Given games can also request a 32-bit or 39-bit address space, we shouldn't be hardcoding the address space range as 36-bit. |
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|---|---|---|
| .. | ||
| kernel | ||
| service | ||
| ipc_helpers.h | ||
| ipc.h | ||
| lock.cpp | ||
| lock.h | ||
| result.h | ||
Given games can also request a 32-bit or 39-bit address space, we shouldn't be hardcoding the address space range as 36-bit. |
||
|---|---|---|
| .. | ||
| kernel | ||
| service | ||
| ipc_helpers.h | ||
| ipc.h | ||
| lock.cpp | ||
| lock.h | ||
| result.h | ||