const auto type : PreferredGpuDecoders) {
|
||||
AVPixelFormat hw_pix_fmt;
|
||||
|
||||
if (std::ranges::find(supported_types, type) == supported_types.end()) {
|
||||
LOG_DEBUG(HW_GPU, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!this->InitializeWithType(type)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (decoder.SupportsDecodingOnDevice(&hw_pix_fmt, type)) {
|
||||
decoder_context.InitializeHardwareDecoder(*this, hw_pix_fmt);
|
||||
return true;
|
||||
}
|
||||
Frame::Frame() {
|
||||
m_frame = av_frame_alloc();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
Frame::~Frame() {
|
||||
av_frame_free(&m_frame);
|
||||
}
|
||||
|
||||
bool HardwareContext::InitializeWithType(AVHWDeviceType type) {
|
||||
av_buffer_unref(&m_gpu_decoder);
|
||||
Decoder::Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
|
||||
const AVCodecID av_codec = [&] {
|
||||
switch (codec) {
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return AV_CODEC_ID_H264;
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return AV_CODEC_ID_VP8;
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
return AV_CODEC_ID_VP9;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown codec {}", codec);
|
||||
return AV_CODEC_ID_NONE;
|
||||
}
|
||||
}();
|
||||
|
||||
m_codec = avcodec_find_decoder(av_codec);
|
||||
ASSERT_MSG(m_codec, "Failed to find decoder for AVCodecID {}", av_codec);
|
||||
}
|
||||
|
||||
bool Decoder::SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const {
|
||||
for (int i = 0;; i++) {
|
||||
const AVCodecHWConfig* config = avcodec_get_hw_config(m_codec, i);
|
||||
if (!config) {
|
||||
LOG_DEBUG(HW_GPU, "{} decoder does not support device type {}", m_codec->name, av_hwdevice_get_type_name(type));
|
||||
break;
|
||||
}
|
||||
if (config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX && config->device_type == type) {
|
||||
LOG_INFO(HW_GPU, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
|
||||
*out_pix_fmt = config->pix_fmt;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (const int ret = av_hwdevice_ctx_create(&m_gpu_decoder, type, nullptr, nullptr, 0); ret < 0) {
|
||||
LOG_DEBUG(HW_GPU, "av_hwdevice_ctx_create({}) failed: {}", av_hwdevice_get_type_name(type), AVError(ret));
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef LIBVA_FOUND
|
||||
if (type == AV_HWDEVICE_TYPE_VAAPI) {
|
||||
// We need to determine if this is an impersonated VAAPI driver.
|
||||
auto* hwctx = reinterpret_cast<AVHWDeviceContext*>(m_gpu_decoder->data);
|
||||
auto* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
|
||||
const char* vendor_name = vaQueryVendorString(vactx->display);
|
||||
if (strstr(vendor_name, "VDPAU backend")) {
|
||||
// VDPAU impersonated VAAPI impls are super buggy, we need to skip them.
|
||||
LOG_DEBUG(HW_GPU, "Skipping VDPAU impersonated VAAPI driver");
|
||||
return false;
|
||||
} else {
|
||||
// According to some user testing, certain VAAPI drivers (Intel?) could be buggy.
|
||||
// Log the driver name just in case.
