Commit Graph

24026 Commits

Author SHA1 Message Date
Zephyron
38ac76d8ab service/nifm: implement additional network interface functions
- Add implementations for previously stubbed functions:
  * EnumerateNetworkInterfaces
  * EnumerateNetworkProfiles
  * ConfirmSystemAvailability
  * SetBackgroundRequestEnabled
- Add proper debug logging for new implementations
- Update header with new function declarations
- Add Citron copyright notice
- Improve response builder naming for clarity

These implementations return success status with empty results
to allow applications to proceed while proper network interface
management is developed. Debug logging has been added to track
usage of these functions.
2025-05-11 14:55:19 +01:00
Zephyron
6a07a1aeca service/sm: improve service manager implementation
- Reorder error codes to match numerical order
- Rename RegisterClient to Initialize in service registration
  to match actual function name
- Update function declaration order in header to match implementation
- Improve QueryPointerBufferSize implementation:
  * Add proper documentation comment
  * Use constexpr for maximum transfer memory size
  * Use std::numeric_limits where appropriate
  * Improve debug logging message
  * Use meaningful constant name

These changes improve code organization and clarity while making
the service manager interface more consistent with Nintendo's
official naming conventions.
2025-05-11 14:55:19 +01:00
Zephyron
4a4dae431b service/hid: reorganize gesture-related functions
- Move SetGestureOutputRanges function registration to be with other
  gesture-related functions (next to ActivateGesture)
- Move SetGestureOutputRanges implementation to be with other
  gesture-related implementations
- Change log level from WARNING to DEBUG for SetGestureOutputRanges
- Move function declaration to private section with other IPC handlers
- Update function ordering to match service registration order

These changes improve code organization by grouping related
functionality together and maintain consistency between the
interface registration and implementation ordering.
2025-05-11 14:54:45 +01:00
Zephyron
c4ff123a3e common: improve host memory mapping validation
- Add maximum memory size limit of 512GB (Overkill)
- Implement additional safety checks for memory mapping:
  * Validate non-zero addresses
  * Verify address alignment
  * Add length validation against maximum size
- Remove redundant assertion for host_offset alignment
- Remove potentially problematic mapping verification
- Improve error logging for invalid mapping attempts

These changes enhance memory safety by adding proper bounds
checking and validation before performing memory mappings,
while removing a potentially problematic post-mapping
verification step.
2025-05-11 14:54:45 +01:00
Zephyron
7b10fed487 core: improve nvdrv and buffer queue implementations
Buffer Queue Changes:
- Add assertion for buffer state in free slots
- Improve error handling for buffer dequeuing
- Add buffer count validation checks
- Update log levels for better diagnostics

NVDRV Changes:
- Add host1x reference to nvhost_nvdec_common
- Improve ioctl error reporting with more detailed messages
- Reorder function declarations in nvhost_ctrl_gpu
- Add stub for unimplemented ioctl command 0x13
- Clean up initialization of boolean flags

These changes improve error handling and debugging capabilities
while adding additional safety checks for buffer management.
The nvdrv interface is also made more robust with better error
reporting and proper hardware access patterns.
2025-05-11 14:54:45 +01:00
Zephyron
cb2a54bb5a sockets: reorder errno values numerically
Reorder the Errno enum values to be in ascending numerical order,
moving NOMEM (12) to be between AGAIN (11) and INVAL (22). This
improves readability and makes it easier to verify completeness
of the error code list.
2025-05-11 14:54:45 +01:00
Zephyron
a51362fe01 audio_core/renderer: Add compressor and splitter support for Rev13
Implement new audio features available in AudioRenderer Revision 13:

- Add AudioRendererRevision enum to track version-specific features
- Implement CompressorEffect with statistics tracking support
- Add SplitterDestination with previous volume reset functionality
- Add version checks for feature compatibility

The compressor provides dynamic range compression with configurable
parameters and optional statistics tracking. The splitter improvements
allow for more flexible volume management between audio transitions.

