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shader/recompiler: Revert NVN storage buffer bias range
- Return to original NVN bias values which better cover the full range of storage buffer accesses:
- offset_begin: 0x110 -> 0x100
- offset_end: 0x610 -> 0x700
The wider range ensures we catch all valid storage buffer accesses
while maintaining the same alignment requirements.
ref: 2564e721df
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@ -372,8 +372,8 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
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// avoid getting false positives
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static constexpr Bias nvn_bias{
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.index = 0,
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.offset_begin = 0x110,
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.offset_end = 0x610,
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.offset_begin = 0x100,
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.offset_end = 0x700,
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.alignment = 16,
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};
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// Track the low address of the instruction
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