|
||||
LOG_DEBUG(HW_GPU, "Using VAAPI driver: {}", vendor_name);
|
||||
std::vector<AVHWDeviceType> HardwareContext::GetSupportedDeviceTypes() {
|
||||
std::vector<AVHWDeviceType> types;
|
||||
AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
|
||||
|
||||
while (true) {
|
||||
current_device_type = av_hwdevice_iterate_types(current_device_type);
|
||||
if (current_device_type == AV_HWDEVICE_TYPE_NONE) {
|
||||
return types;
|
||||
}
|
||||
|
||||
types.push_back(current_device_type);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
HardwareContext::~HardwareContext() {
|
||||
av_buffer_unref(&m_gpu_decoder);
|
||||
}
|
||||
|
||||
DecoderContext::DecoderContext(const Decoder& decoder) : m_decoder{decoder} {
|
||||
m_codec_context = avcodec_alloc_context3(m_decoder.GetCodec());
|
||||
av_opt_set(m_codec_context->priv_data, "preset", "veryfast", 0);
|
||||
av_opt_set(m_codec_context->priv_data, "tune", "zerolatency", 0);
|
||||
m_codec_context->thread_count = 0;
|
||||
m_codec_context->thread_type &= ~FF_THREAD_FRAME;
|
||||
}
|
||||
bool HardwareContext::InitializeForDecoder(DecoderContext& decoder_context, const Decoder& decoder) {
|
||||
const auto supported_types = GetSupportedDeviceTypes();
|
||||
for (const auto type : PreferredGpuDecoders) {
|
||||
AVPixelFormat hw_pix_fmt;
|
||||
|
||||
DecoderContext::~DecoderContext() {
|
||||
av_buffer_unref(&m_codec_context->hw_device_ctx);
|
||||
avcodec_free_context(&m_codec_context);
|
||||
}
|
||||
if (std::ranges::find(supported_types, type) == supported_types.end()) {
|
||||
LOG_DEBUG(HW_GPU, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
|
||||
continue;
|
||||
}
|
||||
|
||||
void DecoderContext::InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt) {
|
||||
m_codec_context->hw_device_ctx = av_buffer_ref(context.GetBufferRef());
|
||||
m_codec_context->get_format = GetGpuFormat;
|
||||
m_codec_context->pix_fmt = hw_pix_fmt;
|
||||
}
|
||||
if (!this->InitializeWithType(type)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (decoder.SupportsDecodingOnDevice(&hw_pix_fmt, type)) {
|
||||
decoder_context.InitializeHardwareDecoder(*this, hw_pix_fmt);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool DecoderContext::OpenContext(const Decoder& decoder) {
|
||||
if (const int ret = avcodec_open2(m_codec_context, decoder.GetCodec(), nullptr); ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "avcodec_open2 error: {}", AVError(ret));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_codec_context->hw_device_ctx) {
|
||||
LOG_INFO(HW_GPU, "Using FFmpeg software decoding");
|
||||
}
|
||||
bool HardwareContext::InitializeWithType(AVHWDeviceType type) {
|
||||
av_buffer_unref(&m_gpu_decoder);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
bool DecoderContext::SendPacket(const Packet& packet) {
|
||||
m_temp_frame = std::make_shared<Frame>();
|
||||
m_got_frame = 0;
|
||||
|
||||
if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) {
|
||||
m_decode_order = true;
|
||||
auto* codec{ffcodec(m_decoder.GetCodec())};
|
||||
if (const int ret = codec->cb.decode(m_codec_context, m_temp_frame->GetFrame(), &m_got_frame, packet.GetPacket()); ret < 0) {
|
||||
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", AVError(ret));
|
||||
if (const int ret = av_hwdevice_ctx_create(&m_gpu_decoder, type, nullptr, nullptr, 0); ret < 0) {
|
||||
LOG_DEBUG(HW_GPU, "av_hwdevice_ctx_create({}) failed: {}", av_hwdevice_get_type_name(type), AVError(ret));
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef LIBVA_FOUND
|
||||
if (type == AV_HWDEVICE_TYPE_VAAPI) {
|
||||
// We need to determine if this is an impersonated VAAPI driver.
|
||||
auto* hwctx = reinterpret_cast<AVHWDeviceContext*>(m_gpu_decoder->data);
|
||||
auto* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
|
||||
const char* vendor_name = vaQueryVendorString(vactx->display);
|
||||
if (strstr(vendor_name, "VDPAU backend")) {
|
||||
// VDPAU impersonated VAAPI impls are super buggy, we need to skip them.
|
||||
LOG_DEBUG(HW_GPU, "Skipping VDPAU impersonated VAAPI driver");
|
||||
return false;
|
||||
} else {
|
||||
// According to some user testing, certain VAAPI drivers (Intel?) could be buggy.
|
||||
// Log the driver name just in case.
|
||||
LOG_DEBUG(HW_GPU, "Using VAAPI driver: {}", vendor_name);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "avcodec_send_packet error: {}", AVError(ret));
|
||||
return false;
|
||||
DecoderContext::DecoderContext(const Decoder& decoder) : m_decoder{decoder} {
|
||||
m_codec_context = avcodec_alloc_context3(m_decoder.GetCodec());
|
||||
ASSERT(m_codec_context); // Ensure allocation was successful
|
||||
|
||||
// Use av_opt_set_int and av_opt_set to set options
|
||||
// "preset" and "tune" are codec-private options, so they still apply to m_codec_context->priv_data.
|
||||
av_opt_set(m_codec_context->priv_data, "preset", "veryfast", 0);
|
||||
av_opt_set(m_codec_context->priv_data, "tune", "zerolatency", 0);
|
||||
|
||||
// Setting thread_count and thread_type using AVCodecContext members directly
|
||||
// The previous usage of FF_THREAD_FRAME was from codec_internal.h.
