fix #if in activesettings

This commit is contained in:
emiyl 2026-04-20 23:06:52 +01:00
parent d63551c3ca
commit 0bd8c2f061

View File

@ -110,11 +110,11 @@ GraphicAPI ActiveSettings::GetGraphicsAPI()
{
GraphicAPI api = g_current_game_profile->GetGraphicsAPI().value_or(GetConfig().graphic_api);
#ifdef ENABLE_VULKAN && HAS_OPENGL
#if defined(ENABLE_VULKAN) && defined(ENABLE_OPENGL)
// check if vulkan even available
if (api == kVulkan && !g_vulkan_available)
api = kOpenGL;
#endif
#endif
return api;
}