This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. |
||
|---|---|---|
| .. | ||
| glasm | ||
| spirv | ||
| bindings.h | ||
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. |
||
|---|---|---|
| .. | ||
| glasm | ||
| spirv | ||
| bindings.h | ||