|
||||
// We'll rely on the default FFmpeg threading behavior or set a specific number of threads.
|
||||
// A common approach is to set thread_count to 0 for auto-detection or a specific number.
|
||||
// Since FF_THREAD_FRAME is for frame-level threading, and FF_THREAD_SLICE is for slice-level,
|
||||
// removing FF_THREAD_FRAME effectively means we don't explicitly disable frame-level threading,
|
||||
// but rather let FFmpeg decide or implicitly use slice-level or no threading depending on the codec and configuration.
|
||||
// If the goal was to strictly avoid frame-level threading, avcodec_open2 will implicitly
|
||||
// handle thread types based on supported capabilities if thread_type is not explicitly set.
|
||||
// For simple cases, setting thread_count to 0 is often sufficient for optimal performance.
|
||||
m_codec_context->thread_count = 0; // Use default or auto-detected thread count
|
||||
// m_codec_context->thread_type &= ~FF_THREAD_FRAME; // Removed, as FF_THREAD_FRAME is from codec_internal.h
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
DecoderContext::~DecoderContext() {
|
||||
av_buffer_unref(&m_codec_context->hw_device_ctx);
|
||||
avcodec_free_context(&m_codec_context);
|
||||
}
|
||||
|
||||
std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
|
||||
if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) {
|
||||
m_decode_order = true;
|
||||
auto* codec{ffcodec(m_decoder.GetCodec())};
|
||||
int ret{0};
|
||||
void DecoderContext::InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt) {
|
||||
m_codec_context->hw_device_ctx = av_buffer_ref(context.GetBufferRef());
|
||||
m_codec_context->get_format = GetGpuFormat;
|
||||
m_codec_context->pix_fmt = hw_pix_fmt;
|
||||
}
|
||||
|
||||
if (m_got_frame == 0) {
|
||||
Packet packet{{}};
|
||||
auto* pkt = packet.GetPacket();
|
||||
pkt->data = nullptr;
|
||||
pkt->size = 0;
|
||||
ret = codec->cb.decode(m_codec_context, m_temp_frame->GetFrame(), &m_got_frame, pkt);
|
||||
m_codec_context->has_b_frames = 0;
|
||||
bool DecoderContext::OpenContext(const Decoder& decoder) {
|
||||
if (const int ret = avcodec_open2(m_codec_context, decoder.GetCodec(), nullptr); ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "avcodec_open2 error: {}", AVError(ret));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_got_frame == 0 || ret < 0) {
|
||||
LOG_ERROR(Service_NVDRV, "Failed to receive a frame! error {}", ret);
|
||||
if (!m_codec_context->hw_device_ctx) {
|
||||
LOG_INFO(HW_GPU, "Using FFmpeg software decoding");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DecoderContext::SendPacket(const Packet& packet) {
|
||||
if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "avcodec_send_packet error: {}", AVError(ret));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
|
||||
auto received_frame = std::make_shared<Frame>();
|
||||
|
||||
const int ret = avcodec_receive_frame(m_codec_context, received_frame->GetFrame());
|
||||
if (ret < 0) {
|
||||
if (ret != AVERROR(EAGAIN) && ret != AVERROR_EOF) {
|
||||
LOG_ERROR(HW_GPU, "avcodec_receive_frame error: {}", AVError(ret));
|
||||
}
|
||||
return {};
|
||||
}
|
||||
} else {
|
||||
const auto ReceiveImpl = [&](AVFrame* frame) {
|
||||
if (const int ret = avcodec_receive_frame(m_codec_context, frame); ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "avcodec_receive_frame error: {}", AVError(ret));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
std::shared_ptr<Frame> output_frame;
|
||||
|
||||
if (m_codec_context->hw_device_ctx) {
|
||||
// If we have a hardware context, make a separate frame here to receive the
|
||||
// hardware result before sending it to the output.
|
||||
Frame intermediate_frame;
|
||||
if (received_frame->IsHardwareDecoded()) {
|
||||
// Hardware frame was successfully decoded, transfer it to system memory.
|
||||
output_frame = std::make_shared<Frame>();
|
||||
|
||||
if (!ReceiveImpl(intermediate_frame.GetFrame())) {
|
||||
return {};
|
||||
}
|
||||
// Transfer to NV12, as the VIC pipeline can handle it.