These changes maintain compatibility with older revisions while enabling
new features in Rev13.
2025-05-11 14:54:45 +01:00
Zephyron
54ffa573bf api_version: Update Atmosphere version and add citron copyright
Update the Atmosphere release version minor number from 0 to 8 to match
newer firmware versions. Also add copyright notice for citron Emulator
Project.

This change maintains compatibility with newer system versions while
preserving the existing version number format.
2025-05-11 14:54:45 +01:00
Zephyron
40aef8bbc8 vulkan: Add Samsung driver workarounds
Add workarounds for Samsung Xclipse GPUs:

- Disable extendedDynamicState3ColorBlendEquation as it is broken in Samsung
  drivers, similar to AMD drivers
- Add Samsung's proprietary driver to the validated driver list for clock
  boosting
- Fix log message to indicate both AMD and Samsung drivers have broken
  color blend equation support

Remove stray logical OR operator from validated_driver condition.
2025-05-11 14:54:45 +01:00
Zephyron
dc918513cf video_core/vulkan: Improve texture format conversion handling
Refactors and improves the texture format conversion system in the Vulkan
renderer:

- Adds proper sRGB to linear conversion for depth formats
- Improves shader accuracy for ABGR8 SRGB to D24S8 conversion
- Adds gamma correction and proper depth range clamping
- Moves GetSupportedFormat implementation to header
- Cleans up format conversion switch statement
- Removes redundant format conversion paths

The changes improve accuracy when converting between color and depth
formats, particularly for sRGB sources. The shader improvements ensure
proper gamma correction and depth range handling.

Technical changes:
- Improves sRGB to linear conversion in fragment shader
- Adds proper depth value clamping
- Consolidates format conversion logic
- Removes duplicate GetSupportedFormat implementation
2025-05-11 14:54:45 +01:00
Zephyron
d5d5f7a9c1 kernel/svc: Refactor UnmapProcessCodeMemory validation
Improve the validation logic in UnmapProcessCodeMemory by:

- Add missing size validation check at the start
- Reorganize validation checks into logical groups
- Simplify error handling using R_UNLESS macros
- Remove redundant page table range check
- Add copyright notice for Citron Emulator Project
- Add ResultInvalidSize constant definition

The changes make the validation code more concise and easier to follow
while maintaining the same validation requirements. Error handling is now
more consistent with other SVC implementations.
2025-05-11 14:54:45 +01:00
Zephyron
35fbaef772 memory: Improve debug logging and validation in InvalidateNCE
Add more detailed debug logging and validation to the InvalidateNCE function:

- Add entry debug log showing NCE invalidation request details
- Add upfront validation of memory region before proceeding
- Add debug logs for rasterizer and separate heap handling cases
- Add warning logs for invalid address ranges and failed invalidations
- Improve error message formatting and clarity
- Group related operations with descriptive comments

These changes make it easier to debug NCE invalidation issues by providing
more visibility into the validation steps and failure cases.
2025-05-11 14:54:45 +01:00
Zephyron
a7036e7dd9 vulkan: Implement native MSAA resolve in texture cache
Implements hardware-accelerated MSAA resolve functionality in the Vulkan
texture cache instead of relying on compute shaders. This change:

- Adds proper MSAA to non-MSAA image copy support using VkResolveImage
- Creates temporary resolve images with appropriate memory allocation
- Handles format compatibility checks with proper fallback to compute
- Manages image layout transitions and memory barriers
- Preserves existing compute shader fallback for unsupported formats

The implementation follows Vulkan best practices for MSAA resolve
operations and should provide better performance for supported formats.
2025-05-11 14:54:45 +01:00
Zephyron
fdeaf764fe vulkan: Add 4KB memory alignment for AMD and Qualcomm drivers
Adds special handling for memory allocation size on AMD and Qualcomm (Adreno)
drivers by aligning allocations to 4KB boundaries. This fixes potential memory
allocation issues on these drivers where unaligned allocations may fail or
cause undefined behavior.

