Exzap
9f58f3a118
coreinit: Fix initialization order
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Threads were initialized before SDA values were available from RPL loader. Fixes crash in Skylanders Swap Force and some other games
2026-02-09 07:08:01 +01:00
Exzap
8cd5ce102f
Vulkan: Properly shutdown pipeline compile threads + code cleanup
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This fixes an issue where the Vulkan renderer would hang up on shutdown due to resources still being in use
2026-02-09 04:11:10 +01:00
Luminyx
2c03ac3217
GraphicPack: Support wildcard titleId and RPX hash + entrypoint callbacks ( #1805 )
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2026-02-09 02:20:34 +01:00
rcaridade145
5bc60b9452
AX: Fix linear filter ( #1802 )
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The else code would be unreachable.
2026-02-02 17:16:46 +01:00
goeiecool9999
ba82dc57d6
OpenGL+Vulkan: Use unified uniform block layout for output shaders ( #1785 )
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2026-02-01 02:06:05 +01:00
Crementif
07bdb3454a
debugger: Various QoL improvements ( #1777 )
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* Ignore keyboard inputs when debugger is focused
* Add workaround for slightly improved multi-thread debugging
* debugger: Add interpreter mode switch and log-only memory breakpoints
2026-02-01 01:53:02 +01:00
Exzap
4fe73a3582
rpl: Fix RPLs not loading from cafeLibs/
2026-01-22 06:55:22 +01:00
Exzap
f45623523d
CPU: Fix PSQ_L/PSQ_ST scaler calculation
2026-01-21 06:31:10 +01:00
RedBlackAka
a20032ffb5
Latte/Metal: Exclude more Metal only logic on non-Apple platforms and cleanups ( #1781 )
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2026-01-21 04:46:06 +01:00
SamoZ256
d9cc8f81c2
metal: Create temporary autorelease pools ( #1783 )
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2026-01-16 04:23:12 +01:00
goeiecool9999
8af510b9e3
Vulkan: Move command buffer setup to more sensible location
2026-01-15 22:54:01 +01:00
goeiecool9999
e376b15075
Vulkan: Fix validation error on Spir-V Execution Mode intrinsic
2026-01-12 22:44:56 +01:00
goeiecool9999
ca73549717
nim: Fix memory leak ( #1775 )
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Store NIMPackage structs in vector instead of pointers on the heap
2026-01-09 16:47:59 +01:00
goeiecool9999
e3260daea2
Fix dump directory creation
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Thanks to Switch-9867 on GH for pointing out the issue
2026-01-09 11:04:43 +01:00
Exzap
bc0ebfc106
rpl: Fix sysapp name + fix logging order
2026-01-09 02:15:01 +01:00
Exzap
c5913fe8cb
refactor/rpl: Treat HLE libs more like RPL modules
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HLE modules now have a unified interface via which they can get notified when mapped into the process or when loaded/unloaded.
We also always call the unload functions when stopping emulation to give the module implementations a chance to reset all state (although many of them are still missing proper cleanup code for now)
2026-01-07 02:46:49 +01:00
goeiecool9999
7330cdf3a9
Vulkan: Reuse pipeline layout for DRC to fix layout object leak
2025-12-29 13:38:19 +01:00
goeiecool9999
422b5b3a1d
Vulkan: force barriers on Gerudo Town water shader
2025-12-28 23:18:31 +01:00
oltolm
08aa28468b
Latte: Fix ASAN error ( #1760 )
2025-12-28 13:20:54 +01:00
goeiecool9999
13c6d497a0
Vulkan: Refactor HandleScreenshotRequest
2025-12-24 21:25:34 +01:00
RedBlackAka
aaf6d5d677
UI: Hide Metal only options on non-Apple builds ( #1753 )
2025-12-23 20:43:28 +01:00
rcaridade145
7ab5c5e267
h264: Clear display buffer before allocation ( #1750 )
2025-12-19 20:53:35 +01:00
Arian K.
7dd0b90f53
olv/hle: Functioning Miiverse applet ( #1747 )
2025-12-19 20:53:09 +01:00
goeiecool9999
42da9712a9
AX: Don't exit when initializing audio backend fails
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just continue running without audio
2025-12-19 16:57:43 +01:00
SSimco
3746f018c3
TCL: make tclRingBufferA_writeIndex atomic & refactor
2025-12-19 04:17:48 +02:00
rcaridade145
0ddcba4ff1
Update MoltenVK to 1.4.1 with private api support. ( #1743 )
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2025-12-11 21:53:50 +01:00
SamoZ256
26e40a4bce
Add Metal backend ( #1287 )
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2025-12-06 17:14:25 +01:00
goeiecool9999
5520613dc3
nn_boss: Check for nullptr
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Fixes a crash in Super Smash Bros.