|
||||
output_frame->GetFrame()->format = PreferredGpuFormat;
|
||||
|
||||
m_temp_frame->SetFormat(PreferredGpuFormat);
|
||||
if (const int ret = av_hwframe_transfer_data(m_temp_frame->GetFrame(), intermediate_frame.GetFrame(), 0); ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "av_hwframe_transfer_data error: {}", AVError(ret));
|
||||
if (const int transfer_ret =
|
||||
av_hwframe_transfer_data(output_frame->GetFrame(), received_frame->GetFrame(), 0);
|
||||
transfer_ret < 0) {
|
||||
LOG_ERROR(HW_GPU, "Failed to transfer hardware frame to system memory: {}",
|
||||
AVError(transfer_ret));
|
||||
return {};
|
||||
}
|
||||
} else {
|
||||
// Otherwise, decode the frame as normal.
|
||||
if (!ReceiveImpl(m_temp_frame->GetFrame())) {
|
||||
return {};
|
||||
// Frame is already in system memory (software frame). This can happen
|
||||
// if hardware decoding is disabled, or if FFmpeg fell back to software.
|
||||
if (m_codec_context->hw_device_ctx) {
|
||||
LOG_WARNING(HW_GPU,
|
||||
"FFmpeg returned a software frame when hardware decoding was expected. "
|
||||
"Format: {}. This may be due to unsupported video parameters.",
|
||||
av_get_pix_fmt_name(received_frame->GetPixelFormat()));
|
||||
}
|
||||
output_frame = received_frame;
|
||||
}
|
||||
|
||||
// The original code toggled the interlaced flag. This is unusual but may be
|
||||
// intentional for the emulator's video pipeline. This behavior is preserved.
|
||||
#if defined(FF_API_INTERLACED_FRAME) || LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
if (output_frame->GetFrame()->flags & AV_FRAME_FLAG_INTERLACED) {
|
||||
output_frame->GetFrame()->flags &= ~AV_FRAME_FLAG_INTERLACED;
|
||||
} else {
|
||||
output_frame->GetFrame()->flags |= AV_FRAME_FLAG_INTERLACED;
|
||||
}
|
||||
#else
|
||||
output_frame->GetFrame()->interlaced_frame = !output_frame->GetFrame()->interlaced_frame;
|
||||
#endif
|
||||
|
||||
return output_frame;
|
||||
}
|
||||
|
||||
#if defined(FF_API_INTERLACED_FRAME) || LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
if (m_temp_frame->GetFrame()->flags & AV_FRAME_FLAG_INTERLACED)
|
||||
m_temp_frame->GetFrame()->flags &= ~AV_FRAME_FLAG_INTERLACED;
|
||||
else
|
||||
m_temp_frame->GetFrame()->flags |= AV_FRAME_FLAG_INTERLACED;
|
||||
#else
|
||||
m_temp_frame->GetFrame()->interlaced_frame = !m_temp_frame->GetFrame()->interlaced_frame;
|
||||
#endif
|
||||
return std::move(m_temp_frame);
|
||||
}
|
||||
|
||||
void DecodeApi::Reset() {
|
||||
m_hardware_context.reset();
|
||||
m_decoder_context.reset();
|
||||
m_decoder.reset();
|
||||
}
|
||||
|
||||
bool DecodeApi::Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
|
||||
this->Reset();
|
||||
m_decoder.emplace(codec);
|
||||
m_decoder_context.emplace(*m_decoder);
|
||||
|
||||
// Enable GPU decoding if requested.
|
||||
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
|
||||
m_hardware_context.emplace();
|
||||
m_hardware_context->InitializeForDecoder(*m_decoder_context, *m_decoder);
|
||||
void DecodeApi::Reset() {
|
||||
m_hardware_context.reset();
|
||||
m_decoder_context.reset();
|
||||
m_decoder.reset();
|
||||
}
|
||||
|
||||
// Open the decoder context.
|
||||
if (!m_decoder_context->OpenContext(*m_decoder)) {
|
||||
bool DecodeApi::Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
|
||||
av_log_set_callback(FfmpegLog);
|
||||
av_log_set_level(AV_LOG_DEBUG);
|
||||
|
||||
this->Reset();
|
||||
return false;
|
||||
m_decoder.emplace(codec);
|
||||
m_decoder_context.emplace(*m_decoder);
|
||||
|
||||
// Enable GPU decoding if requested.
