Lime3DS/src/video_core/CMakeLists.txt
Eric Warmenhoven d9b77cc21e
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Implement libretro core (#1215)
* libretro core

* Bringing citra libretro implementation over
* libretro: hook up vulkan renderer
* libretro: github actions
* libretro: gyro
* libretro: core options v2
* libretro: on ios turn off shader jit if unavailable
* moltenvk 1.3.0 introduces 8-bit indexes but allocates 16-bit for metal; this ends up allocating stream buffer * 2 = 132MiB. Instead, just use 16-bit indexes. (This will be necessary for standalone when bumping moltenvk version.)

* libretro core: address review feedback

* libretro: microphone support

* cmake: Add ENABLE_ROOM_STANDALONE to list of incompatible libretro flags

* libretro: proper initial geometry

* libretro: fix software renderer

* libretro: address review feedback

* .github/libretro.yml: Pin macOS runners at macOS 26

* ci: Remove explicit selection of Xcode 16.0

* .github/libretro.yml: remove unnecessary windows builder apt commands

* .github/libretro.yml: bump min macos version to 11.0

* ci: Re-enable CI jobs for all libretro cores

This is under the condition that we don't introduce build cache for these builds

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
2026-02-19 22:30:25 +00:00

231 lines
8.0 KiB
CMake

add_subdirectory(host_shaders)
add_library(video_core STATIC
custom_textures/custom_format.cpp
custom_textures/custom_format.h
custom_textures/custom_tex_manager.cpp
custom_textures/custom_tex_manager.h
custom_textures/material.cpp
custom_textures/material.h
debug_utils/debug_utils.cpp
debug_utils/debug_utils.h
gpu.cpp
gpu.h
gpu_debugger.h
gpu_impl.h
pica_types.h
precompiled_headers.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
pica/dirty_regs.h
pica/geometry_pipeline.cpp
pica/geometry_pipeline.h
pica/pica_core.cpp
pica/pica_core.h
pica/output_vertex.cpp
pica/output_vertex.h
pica/primitive_assembly.cpp
pica/primitive_assembly.h
pica/regs_external.h
pica/regs_framebuffer.h
pica/regs_internal.cpp
pica/regs_internal.h
pica/regs_lcd.h
pica/regs_lighting.h
pica/regs_pipeline.h
pica/regs_rasterizer.h
pica/regs_shader.h
pica/regs_texturing.h
pica/shader_setup.cpp
pica/shader_setup.h
pica/shader_unit.cpp
pica/shader_unit.h
pica/packed_attribute.h
pica/vertex_loader.cpp
pica/vertex_loader.h
rasterizer_cache/framebuffer_base.h
rasterizer_cache/pixel_format.cpp
rasterizer_cache/pixel_format.h
rasterizer_cache/rasterizer_cache.cpp
rasterizer_cache/rasterizer_cache.h
rasterizer_cache/rasterizer_cache_base.h
rasterizer_cache/sampler_params.h
rasterizer_cache/slot_id.h
rasterizer_cache/surface_base.cpp
rasterizer_cache/surface_base.h
rasterizer_cache/surface_params.cpp
rasterizer_cache/surface_params.h
rasterizer_cache/texture_codec.h
rasterizer_cache/texture_cube.h
rasterizer_cache/utils.cpp
rasterizer_cache/utils.h
# Needed as a fallback regardless of enabled renderers.
renderer_software/sw_blitter.cpp
renderer_software/sw_blitter.h
right_eye_disabler.cpp
right_eye_disabler.h
shader/debug_data.h
shader/generator/glsl_fs_shader_gen.cpp
shader/generator/glsl_fs_shader_gen.h
shader/generator/glsl_shader_decompiler.cpp
shader/generator/glsl_shader_decompiler.h
shader/generator/glsl_shader_gen.cpp
shader/generator/glsl_shader_gen.h
shader/generator/pica_fs_config.cpp
shader/generator/pica_fs_config.h
shader/generator/profile.h
shader/generator/shader_gen.cpp
shader/generator/shader_gen.h
shader/generator/shader_uniforms.cpp
shader/generator/shader_uniforms.h
shader/shader.cpp
shader/shader.h
shader/shader_interpreter.cpp
shader/shader_interpreter.h
shader/shader_jit.cpp
shader/shader_jit.h
shader/shader_jit_a64_compiler.cpp
shader/shader_jit_a64_compiler.h
shader/shader_jit_x64_compiler.cpp
shader/shader_jit_x64_compiler.h
texture/etc1.cpp
texture/etc1.h
texture/texture_decode.cpp
texture/texture_decode.h
utils.h
video_core.cpp
video_core.h
)
if (ENABLE_SOFTWARE_RENDERER)
target_sources(video_core PRIVATE
