This was caused during morton decoding by me not masking the bits of each coordinate before merging them, so the bits from x could set bits in y if it was >255. |
||
|---|---|---|
| .. | ||
| debug_utils.cpp | ||
| debug_utils.h | ||
This was caused during morton decoding by me not masking the bits of each coordinate before merging them, so the bits from x could set bits in y if it was >255. |
||
|---|---|---|
| .. | ||
| debug_utils.cpp | ||
| debug_utils.h | ||