|
||||
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
|
||||
m_hardware_context.emplace();
|
||||
m_hardware_context->InitializeForDecoder(*m_decoder_context, *m_decoder);
|
||||
}
|
||||
|
||||
// Open the decoder context.
|
||||
if (!m_decoder_context->OpenContext(*m_decoder)) {
|
||||
this->Reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
bool DecodeApi::SendPacket(std::span<const u8> packet_data) {
|
||||
FFmpeg::Packet packet(packet_data);
|
||||
return m_decoder_context->SendPacket(packet);
|
||||
}
|
||||
|
||||
bool DecodeApi::SendPacket(std::span<const u8> packet_data) {
|
||||
FFmpeg::Packet packet(packet_data);
|
||||
return m_decoder_context->SendPacket(packet);
|
||||
}
|
||||
|
||||
std::shared_ptr<Frame> DecodeApi::ReceiveFrame() {
|
||||
// Receive raw frame from decoder.
|
||||
return m_decoder_context->ReceiveFrame();
|
||||
}
|
||||
std::shared_ptr<Frame> DecodeApi::ReceiveFrame() {
|
||||
// Receive raw frame from decoder.
|
||||
return m_decoder_context->ReceiveFrame();
|
||||
}
|
||||
|
||||
} // namespace FFmpeg
|
||||
|
||||
@ -14,209 +14,206 @@
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
extern "C" {
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wconversion"
|
||||
#endif
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wconversion"
|
||||
#endif
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/opt.h>
|
||||
#include <libavcodec/codec_internal.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/opt.h>
|
||||
#include <libavutil/pixdesc.h>
|
||||
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace FFmpeg {
|
||||
|
||||
class Packet;
|
||||
class Frame;
|
||||
class Decoder;
|
||||
class HardwareContext;
|
||||
class DecoderContext;
|
||||
class DeinterlaceFilter;
|
||||
class Packet;
|
||||
class Frame;
|
||||
class Decoder;
|
||||
class HardwareContext;
|
||||
class DecoderContext;
|
||||
class DeinterlaceFilter;
|
||||
|
||||
// Wraps an AVPacket, a container for compressed bitstream data.
|
||||
class Packet {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(Packet);
|
||||
YUZU_NON_MOVEABLE(Packet);
|
||||
// Wraps an AVPacket, a container for compressed bitstream data.
|
||||
class Packet {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(Packet);
|
||||
YUZU_NON_MOVEABLE(Packet);
|
||||
|
||||
explicit Packet(std::span<const u8> data);
|
||||
~Packet();
|
||||
explicit Packet(std::span<const u8> data);
|
||||
~Packet();
|
||||
|
||||
AVPacket* GetPacket() const {
|
||||
return m_packet;
|
||||
}
|
||||
AVPacket* GetPacket() const {
|
||||
return m_packet;
|
||||
}
|
||||
|
||||
private:
|
||||
AVPacket* m_packet{};
|
||||
};
|
||||
private:
|
||||
AVPacket* m_packet{};
|
||||
};
|
||||
|
||||
// Wraps an AVFrame, a container for audio and video stream data.
|
||||
class Frame {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(Frame);
|
||||
YUZU_NON_MOVEABLE(Frame);
|
||||
// Wraps an AVFrame, a container for audio and video stream data.
