capitalistspz
d13feb9e31
Merge 83ad48762e into aa7c82dda3
2026-07-07 19:25:15 -05:00
Crementif
aa7c82dda3
ppc: add mcrf support to assembler
2026-07-06 02:49:02 +02:00
Crementif
c201c65147
ppc: Add mfcr and mtcrf support to assembler
2026-07-05 23:20:06 +02:00
Exzap
880d2b3bd0
Vulkan: Make vertexPipelineStoresAndAtomics optional
2026-07-01 13:26:24 +02:00
Emma
c2e807f8a3
Metal: specify blit options when copying to textures ( #1912 )
2026-06-30 18:20:19 +02:00
shinra-electric
0e7e9ee632
CI: homebrew - Untap aws and azure to silence warnings ( #1972 )
2026-06-30 18:19:16 +02:00
Exzap
359f1d9beb
h264: Improve H264DECGetImageSize and fix a regression
2026-06-29 13:17:49 +02:00
Exzap
4c4ef50f49
Vulkan: Smaller fixes + code cleanup
2026-06-27 13:12:37 +02:00
Exzap
62ac48f0e9
Latte: Add support for VK_EXT_attachment_feedback_loop
...
Requires both VK_EXT_attachment_feedback_loop and VK_EXT_attachment_feedback_loop_dynamic_state to be provided by the driver. Otherwise it will fall back to the old code. Main benefit is for improving performance as it makes barriers cheaper and doesn't force us to unnecessarily interrupt renderpasses
2026-06-27 13:12:37 +02:00
Exzap
e142fadfcd
Latte: Remove calculation of unused minIndex
2026-06-27 13:12:37 +02:00
Exzap
57bc919e7c
Latte: Simplify code
2026-06-27 13:12:37 +02:00
Exzap
3923bfcc01
Latte: Optimize shader lookup by caching whole sets
...
Skips the overhead of having to lookup each shader stage individually. Additionally, having whole sets as a lookup key gives us a more trustworthy heuristic than if we only have independent information for each shader stage. We can use this to skip shader hashing most of the time when they are part of a known set.
2026-06-27 13:12:37 +02:00
Exzap
a39e99ecd4
h264: Improve H264DECMemoryRequirement
2026-06-27 13:12:37 +02:00
Exzap
a5d8ceb0dd
Vulkan: Additional smaller optimizations
2026-06-27 13:12:37 +02:00
Exzap
6d050e68ea
Latte+Vulkan: Optimize by using incremental state update checking
2026-06-27 13:12:37 +02:00
Exzap
c7ee701edd
Latte: Omit FragCoordScale uniform in shader if unused
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We insert padding when needed to keep alignment intact for backwards compatibility with gfx pack shaders.
2026-06-27 13:12:37 +02:00
Exzap
45eedb4cd3
Vulkan: Separate function for continued drawcalls
2026-06-27 13:12:37 +02:00
Exzap
309bca61b2
Latte+Vulkan: More code tweaks for performance and cleanup
2026-06-27 13:12:37 +02:00
Exzap
377307515c
Latte+Vulkan: Several smaller optimizations
2026-06-27 13:12:37 +02:00
Exzap
321fa4d74d
Latte+Vulkan: Small code cleanup and optimization
2026-06-27 13:12:37 +02:00
Exzap
038781a05e
Latte: Widen conditions for fast draw mode
2026-06-27 13:12:37 +02:00
Cynthia Coan
1c7fbafb00
coreinit: Flush logs when forwarding ( #1965 )
2026-06-25 17:26:41 +02:00
Exzap
53a74e44df
coreinit+UI: Implement exit()
...
When coreinit exit() is hit, then Cemu will only close when the game was launched directly via command line parameters (-g or -t). Otherwise it returns to the game list. In the case where Cemu closes it will forward the coreinit exit status code as it's own exit status code. This is useful for cases where Cemu is used as a CLI tool for testing homebrew
2026-06-25 06:42:33 +02:00
Cynthia Coan
a3d6395ed7
Add command line parameters to make Cemu more useful for running tests ( #1959 )
2026-06-23 04:59:53 +02:00
JosJuice
f3d5788f0c
FST: Look for .key file next to wud/wux file ( #1961 )
2026-06-23 04:50:35 +02:00
JosJuice
4ee027d3a8
UI: Show "Could not decrypt title" for drag and drop too ( #1962 )
2026-06-21 17:54:49 +02:00
capitalistspz
83ad48762e
Slightly more accurate behaviour
...
