Emulates negative y viewports with ARB_clip_control. This allows us to more easily emulated pipelines with tessellation and/or geometry shader stages. It also avoids corrupting games with transform feedbacks and negative viewports (gl_Position.y was being modified). |
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| .. | ||
| audio_core | ||
| common | ||
| core | ||
| input_common | ||
| tests | ||
| video_core | ||
| web_service | ||
| yuzu | ||
| yuzu_cmd | ||
| yuzu_tester | ||
| .clang-format | ||
| CMakeLists.txt | ||