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HLE modules now have a unified interface via which they can get notified when mapped into the process or when loaded/unloaded. We also always call the unload functions when stopping emulation to give the module implementations a chance to reset all state (although many of them are still missing proper cleanup code for now)
8 lines
136 B
C++
8 lines
136 B
C++
#include "Cafe/OS/RPL/COSModule.h"
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namespace sysapp
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{
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COSModule* GetModule();
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}
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uint64 _SYSGetSystemApplicationTitleId(sint32 index); |