renderer_software/renderer_software.cpp
renderer_software/renderer_software.h
renderer_software/sw_clipper.cpp
renderer_software/sw_clipper.h
renderer_software/sw_framebuffer.cpp
renderer_software/sw_framebuffer.h
renderer_software/sw_lighting.cpp
renderer_software/sw_lighting.h
renderer_software/sw_proctex.cpp
renderer_software/sw_proctex.h
renderer_software/sw_rasterizer.cpp
renderer_software/sw_rasterizer.h
renderer_software/sw_texturing.cpp
renderer_software/sw_texturing.h
)
endif()
if (ENABLE_OPENGL)
target_sources(video_core PRIVATE
renderer_opengl/frame_dumper_opengl.cpp
renderer_opengl/frame_dumper_opengl.h
renderer_opengl/gl_blit_helper.cpp
renderer_opengl/gl_blit_helper.h
renderer_opengl/gl_driver.cpp
renderer_opengl/gl_driver.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.cpp
renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_disk_cache.cpp
renderer_opengl/gl_shader_disk_cache.h
renderer_opengl/gl_shader_manager.cpp
renderer_opengl/gl_shader_manager.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.cpp
renderer_opengl/gl_state.h
renderer_opengl/gl_stream_buffer.cpp
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_mailbox.cpp
renderer_opengl/gl_texture_mailbox.h
renderer_opengl/gl_texture_runtime.cpp
renderer_opengl/gl_texture_runtime.h
renderer_opengl/gl_vars.cpp
renderer_opengl/gl_vars.h
renderer_opengl/pica_to_gl.h
renderer_opengl/post_processing_opengl.cpp
renderer_opengl/post_processing_opengl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
)
target_link_libraries(video_core PRIVATE glad)
endif()
if (ENABLE_VULKAN)
target_sources(video_core PRIVATE
renderer_vulkan/pica_to_vk.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/vk_blit_helper.cpp
renderer_vulkan/vk_blit_helper.h
renderer_vulkan/vk_common.cpp
renderer_vulkan/vk_common.h
renderer_vulkan/vk_descriptor_update_queue.cpp
renderer_vulkan/vk_descriptor_update_queue.h
renderer_vulkan/vk_graphics_pipeline.cpp
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_master_semaphore.cpp
renderer_vulkan/vk_master_semaphore.h
renderer_vulkan/vk_memory_util.cpp
renderer_vulkan/vk_memory_util.h
renderer_vulkan/vk_rasterizer.cpp
renderer_vulkan/vk_rasterizer.h
renderer_vulkan/vk_rasterizer_cache.cpp
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
renderer_vulkan/vk_resource_pool.cpp
renderer_vulkan/vk_resource_pool.h
renderer_vulkan/vk_instance.cpp
renderer_vulkan/vk_instance.h
renderer_vulkan/vk_pipeline_cache.cpp
renderer_vulkan/vk_pipeline_cache.h
$<$<NOT:$<BOOL:${ENABLE_LIBRETRO}>>:renderer_vulkan/vk_platform.cpp>
renderer_vulkan/vk_platform.h
$<$<NOT:$<BOOL:${ENABLE_LIBRETRO}>>:renderer_vulkan/vk_present_window.cpp>
$<$<NOT:$<BOOL:${ENABLE_LIBRETRO}>>:renderer_vulkan/vk_present_window.h>
renderer_vulkan/vk_render_manager.cpp
renderer_vulkan/vk_render_manager.h
renderer_vulkan/vk_shader_disk_cache.cpp
renderer_vulkan/vk_shader_disk_cache.h
renderer_vulkan/vk_shader_util.cpp
renderer_vulkan/vk_shader_util.h
renderer_vulkan/vk_stream_buffer.cpp
renderer_vulkan/vk_stream_buffer.h
$<$<NOT:$<BOOL:${ENABLE_LIBRETRO}>>:renderer_vulkan/vk_swapchain.cpp>
$<$<NOT:$<BOOL:${ENABLE_LIBRETRO}>>:renderer_vulkan/vk_swapchain.h>
renderer_vulkan/vk_texture_runtime.cpp
renderer_vulkan/vk_texture_runtime.h
shader/generator/spv_fs_shader_gen.cpp
shader/generator/spv_fs_shader_gen.h
)
target_link_libraries(video_core PRIVATE vulkan-headers vma sirit SPIRV glslang)
endif()
if(ENABLE_SDL2)
target_link_libraries(video_core PRIVATE SDL2::SDL2)
endif()
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC citra_common citra_core)
target_link_libraries(video_core PRIVATE Boost::serialization dds-ktx json-headers nihstro-headers tsl::robin_map)
if ("x86_64" IN_LIST ARCHITECTURE)
target_link_libraries(video_core PUBLIC xbyak)
endif()
if ("arm64" IN_LIST ARCHITECTURE)
target_link_libraries(video_core PUBLIC oaknut)
endif()
if (CITRA_USE_PRECOMPILED_HEADERS)
target_precompile_headers(video_core PRIVATE precompiled_headers.h)
endif()