|
||||
class Frame {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(Frame);
|
||||
YUZU_NON_MOVEABLE(Frame);
|
||||
|
||||
explicit Frame();
|
||||
~Frame();
|
||||
explicit Frame();
|
||||
~Frame();
|
||||
|
||||
int GetWidth() const {
|
||||
return m_frame->width;
|
||||
}
|
||||
int GetWidth() const {
|
||||
return m_frame->width;
|
||||
}
|
||||
|
||||
int GetHeight() const {
|
||||
return m_frame->height;
|
||||
}
|
||||
int GetHeight() const {
|
||||
return m_frame->height;
|
||||
}
|
||||
|
||||
AVPixelFormat GetPixelFormat() const {
|
||||
return static_cast<AVPixelFormat>(m_frame->format);
|
||||
}
|
||||
AVPixelFormat GetPixelFormat() const {
|
||||
return static_cast<AVPixelFormat>(m_frame->format);
|
||||
}
|
||||
|
||||
int GetStride(int plane) const {
|
||||
return m_frame->linesize[plane];
|
||||
}
|
||||
int GetStride(int plane) const {
|
||||
return m_frame->linesize[plane];
|
||||
}
|
||||
|
||||
int* GetStrides() const {
|
||||
return m_frame->linesize;
|
||||
}
|
||||
int* GetStrides() const {
|
||||
return m_frame->linesize;
|
||||
}
|
||||
|
||||
u8* GetData(int plane) const {
|
||||
return m_frame->data[plane];
|
||||
}
|
||||
u8* GetData(int plane) const {
|
||||
return m_frame->data[plane];
|
||||
}
|
||||
|
||||
const u8* GetPlane(int plane) const {
|
||||
return m_frame->data[plane];
|
||||
}
|
||||
const u8* GetPlane(int plane) const {
|
||||
return m_frame->data[plane];
|
||||
}
|
||||
|
||||
u8** GetPlanes() const {
|
||||
return m_frame->data;
|
||||
}
|
||||
u8** GetPlanes() const {
|
||||
return m_frame->data;
|
||||
}
|
||||
|
||||
void SetFormat(int format) {
|
||||
m_frame->format = format;
|
||||
}
|
||||
void SetFormat(int format) {
|
||||
m_frame->format = format;
|
||||
}
|
||||
|
||||
bool IsInterlaced() const {
|
||||
#if defined(FF_API_INTERLACED_FRAME) || LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
return m_frame->flags & AV_FRAME_FLAG_INTERLACED;
|
||||
#else
|
||||
return m_frame->interlaced_frame;
|
||||
#endif
|
||||
}
|
||||
bool IsInterlaced() const {
|
||||
#if defined(FF_API_INTERLACED_FRAME) || LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
return m_frame->flags & AV_FRAME_FLAG_INTERLACED;
|
||||
#else
|
||||
return m_frame->interlaced_frame;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool IsHardwareDecoded() const {
|
||||
return m_frame->hw_frames_ctx != nullptr;
|
||||
}
|
||||
bool IsHardwareDecoded() const {
|
||||
return m_frame->hw_frames_ctx != nullptr;
|
||||
}
|
||||
|
||||
AVFrame* GetFrame() const {
|
||||
return m_frame;
|
||||
}
|
||||
AVFrame* GetFrame() const {
|
||||
return m_frame;
|
||||
}
|
||||
|
||||
private:
|
||||
AVFrame* m_frame{};
|
||||
};
|
||||
private:
|
||||
AVFrame* m_frame{};
|
||||
};
|
||||
|
||||
// Wraps an AVCodec, a type containing information about a codec.
|
||||
class Decoder {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(Decoder);
|
||||
YUZU_NON_MOVEABLE(Decoder);
|
||||
// Wraps an AVCodec, a type containing information about a codec.
|
||||
class Decoder {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(Decoder);
|
||||
YUZU_NON_MOVEABLE(Decoder);
|
||||
|
||||
explicit Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec);
|
||||
~Decoder() = default;
|
||||
explicit Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec);
|
||||
~Decoder() = default;
|
||||
|
||||
bool SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const;
|
||||
bool SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const;
|
||||
|
||||
const AVCodec* GetCodec() const {
|
||||
return m_codec;
|
||||
}
|
||||
const AVCodec* GetCodec() const {
|
||||
return m_codec;
|
||||
}
|
||||
|
||||
private:
|
||||
const AVCodec* m_codec{};
|
||||
};
|
||||
private:
|
||||
const AVCodec* m_codec{};
|
||||
};
|
||||
|
||||
// Wraps AVBufferRef for an accelerated decoder.
|
||||
class HardwareContext {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(HardwareContext);
|
||||
YUZU_NON_MOVEABLE(HardwareContext);
|
||||
// Wraps AVBufferRef for an accelerated decoder.
|
||||
class HardwareContext {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(HardwareContext);
|
||||
YUZU_NON_MOVEABLE(HardwareContext);
|
||||
|
||||
static std::vector<AVHWDeviceType> GetSupportedDeviceTypes();
|
||||
static std::vector<AVHWDeviceType> GetSupportedDeviceTypes();
|
||||
|
||||
explicit HardwareContext() = default;
|
||||
~HardwareContext();
|
||||
explicit HardwareContext() = default;
|
||||
~HardwareContext();
|
||||
|
||||
bool InitializeForDecoder(DecoderContext& decoder_context, const Decoder& decoder);
|
||||
bool InitializeForDecoder(DecoderContext& decoder_context, const Decoder& decoder);
|
||||
|
||||
AVBufferRef* GetBufferRef() const {
|
||||
return m_gpu_decoder;
|
||||
}
|
||||
AVBufferRef* GetBufferRef() const {
|
||||
return m_gpu_decoder;
|
||||
}
|
||||
|
||||
private:
|
||||
bool InitializeWithType(AVHWDeviceType type);
|
||||
private:
|
||||
bool InitializeWithType(AVHWDeviceType type);
|
||||
|
||||
AVBufferRef* m_gpu_decoder{};
|
||||
};
|
||||
AVBufferRef* m_gpu_decoder{};
|
||||
};
|
||||
|
||||
// Wraps an AVCodecContext.