2025-12-05 23:57:57 +01:00
Exzap
47b8d911b9
Latte: Instance count minimum is 1
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Previously we skipped drawcalls when the instance count was set to zero. But the hardware register enforces a minimum of 1.
Fixes black screen in "Cubit The Hardcore Platformer Robot" which does all it's drawcalls with an hardcoded instance count of 0.
2025-11-28 10:34:52 +01:00
Carlos Estrague / Mrc_munir
5bf58c3d20
Vulkan: Added support for implementations which only expose host-visible buffers as device-local ( #1737 )
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2025-11-27 17:50:03 +01:00
Crementif
51c1e80ba7
Vulkan: Always embed shader source code when RenderDoc, Nsight or other frame debuggers are attached ( #1733 )
2025-11-27 17:46:42 +01:00
Joshua de Reeper
bb3fb81fb6
nsyshid/libusb: Don't attempt kernel driver detach on MacOS ( #1736 )
2025-11-27 17:42:00 +01:00
oltolm
1382ee0381
build/cmake: Clean up target_link_libraries ( #1726 )
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2025-11-21 01:50:52 +01:00
goeiecool9999
5390f9338c
GX2: Implement GX2SetTVGamma and GX2SetDRCGamma ( #1682 )
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2025-11-14 13:51:58 +01:00
Exzap
4fa0df6dcf
nn_boss: Reimplementation
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This is a full rewrite of our nn_boss (SpotPass) implementation. The previous code was based on a lot of incorrect guesswork so rather than updating that it made more sense to redo it all.
In short what changed:
- More API implemented than before, but nn_boss is very complex so we are still missing stuff (e.g. PlayReports and Task scheduling)
- Avoids redownloading nbdl files if they are already present locally (matches IOSU behavior)
- The API should be more robust in general and file hashes are now verified
- Emulated IOSU interface is compatible with nn_boss.rpl
- Added an UI option to clear the SpotPass cache
2025-10-30 16:24:09 +01:00
SamoZ256
d54fb0ba78
arm: flush denormals to zero ( #1696 )
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2025-09-27 00:41:17 +02:00
goeiecool9999
492116a6ba
VPAD: report gamepad volume slider position even when audio playback is disabled or failed to init
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2025-09-11 13:15:40 +02:00
oltolm
9267e72ef9
refactor: Fix pugixml deprecation warnings ( #1677 )
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2025-08-30 20:39:48 +02:00
oltolm
6013ac1823
refactor: Fix trivial compiler warnings ( #1675 )
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2025-08-30 13:01:52 +02:00
oltolm
de4bf7c2c1
refactor: use concepts instead of SFINAE ( #1652 )
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2025-08-25 01:33:46 +02:00
Crementif
493b11e23a
UI: Refresh debugger when graphic packs are loaded or unloaded ( #1653 )
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2025-07-26 22:45:44 +02:00
Kevin Reinholz
4efa40c51c
Make it easy to build Cemu on BSD ( #1632 )
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2025-07-23 08:59:09 +02:00
SSimco
67de63bed6
UI+build: Isolate wxWidgets code from non-GUI code ( #1633 )
2025-07-15 04:28:41 +02:00
Exzap
5f3c2816ec
AX: Fix voice dropping
2025-07-08 19:01:20 +02:00
qurious-pixel
35ecfa3f54
build: Fix glslang dependency for Fedora 42 ( #1622 )
2025-07-01 05:00:11 +02:00
Exzap
13ccf9a160
MMU: Fix bit width for 32bit MMIO reads
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This resolves the ghost input issue in N64 virtual console
2025-06-28 21:43:40 +02:00
Exzap
7db2b77983
CPU: Implement more instructions in interpreter + various fixes
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All of the changes are verified against real hardware, except for the byte string instructions
2025-06-28 14:54:31 +02:00
Exzap
e91740cf29
coreinit: Make sure thread deallocation runs before join returns
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Fixes crash in Coaster Crazy Deluxe
2025-06-22 23:34:41 +02:00
Exzap
4f4c9594ac
GX2: Fix command buffer padding writing out of bounds
2025-06-22 22:17:29 +02:00
Exzap
5a4731f919
HLE: Make HLE table access thread-safe
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Previous code could sometimes resize the vector while a read access was happening
2025-06-22 20:56:47 +02:00