Affected drivers:
- AMD Proprietary (AMDVLK)
- AMD Open Source (RADV)
- Qualcomm Proprietary (Adreno)
2025-05-11 14:54:45 +01:00
Zephyron
2bce10f740 vulkan: Fix parameter naming consistency for Android compilation
Renames 'size' parameter to 'length' in IsValidMapping() methods to avoid
conflicts with Android NDK macros that define 'size'. This fixes compilation
issues on Android platforms where the 'size' macro is defined.
2025-05-11 14:54:45 +01:00
Zephyron
0b5a1c07b4 video_core: Add new shader format conversion pipelines
Adds several new shader-based format conversion pipelines to support additional
texture formats and operations:

- RGBA8 to BGRA8 conversion
- YUV420/RGB conversions
- BC7 to RGBA8 decompression
- ASTC HDR to RGBA16F decompression
- RGBA16F to RGBA8 conversion
- Temporal dithering
- Dynamic resolution scaling

Updates the texture cache runtime to handle these new conversion paths and adds
helper functions to check format compatibility for dithering and scaling
operations.

The changes include:
- New shader files and CMake entries
- Additional conversion pipeline setup in BlitImageHelper
- Extended format conversion logic in TextureCacheRuntime
- New format compatibility check helpers
2025-05-11 14:54:45 +01:00
Zephyron
66703870b5 common/nvdrv: improve memory validation and error handling
Implements several improvements to memory handling and validation:

- host_memory: Add IsValidMapping() and IsDirectMappingEnabled() methods to
  validate memory access
- host_memory: Fix virtual base offset calculation to use proper pointer
  arithmetic
- host_memory: Add size field to track allocation size
- nvhost_ctrl_gpu: Return InvalidState instead of InvalidValue for TPC mask
  buffer size validation
- Update copyright year for citron

The changes improve memory safety by adding explicit validation checks and
fixing pointer arithmetic in the virtual memory implementation.
2025-05-11 14:54:45 +01:00
Zephyron
8c66caeb5e nvdrv: Add GetTpcMasks2 support and improve memory mapping validation
This commit makes two main changes:

1. Adds support for GetTpcMasks2 (ioctl 0x13) in nvhost_ctrl_gpu:
- Implements new GetTpcMasks2 method to handle TPC mask queries
- Adds IoctlGetTpcMasks structure to store mask parameters
- Returns conservative single TPC configuration for compatibility

2. Enhances memory mapping validation in HostMemory:
- Adds verification check after memory mapping operations
- Improves error handling for direct mapped address enabling
- Adds logging for mapping and direct address failures

Additional changes:
- Updates copyright headers to include citron Emulator Project
- Improves error handling and validation in several paths
- Adds debug logging for TPC mask operations

This improves GPU virtualization support and memory mapping reliability.
2025-05-11 14:54:45 +01:00
Zephyron
255914f80c feat: Add RAM usage overlay and improve thermal display
- Add new RAM usage overlay showing current/max memory usage with color gradient
- Simplify thermal overlay to show temperature in C/F with color indication
- Add SHOW_RAM_OVERLAY boolean setting (disabled by default in UI)
- Set default values for thermal overlay and black backgrounds to true
- Update copyright headers to include Citron Emulator Project

The RAM overlay displays native heap usage with color gradient from green
(low usage) to red (high usage). The thermal display was simplified to show
just temperatures while maintaining the color indication based on system
thermal status.
2025-05-11 14:54:45 +01:00
Zephyron
a69dc81b34 video_core: Add sRGB to D24S8 depth-stencil conversion support
Implements conversion from sRGB color formats to D24S8 depth-stencil format
in the Vulkan renderer. This change includes:

- New fragment shader convert_abgr8_srgb_to_d24s8.frag that handles proper
  sRGB to linear conversion before depth calculation
- Added shader to CMake build system
- Extended BlitImageHelper with new conversion pipeline and methods
- Updated texture cache to handle sRGB to D24S8 format conversion paths