- Call `CAMClose` instead of `CAMExit` on unload
- Add OSDriver registration
- Never join the worker thread.
2026-06-19 18:38:23 +01:00
capitalistspz
9079c8e17f
Clean up
2026-06-19 16:29:42 +01:00
capitalistspz
88b3dfe2f9
Use wxComboBox instead of wxChoice
...
For some reason `wxChoice` on GTK frequently produces
```
*** BUG ***
In pixman_region32_init_rect: Invalid rectangle passed
Set a breakpoint on '_pixman_log_error' to debug
```
and displays incorrectly
2026-06-19 16:29:42 +01:00
capitalistspz
cfd148ac36
Move camera code to CemuInput
...
Compiling the precompiled headers for `CemuCamera` took longer than compiling `CemuCamera` itself, so it just ends up being noticeably faster to just add it to one of the existing sublibs. It probably wasn't a problem for MSVC because precompiled header reuse works there, but I'm not using MSVC
2026-06-19 16:29:42 +01:00
capitalistspz
02c063e44b
Store camera name to config instead of unique ID
...
Unique IDs vary across restarts and re-plugs, which isn't really suitable for being saved to config
2026-06-19 16:29:42 +01:00
capitalistspz
5adefd1d0f
Swap buffers during capture
...
Also ensures a lock is released
2026-06-19 16:29:42 +01:00
capitalistspz
da28096d7a
Prevent CameraManager::Deinit from stopping the application entirely
2026-06-19 16:29:42 +01:00
capitalistspz
ef44b4b40d
Use cemu_use_precompiled_header
2026-06-19 16:29:42 +01:00
capitalistspz
d09429dfb6
Link to CemuConfig in CemuCamera
...
I'm using it after all
2026-06-19 16:29:42 +01:00
capitalistspz
ca10a5169d
Revert "Give up on using the precompiled headers"
...
This reverts commit 9fb8618c44 .
2026-06-19 16:29:42 +01:00
capitalistspz
1219bcb75d
Give up on using the precompiled headers
2026-06-19 16:29:42 +01:00
capitalistspz
7fb5c83bbe
Link to CemuGui in CemuCamera despite not using any GUI code
...
Every other Cemu component links it
2026-06-19 16:29:42 +01:00
capitalistspz
a8980a8d0b
Link CemuCommon as PUBLIC
...
I know it doesn't match the rest of the `CMakeLists`
2026-06-19 16:29:42 +01:00
capitalistspz
883e5de59d
Link to CemuCamera in CemuBin
2026-06-19 16:29:42 +01:00
capitalistspz
31fdaeff1c
Remove extra #pragma once
2026-06-19 16:29:42 +01:00
capitalistspz
6338e40aa3
CMakeLists.txt adjustments
2026-06-19 16:29:42 +01:00
capitalistspz
543d6b4b2a
Formatting and cleanup
2026-06-19 16:29:42 +01:00
capitalistspz
a39830e5ec
Use OSMutex
2026-06-19 16:29:42 +01:00
capitalistspz
90c6016a9f
Small changes to worker thread func
2026-06-19 16:29:42 +01:00
capitalistspz
8d2f196e25
Remove unused variables
2026-06-19 16:29:42 +01:00
capitalistspz
1a632aeb43
Init CameraManager on open, deinit on close
...
And buffer allocation and deallocation occur on init and deinit
2026-06-19 16:29:42 +01:00
capitalistspz
3235ffbda4
Remove duplicate sources in CMakeLists.txt
2026-06-19 16:29:42 +01:00
capitalistspz
27e10ca5da
Update openpnp-capture (fix turbojpeg link failure when used alongside vcpkg)
2026-06-19 16:29:42 +01:00
capitalistspz
5c562a2d0f
Update openpnp-capture (fix turbojpeg import)
2026-06-19 16:29:42 +01:00