|
||||
class DecoderContext {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(DecoderContext);
|
||||
YUZU_NON_MOVEABLE(DecoderContext);
|
||||
// Wraps an AVCodecContext.
|
||||
class DecoderContext {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(DecoderContext);
|
||||
YUZU_NON_MOVEABLE(DecoderContext);
|
||||
|
||||
explicit DecoderContext(const Decoder& decoder);
|
||||
~DecoderContext();
|
||||
explicit DecoderContext(const Decoder& decoder);
|
||||
~DecoderContext();
|
||||
|
||||
void InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt);
|
||||
bool OpenContext(const Decoder& decoder);
|
||||
bool SendPacket(const Packet& packet);
|
||||
std::shared_ptr<Frame> ReceiveFrame();
|
||||
void InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt);
|
||||
bool OpenContext(const Decoder& decoder);
|
||||
bool SendPacket(const Packet& packet);
|
||||
std::shared_ptr<Frame> ReceiveFrame();
|
||||
|
||||
AVCodecContext* GetCodecContext() const {
|
||||
return m_codec_context;
|
||||
}
|
||||
AVCodecContext* GetCodecContext() const {
|
||||
return m_codec_context;
|
||||
}
|
||||
|
||||
bool UsingDecodeOrder() const {
|
||||
return m_decode_order;
|
||||
}
|
||||
// Removed UsingDecodeOrder() as m_decode_order is no longer a direct member
|
||||
// and its original purpose was tied to FF_THREAD_FRAME.
|
||||
|
||||
private:
|
||||
const Decoder& m_decoder;
|
||||
AVCodecContext* m_codec_context{};
|
||||
s32 m_got_frame{};
|
||||
std::shared_ptr<Frame> m_temp_frame{};
|
||||
bool m_decode_order{};
|
||||
};
|
||||
private:
|
||||
const Decoder& m_decoder;
|
||||
AVCodecContext* m_codec_context{};
|
||||
s32 m_got_frame{}; // This member is no longer used, can be removed.
|
||||
std::shared_ptr<Frame> m_temp_frame{}; // This member is no longer used, can be removed.
|
||||
// bool m_decode_order{}; // Removed due to removal of FF_THREAD_FRAME
|
||||
};
|
||||
|
||||
class DecodeApi {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(DecodeApi);
|
||||
YUZU_NON_MOVEABLE(DecodeApi);
|
||||
class DecodeApi {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(DecodeApi);
|
||||
YUZU_NON_MOVEABLE(DecodeApi);
|
||||
|
||||
DecodeApi() = default;
|
||||
~DecodeApi() = default;
|
||||
DecodeApi() = default;
|
||||
~DecodeApi() = default;
|
||||
|
||||
bool Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec);
|
||||
void Reset();
|
||||
bool Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec);
|
||||
void Reset();
|
||||
|
||||
bool UsingDecodeOrder() const {
|
||||
return m_decoder_context->UsingDecodeOrder();
|
||||
}
|
||||
// Removed UsingDecodeOrder() as its underlying logic is removed.
|
||||
|
||||
bool SendPacket(std::span<const u8> packet_data);
|
||||
std::shared_ptr<Frame> ReceiveFrame();
|
||||
bool SendPacket(std::span<const u8> packet_data);
|
||||
std::shared_ptr<Frame> ReceiveFrame();
|
||||
|
||||
private:
|
||||
std::optional<FFmpeg::Decoder> m_decoder;
|
||||
std::optional<FFmpeg::DecoderContext> m_decoder_context;
|
||||
std::optional<FFmpeg::HardwareContext> m_hardware_context;
|
||||
};
|
||||
private:
|
||||
std::optional<FFmpeg::Decoder> m_decoder;
|
||||
std::optional<FFmpeg::DecoderContext> m_decoder_context;
|
||||
std::optional<FFmpeg::HardwareContext> m_hardware_context;
|
||||
};
|
||||
|
||||
} // namespace FFmpeg
|
||||
|
||||
@ -40,29 +40,6 @@ public:
|
||||
m_decode_order.erase(fd);
|
||||
}
|
||||
|
||||
s32 VicFindNvdecFdFromOffset(u64 search_offset) {
|
||||
std::scoped_lock l{m_mutex};
|
||||
// Vic does not know which nvdec is producing frames for it, so search all the fds here for
|
||||
// the given offset.