The conversion properly handles sRGB color space by first converting to
linear space before calculating luminance values for the depth component,
while preserving alpha channel data for the stencil component.
2025-05-11 14:54:45 +01:00
Zephyron
309c2d980d string_util: Replace deprecated wstring_convert with direct UTF conversions
Removes usage of std::wstring_convert and std::codecvt_utf8_utf16 which are
deprecated since C++17. Implements direct UTF conversions for:

- UTF16ToUTF8: Manual conversion with proper surrogate pair handling
- UTF8ToUTF16: Direct conversion supporting full Unicode range
- UTF8ToUTF32: New implementation with proper code point extraction

The new implementations are more robust and handle edge cases better while
avoiding deprecated functionality. Windows-specific code paths remain unchanged
using the existing UTF16W conversions.

This change improves maintainability and removes compiler warnings about
deprecated features while maintaining full Unicode support.
2025-05-11 14:54:45 +01:00
Zephyron
8565c47b5f common: Improve error handling in host memory management
Add proper error handling and recovery mechanisms for memory mapping
operations instead of using assertions.
2025-05-11 14:54:45 +01:00
Mike Lothian
36d60f5166 Update build.gradle.kts 2025-05-11 14:54:45 +01:00
Zephyron
c69ef17cdd service: Implement rebootless system update stubs and types
Adds initial support for rebootless system update related functionality:

- Add system archive title IDs for ApplicationBlackList, RebootlessSystemUpdateVersion,
  and ContentActionTable
- Add NS service result codes for system update operations
- Implement stubs for ISystemUpdateControl::SetupToReceiveSystemUpdate and
  RequestCheckLatestUpdateIncludesRebootlessUpdate
- Add RebootlessSystemUpdateVersion settings type and implement
  GetRebootlessSystemUpdateVersion in SET service
- Fix GetSettingsItemValueImpl template implementation

This provides basic infrastructure for handling system updates, particularly
the rebootless update feature, though actual update functionality remains
stubbed.
2025-05-11 14:54:37 +01:00
vampiric_x
e61f612d8d android: Fix non-scrollable legal disclaimer on setup 2025-05-11 14:29:04 +01:00
Zephyron
1c92306360 kernel/svc: Implement InitialProcessIdRange and improve process exit handling
- Replace stubbed InitialProcessIdRange implementation with proper bounds (1-0x50)
- Add handle and info_sub_id validation for InitialProcessIdRange
- Replace process exit ASSERT with graceful error handling and logging
- Add try-catch block around system.Exit() for safer shutdown
- Add atomic header inclusion for binder.h

This improves system call reliability by properly implementing process ID
range checks and adding safer process exit handling with proper error logging.
2025-05-11 14:29:04 +01:00
Zephyron
78d43b234f network: Add NOMEM errno handling for socket operations
Implements support for ENOMEM (errno 12) across the network stack:
- Added NOMEM to Network::Errno enum
- Added NOMEM = 12 to sockets Errno enum
- Added translation case in sockets_translate.cpp

This is the first step towards addressing the 0.0 FPS bug that occurs
when the system runs out of memory during socket operations. Previously,
these operations would trigger an unimplemented assertion, causing the
emulator to halt. Now the error will be properly propagated to the guest
application.
2025-05-11 14:29:04 +01:00
Zephyron
f138e07556 qt: Replace deprecated stateChanged with checkStateChanged
Updates QCheckBox signal connections to use checkStateChanged instead of
the deprecated stateChanged signal. This change affects:

- qt_controller.cpp
- configure_filesystem.cpp
- configure_input.cpp
- configure_input_advanced.cpp
- configure_system.cpp
- configure_ui.cpp
- shared_widget.cpp

Also updates lambda signatures to use Qt::CheckState instead of int for
the state parameter where needed.
2025-05-11 14:29:04 +01:00
Zephyron
f50aa799df vulkan: Relax VRAM allocation limits for better stability
Adjusts VRAM allocation strategy to be more conservative while maintaining
performance:

