Merge pull request #13963 from jordan-woyak/point-passthru-needs-bound-inputs

WiimoteEmu: Require IRPassthrough has any bound inputs to operate.
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JMC47 2025-10-09 14:05:16 -04:00 committed by GitHub
commit efa9245565
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3 changed files with 10 additions and 6 deletions

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@ -497,7 +497,7 @@ void Wiimote::BuildDesiredWiimoteState(DesiredWiimoteState* target_state,
ConvertAccelData(GetTotalAcceleration(), ACCEL_ZERO_G << 2, ACCEL_ONE_G << 2);
// Calculate IR camera state.
if (m_ir_passthrough->enabled.GetValue())
if (m_ir_passthrough->enabled.GetValue() && m_ir_passthrough->AreInputsBound())
{
target_state->camera_points = GetPassthroughCameraPoints(m_ir_passthrough);
}

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@ -3,15 +3,12 @@
#include "InputCommon/ControllerEmu/ControlGroup/IRPassthrough.h"
#include <memory>
#include <algorithm>
#include <string>
#include "Common/Common.h"
#include "Common/MathUtil.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/Control/Input.h"
namespace ControllerEmu
{
@ -48,4 +45,10 @@ ControlState IRPassthrough::GetObjectSize(size_t object_index) const
return controls[object_index * 3 + 2]->GetState();
}
bool IRPassthrough::AreInputsBound() const
{
return std::ranges::any_of(
controls, [](const auto& control) { return control->control_ref->BoundCount() > 0; });
}
} // namespace ControllerEmu

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@ -6,7 +6,6 @@
#include <string>
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
@ -19,5 +18,7 @@ public:
ControlState GetObjectPositionX(size_t object_index) const;
ControlState GetObjectPositionY(size_t object_index) const;
ControlState GetObjectSize(size_t object_index) const;
bool AreInputsBound() const;
};
} // namespace ControllerEmu