Lime3DS/src/input_common/main.cpp

264 lines
8.5 KiB
C++

// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <thread>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
#ifdef ENABLE_GCADAPTER
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
#endif
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
#include "input_common/sdl/sdl.h"
#include "input_common/sdl/sdl_impl.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/udp.h"
namespace InputCommon {
#ifdef ENABLE_GCADAPTER
std::shared_ptr<GCButtonFactory> gcbuttons;
std::shared_ptr<GCAnalogFactory> gcanalog;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
#endif
static std::shared_ptr<Keyboard> keyboard;
static std::shared_ptr<MotionEmu> motion_emu;
static std::unique_ptr<CemuhookUDP::State> udp;
static std::unique_ptr<SDL::State> sdl;
void Init() {
#ifdef ENABLE_GCADAPTER
gcadapter = std::make_shared<GCAdapter::Adapter>();
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
#endif
keyboard = std::make_shared<Keyboard>();
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
std::make_shared<AnalogFromButton>());
motion_emu = std::make_shared<MotionEmu>();
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
std::make_shared<TouchFromButtonFactory>());
sdl = SDL::Init();
udp = CemuhookUDP::Init();
}
void Shutdown() {
#ifdef ENABLE_GCADAPTER
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
gcbuttons.reset();
gcanalog.reset();
#endif
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
keyboard.reset();
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
motion_emu.reset();
Input::UnregisterFactory<Input::TouchDevice>("emu_window");
Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
sdl.reset();
udp.reset();
}
std::string ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return "[not set]";
}
const auto engine_str = param.Get("engine", "");
// keyboard should be handled by the frontend
if (engine_str == "keyboard") {
return "keyboard code " + param.Get("code", 0);
}
if (engine_str == "sdl") {
if (param.Has("hat")) {
return "Hat " + param.Get("hat", "") + " " + param.Get("direction", "");
} else if (param.Has("button")) {
if (param.Get("name", "") != "")
return param.Get("name", "");
else
return "Button " + param.Get("button", "");
} else if (param.Has("axis")) {
auto name = param.Get("name", "");
if (name == "LT" || name == "RT")
return name;
else if (name != "")
return name + param.Get("direction", "");
else
return "Axis " + param.Get("axis", "") + param.Get("direction", "");
}
return {};
}
if (engine_str == "gcpad") {
if (param.Has("axis")) {
const auto axis_str = param.Get("axis", "");
const auto direction_str = param.Get("direction", "");
return "GC Axis " + axis_str + direction_str;
}
if (param.Has("button")) {
const auto button = int(std::log2(param.Get("button", 0)));
return "GC Button " + button;
}
return "keyboard code " + param.Get("code", 0);
}
return "[unknown]";
}
std::string AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return "[not set]";
}
const auto engine_str = param.Get("engine", "");
if (engine_str == "analog_from_button") {
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
}
const auto axis_x_str = param.Get("axis_x", "");
const auto axis_y_str = param.Get("axis_y", "");
const auto name_x_str = param.Get("name_x", "");
const auto name_y_str = param.Get("name_y", "");
static const auto plus_str = "+";
static const auto minus_str = "-";
if (engine_str == "sdl" || engine_str == "gcpad") {
if (dir == "modifier") {
return "[unused]";
}
if (dir == "left") {
if (name_x_str == "")
return "Axis " + axis_x_str + minus_str;
else
return name_x_str + minus_str;
}
if (dir == "right") {
if (name_x_str == "")
return "Axis " + axis_x_str + plus_str;
else
return name_x_str + plus_str;
}
if (dir == "up") {
if (name_y_str == "")
return "Axis " + axis_y_str + plus_str;
else
return name_y_str + plus_str;
}
if (dir == "down") {
if (name_y_str == "")
return "Axis " + axis_y_str + minus_str;
else
return name_y_str + plus_str;
}
return {};
}
return "[unknown]";
}
Keyboard* GetKeyboard() {
return keyboard.get();
}
MotionEmu* GetMotionEmu() {
return motion_emu.get();
}
std::string GenerateKeyboardParam(int key_code) {
Common::ParamPackage param{
{"engine", "keyboard"},
{"code", std::to_string(key_code)},
};
return param.Serialize();
}
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
int key_modifier, float modifier_scale) {
Common::ParamPackage circle_pad_param{
{"engine", "analog_from_button"},
{"up", GenerateKeyboardParam(key_up)},
{"down", GenerateKeyboardParam(key_down)},
{"left", GenerateKeyboardParam(key_left)},
{"right", GenerateKeyboardParam(key_right)},
{"modifier", GenerateKeyboardParam(key_modifier)},
{"modifier_scale", std::to_string(modifier_scale)},
};
return circle_pad_param.Serialize();
}
Common::ParamPackage GetControllerButtonBinds(const Common::ParamPackage& params, int button) {
const auto native_button{static_cast<Settings::NativeButton::Values>(button)};
const auto engine{params.Get("engine", "")};
if (engine == "sdl") {
return dynamic_cast<SDL::SDLState*>(sdl.get())->GetSDLControllerButtonBind(params,
native_button);
}
#ifdef ENABLE_GCADAPTER
if (engine == "gcpad") {
return gcbuttons->GetGcTo3DSMappedButton(params.Get("port", 0), native_button);
}
#endif
return {};
}
Common::ParamPackage GetControllerAnalogBinds(const Common::ParamPackage& params, int analog) {
const auto native_analog{static_cast<Settings::NativeAnalog::Values>(analog)};
const auto engine{params.Get("engine", "")};
if (engine == "sdl") {
return dynamic_cast<SDL::SDLState*>(sdl.get())->GetSDLControllerAnalogBindByGUID(
params.Get("guid", "0"), params.Get("port", 0), native_analog);
}
#ifdef ENABLE_GCADAPTER
if (engine == "gcpad") {
return gcanalog->GetGcTo3DSMappedAnalog(params.Get("port", 0), native_analog);
}
#endif
return {};
}
void ReloadInputDevices() {
if (!udp) {
return;
}
udp->ReloadUDPClient();
}
namespace Polling {
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
std::vector<std::unique_ptr<DevicePoller>> pollers;
#ifdef HAVE_SDL2
pollers = sdl->GetPollers(type);
#endif
#ifdef ENABLE_GCADAPTER
switch (type) {
case DeviceType::Analog:
pollers.push_back(std::make_unique<GCAnalogFactory>(*gcanalog));
break;
case DeviceType::Button:
pollers.push_back(std::make_unique<GCButtonFactory>(*gcbuttons));
break;
default:
break;
}
#endif
return pollers;
}
} // namespace Polling
} // namespace InputCommon