- Increases reserve memory from 1/8th to 1/4th (max 2GB) for discrete GPUs
- Increases base memory limit from 6GB to 8GB
- Doubles resolution scaling memory from 1GB to 2GB per scale factor
- Reduces system memory reservation from 8GB to 4GB for integrated GPUs
- Increases maximum memory limit from 4GB to 6GB for integrated GPUs

These changes help prevent memory leaks while still providing adequate
VRAM for optimal performance.
2025-05-11 14:29:04 +01:00
Zephyron
f32c7108c0 android: Update Gradle and Java version requirements
Updates Android build configuration to use newer versions:
- Upgrade Java/JVM target from 17 to 21
- Update Android Gradle Plugin from 8.1.2 to 8.8.0

These changes modernize the Android build system to use the latest LTS
version of Java and the most recent stable Android Gradle Plugin.
This enables access to newer language features and build optimizations
while maintaining compatibility with modern Android development tools.
2025-05-11 14:29:04 +01:00
Zephyron
b78d35014a android: Fix compilation by adding missing log.h include
Adds missing include for common/logging/log.h in gpu.h which was causing
compilation failures on Android. This header is needed for logging
functionality used in GPU-related operations.

The include was previously indirectly available through other headers,
but making it explicit improves code clarity and prevents potential
future compilation issues.
2025-05-11 14:29:04 +01:00
Zephyron
5c4e34d802 service: Implement GPU error handling IPC commands for AM
Implements several IPC commands in IApplicationFunctions related to GPU error
handling and system events:

- EnableApplicationAllThreadDumpOnCrash (cmd 124)
- SetDelayTimeToAbortOnGpuError (cmd 131)
- TryPopFromNotificationStorageChannel (cmd 151)
- SetHdcpAuthenticationActivated (cmd 170)
- GetLaunchRequiredVersion (cmd 180)
- UpgradeLaunchRequiredVersion (cmd 181)

Also adds the LaunchRequiredVersion struct definition to the header file.
These are currently stubbed implementations that log warnings when called.

REFS: switchbrew.org/wiki/Applet_Manager_services#GetGpuErrorDetectedSystemEvent
2025-05-11 14:29:04 +01:00
Zephyron
9697037644 buffer_cache: Simplify storage buffer binding logic
Reverts overly restrictive storage buffer validation and size calculation
that was causing rendering issues in The Legend of Zelda: Tears of the
Kingdom, particularly in underground/depth areas. The simplified approach:

- Uses GetMemoryLayoutSize() instead of manual page probing
- Removes unnecessary 4GB memory bounds validation
- Streamlines address translation and alignment handling

This fixes numerous reported cases of missing or corrupted rendering in
TOTK's underground areas where storage buffer operations are heavily used
for depth-related effects.
2025-05-11 14:29:04 +01:00
Zephyron
14378f5c16 nvnflinger: Implement reference counting for binder objects
Implements proper reference counting for binder objects based on the official
documentation. This adds both weak and strong reference counting support to
the IBinder interface and its implementations (BufferQueueProducer and
BufferQueueConsumer).

The implementation follows the documented behavior where:
- type 0 affects weak references
- type 1 affects strong references
- During initialization: {addval=1, type=0} followed by {addval=1, type=1}
- For onFirstRef: {addval=1, type=1}
- For onLastStrongRef: {addval=-1, type=1}

Reference counters are implemented using std::atomic to ensure thread safety.

REFS: switchbrew.org/wiki/Nvnflinger_services#AdjustRefcount
2025-05-11 14:29:04 +01:00
Zephyron
8f0b1df7f6 service: vi: Implement missing IApplicationDisplayService functions
Implements missing functions and improves permission handling in the VI
(Visual Interface) IApplicationDisplayService based on official documentation.