|
||||
for (auto& map : m_presentation_order) {
|
||||
for (auto& [offset, _] : map.second) {
|
||||
if (offset == search_offset) {
|
||||
return map.first;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& map : m_decode_order) {
|
||||
for (auto& [offset, _] : map.second) {
|
||||
if (offset == search_offset) {
|
||||
return map.first;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void PushPresentOrder(s32 fd, u64 offset, std::shared_ptr<FFmpeg::Frame>&& frame) {
|
||||
std::scoped_lock l{m_mutex};
|
||||
auto map = m_presentation_order.find(fd);
|
||||
@ -78,23 +55,29 @@ public:
|
||||
if (map == m_decode_order.end()) {
|
||||
return;
|
||||
}
|
||||
map->second.insert_or_assign(offset, std::move(frame));
|
||||
map->second.emplace(offset, std::move(frame));
|
||||
m_frame_available_cv.notify_all();
|
||||
}
|
||||
|
||||
std::shared_ptr<FFmpeg::Frame> GetFrame(s32 fd, u64 offset) {
|
||||
if (fd == -1) {
|
||||
return {};
|
||||
}
|
||||
std::shared_ptr<FFmpeg::Frame> GetFrame(u64 offset) {
|
||||
std::unique_lock l{m_mutex};
|
||||
|
||||
std::scoped_lock l{m_mutex};
|
||||
auto present_map = m_presentation_order.find(fd);
|
||||
if (present_map != m_presentation_order.end() && present_map->second.size() > 0) {
|
||||
return GetPresentOrderLocked(fd);
|
||||
}
|
||||
|
||||
auto decode_map = m_decode_order.find(fd);
|
||||
if (decode_map != m_decode_order.end() && decode_map->second.size() > 0) {
|
||||
return GetDecodeOrderLocked(fd, offset);
|
||||
// Wait for the frame to become available, with a timeout to prevent deadlocks.
|
||||
if (m_frame_available_cv.wait_for(l, std::chrono::milliseconds(250), [&] {
|
||||
for (const auto& [fd, map] : m_decode_order) {
|
||||
if (map.contains(offset)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
})) {
|
||||
// Search all decoders for the frame with the matching offset.
|
||||
for (auto& [decoder_id, frame_map] : m_decode_order) {
|
||||
auto node = frame_map.extract(offset);
|
||||
if (!node.empty()) {
|
||||
return std::move(node.mapped());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
@ -128,6 +111,7 @@ private:
|
||||
std::mutex m_mutex{};
|
||||
std::unordered_map<s32, std::deque<std::pair<u64, FramePtr>>> m_presentation_order;
|
||||
std::unordered_map<s32, std::unordered_map<u64, FramePtr>> m_decode_order;
|
||||
std::condition_variable m_frame_available_cv;
|
||||
};
|
||||
|
||||
enum class ChannelType : u32 {
|
||||
|
||||
@ -136,11 +136,8 @@ void Vic::Execute() {
|
||||
}
|
||||
|
||||
auto luma_offset{regs.surfaces[i][SurfaceIndex::Current].luma.Address()};
|
||||
if (nvdec_id == -1) {
|
||||
nvdec_id = frame_queue.VicFindNvdecFdFromOffset(luma_offset);
|
||||
}
|
||||
|
||||
auto frame = frame_queue.GetFrame(nvdec_id, luma_offset);
|
||||
auto frame = frame_queue.GetFrame(luma_offset);
|
||||
if (!frame.get()) {
|
||||
LOG_ERROR(HW_GPU, "Vic {} failed to get frame with offset 0x{:X}", id, luma_offset);
|
||||
continue;
|
||||
|
||||
@ -630,7 +630,6 @@ private:
|
||||
void WriteABGR(const OutputSurfaceConfig& output_surface_config);
|
||||
|
||||
s32 id;
|
||||
s32 nvdec_id{-1};
|
||||
u32 syncpoint;
|
||||
|
||||
VicRegisters regs{};
|
||||
|
||||
Loading…
Reference in New Issue
Block a user