Key changes:
- Add session type enum to properly handle vi:u/vi:s/vi:m permissions
- Implement GetIndirectLayerImageCropMap for handling cropped layer images
- Implement GetDisplayVsyncEventForDebug for debug vsync event handling
- Add proper permission checks for GetSystemDisplayService and GetManagerDisplayService
- Improve AppletResourceUserId validation in OpenLayer
- Clean up logging and error handling

The changes follow the official documentation for permission handling:
- vi:u sessions can only use GetRelayService
- vi:s sessions can use everything except GetManagerDisplayService
- vi:m sessions can use all commands

REFS: switchbrew.org/wiki/Display_services#IApplicationDisplayService
2025-05-11 14:29:04 +01:00
Zephyron
65b178cfd0 ui: Remove save states menu and unused help links
Removes the save states menu and unused help menu items as they require
additional research and implementation work. Specifically:

- Remove save states menu and associated actions (Save/Load)
  as proper implementation requires more research
- Remove unused help menu items:
  * Open Mods Page
  * Open Quickstart Guide
  * Open FAQ
- Keep core help functionality (Report Compatibility and About)
- Reorder menu properties for better organization

This change helps maintain a cleaner UI by removing placeholder
features that are not yet ready for implementation.
2025-05-11 14:29:04 +01:00
Zephyron
6f30786173 service: mm: Refactor Memory Management service implementation
Refactors the MM (Memory Management) service implementation with improved:

- Session management using a vector of Session objects instead of global vars
- Type safety with proper enums and member encapsulation
- Error handling with consistent patterns
- Modern C++ features (std::erase_if, std::find_if, emplace_back)
- Logging with detailed debug messages
- Code organization and const correctness

Key changes:
- Add Session class with proper encapsulation
- Add EventClearMode enum (Manual = 0, Auto = 1)
- Update Module enum naming for consistency
- Implement proper session tracking and lookup
- Add detailed parameter logging
- Use modern C++ algorithms for session management

The implementation now properly handles multiple sessions and matches
the documented nn::mmnv::IRequest interface more closely.

Refs: switchbrew.org/wiki/Display_services#mm:u

service/mm: add missing vector include and update copyright

- Add missing <vector> include for std::vector usage
- Add Citron copyright notice
- Maintain existing include ordering

This is a minor cleanup change to ensure proper header inclusion
and copyright attribution.
2025-05-11 14:28:58 +01:00
Zephyron
49b17b42d0 service: mm: Implement proper parameter handling for MM service
Add proper type definitions and parameter handling for the Memory Management
(mm:u) service based on the Switch documentation:

- Add Module enum for hardware components (CPU, GPU, EMC, etc)
- Add Priority and Setting type definitions as u32
- Add EventClearMode enum for initialization
- Implement proper parameter handling for all IPC calls
- Add detailed logging with parameter values

The Module enum now properly reflects the documented hardware components:
CPU, GPU, EMC, System Bus, Memory Select, and NVIDIA modules (NVDEC,
NVENC, NVJPG).

This makes the implementation match the documented nn::mmnv::IRequest
interface.

Refs: switchbrew.org/wiki/Display_services#mm:u
2025-05-11 12:38:23 +01:00
Zephyron
884a47cab0 feat: implement modern dark theme and loading screen redesign
- Redesign loading screen progress bar with gradient animation
- Update loading screen typography using Segoe UI
- Add comprehensive dark theme styling to main window
- Modernize menu, toolbar, and dock widget appearances
2025-05-11 12:18:50 +01:00
Zephyron
1a160d651d service/nvdrv: Relax GPU validation and improve error handling
Relaxes validation checks in the NVDRV GPU service and improves error notifier
handling to prevent potential hangs. Key changes:

- Remove strict size validation in SetErrorNotifier
- Relax GPFIFO entry count validation to only check for non-zero values
- Add proper error notifier state tracking in GPU class
- Improve debug logging messages

The previous strict validation was causing issues with some games like ACNH.
These changes maintain necessary checks while being more permissive with
edge cases that don't impact functionality.

Technical changes:
- Store error notifier state in GPU class for future implementation
- Remove upper bound check on GPFIFO entries
- Simplify error notifier setup flow

This should resolve hanging issues while maintaining core functionality.
2025-05-11 12:18:43 +01:00
Zephyron
5117f6496a service/nvdrv: Implement stubbed GPU functions
Implements several previously stubbed functions in the NVDRV service:
- Initialize proper transfer memory handling
- Add error notifier configuration
- Implement channel timeout and timeslice management
- Add object context allocation and tracking
- Add GPU interface stubs for new functionality

The changes improve the accuracy of GPU-related operations while maintaining
compatibility with the existing codebase. All functions now properly validate
parameters and handle endianness correctly using _le types.
2025-05-11 12:18:33 +01:00
Zephyron
974dd4a7cf ui: Add Save States menu stubs
Adds UI elements for future save state support:
- New "Save States" menu in the main menubar
- Save and Load action items with keyboard shortcuts
- No functionality implemented yet, just UI stubs
2025-05-11 12:18:02 +01:00
Zephyron
3189fe941a shader: Implement EmitInvocationInfo across all backends
- Add proper invocation info handling for tessellation and fragment stages
- Return patch vertices info shifted by 16 bits for tessellation stages
- Return sample mask shifted by 16 bits for fragment stage
- Return standard format (0x00ff0000) for compute and other stages
- Implement consistently across SPIRV, GLSL, and GLASM backends
- Remove stubbed warning message
2025-05-11 12:17:03 +01:00
Zephyron
7f1e5090e9 service-am: Handle panic conditions in SetTerminateResult
- Prevents propagation of panic conditions when setting termination results
- Previously, panic error codes could trigger cascading crashes
- Only stores non-error termination results while allowing successful completion
- Fixes crash when applications set panic-related termination codes (0x1A80A)
2025-05-11 12:17:03 +01:00
Zephyron
bc82a4f41b service: vi: Remove stubbed warning from GetManagerDisplayService
- The GetManagerDisplayService function in IApplicationDisplayService is fully implemented, so remove the stubbed warning and change the log level to DEBUG to match its implementation status.
2025-05-11 12:17:03 +01:00
Zephyron
9ef8867bd4 arm/video: Fix shader extension and exception handling
Two main changes in this commit:

1. Replace NVIDIA-specific GL_NV_gpu_shader5 extension with the more widely
   supported GL_EXT_shader_explicit_arithmetic_types_float16 in the scaleforce
   shader. This improves compatibility across different GPU vendors.

2. Refactor ARM32 exception handling:
   - Restructure exception cases for better readability
   - Update exception handling to match current Dynarmic API
   - Fix indentation in switch statement
   - Remove AccessViolation case as it's no longer supported in current API

These changes improve shader compatibility and align the exception handling
with the current Dynarmic implementation.
2025-05-11 12:17:03 +01:00
Zephyron
221efc2294 memory: Improve null pointer and unmapped memory handling
- Update vcpkg baseline to a42af01b72c28a8e1d7b48107b33e4f286a55ef6
- Add SPIRV-Tools and SPIRV-Headers as submodules
- Update Vulkan-related submodules to latest stable versions
- Improve memory access error handling:
  - Add specific handling for null pointer accesses in ARM32 emulation
  - Return 0 for null pointer reads instead of undefined behavior
  - Silently ignore writes to null pointers
  - Add more detailed error messages distinguishing between null pointer
    access and other unmapped memory errors
  - Treat addresses below 0x1000 as potential null pointer accesses

These changes should provide more graceful handling of null pointer
accesses and improve stability when running games that attempt invalid
memory operations.
2025-05-11 12:17:03 +01:00
vampiric_x
07a40fef9c Add QT Network package 2025-05-11 12:17:03 +01:00
vampiric_x
fbe08d0b73 feat(network): Ip input field for multiplayer room creation 2025-05-11 12:17:03 +01:00
Zephyron
3341368074 android: Fix battery temperature reading in EmulationFragment
Replaces the battery temperature reading implementation with a more
compatible approach using ACTION_BATTERY_CHANGED broadcast intent.
This change provides better backwards compatibility and adds proper
error handling for the temperature reading functionality.
2025-05-11 12:17:03 +01:00