Commit Graph

44754 Commits

Author SHA1 Message Date
OatmealDome
852b7d85b2
Merge pull request #14062 from Simonx22/macos-design-fixes
macOS: UI fixes for dark mode
2025-11-06 20:20:05 -05:00
LillyJadeKatrin
1ad0a771d9 Delete Invalid RetroAchievements Tokens 2025-11-06 19:42:14 -05:00
LillyJadeKatrin
b1f27b6cfd Added message for bad RetroAchievements token
Displays a different message at game launch if RetroAchievements fails specifically due to an invalid or expired API token, instructing the player to log back in with the game closed.
2025-11-06 19:30:22 -05:00
LillyJadeKatrin
4985a1e19b Adjusted mastery message
Wes from RetroAchievements requested a minor phrasing change to the mastery message.
2025-11-06 19:30:22 -05:00
JMC47
2528feb98a
Merge pull request #14072 from jordan-woyak/cmake-pre-3.25-fix
CMakeLists: Fix build on Linux with CMake versions less than 3.25.
2025-11-06 12:56:33 -05:00
Jordan Woyak
a7df85a626 DolphinQt: Make disc ConvertDialog have a better minimum size, use QFormLayout, and clean up the code a bit. 2025-11-06 04:34:07 -06:00
Jordan Woyak
1e144a7cfd CMakeLists: Fix build on Linux with CMake versions less than 3.25. 2025-11-06 02:41:55 -06:00
iwubcode
2f20c12d82 VideoCommon: pass the EFB buffer scale into the FramebufferManager instead of pulling it from config, in the future this will allow us to have multiple framebuffers 2025-11-05 21:52:54 -06:00
Jordan Woyak
ca6d8e1f0b InputCommon: Make ControllerInterface RegisterDevicesChangedCallback use Common::HookableEvent. 2025-11-05 17:12:56 -06:00
Simonx22
cd16ec02bd macOS: UI fixes for dark mode 2025-11-04 15:49:55 -05:00
Jordan Woyak
2170080f53
Merge pull request #14061 from jordan-woyak/config-info-spin-mutex
ConfigInfo: Cleanups and change mutex to a spin lock.
2025-11-04 14:09:35 -06:00
Jordan Woyak
7d617878e0
Merge pull request #13626 from jordan-woyak/non-global-hookable-event
Common: Make HookableEvent use non-static data.
2025-11-04 13:57:08 -06:00
VampireFlower
294044a02e Debugger: Ignore bctr when stepping out 2025-11-04 11:41:48 -05:00
JosJuice
947ed4aaf6
Merge pull request #14067 from VampireFlower/master
MainWindow: Change save state file filter to use *.s?? pattern
2025-11-04 16:48:51 +01:00
iTrooz
a99cb008db
feat(profiles): add "open profiles folder" button + add dropdown button for profile actions
Co-Authored-By: iTrooz <hey@itrooz.fr>
Co-Authored-By: Max Chateau <maxban.chateau@gmail.com>
Co-Authored-By: Damien R. <rodriguezdamien1677@gmail.com>
2025-11-04 08:09:25 +01:00
VampireFlower
40fa9ddadd MainWindow: Change save state file filter to use *.s?? pattern 2025-11-03 18:50:56 -05:00
Jordan Woyak
999333c0a1 Config: Make ConfigInfo use Common::SpinLock to protect the CachedValue. These locks are nearly always uncontested and this makes Config::Get faster. 2025-11-02 20:45:55 -06:00
Jordan Woyak
46369ef1b1 Common: Add AtomicMutex and SpinMutex classes as faster alternatives to std::mutex. 2025-11-02 20:45:55 -06:00
Jordan Woyak
fc9f25a418 Config/ConfigInfo: Cleanups. 2025-11-02 20:30:35 -06:00
Simonx22
f718a6b72f Android: Add Reset Dolphin Settings functionality 2025-11-02 20:09:23 -05:00
Jordan Woyak
f289b06e0d Common: Make HookableEvent use non-static data.
Co-authored-by: Dentomologist <dentomologist@gmail.com>
2025-11-02 17:30:43 -06:00
Jordan Woyak
9c28f19e56
Merge pull request #14065 from iwubcode/glslang_compiler_fix
VideoCommon: fix wrong path to glslang include
2025-11-02 14:33:12 -06:00
iwubcode
ef87af2985 VideoCommon: fix wrong path to glslang include 2025-11-02 14:29:14 -06:00
JosJuice
8749855643 Call JitInterface::UpdateMembase from PowerPC::MSRUpdated
When the interpreter calls MSRUpdated, we should update the membase
variable. Not because the interpreter itself needs it, but because the
JIT needs it if it's falling back to the interpreter for an instruction
that sets the MSR.

Additionally, the JIT's FallBackToInterpreter needs to read back the new
membase value afterwards.

This fixes games crashing on JitArm64 if mtmsr is set to fall back to
interpreter. I was unable to reproduce the issue on Jit64, presumably
due to a fortunate series of coincidences (instructions that set MSR are
always followed by an exception exit, and
PowerPCManager::CheckExternalExceptions was always calling
JitInterface::UpdateMembase, and Jit64::WriteExceptionExit was always
calling Jit64::EmitUpdateMembase.)
2025-11-02 21:18:07 +01:00
JosJuice
cc69cc3f2e
Merge pull request #14058 from jordan-woyak/sdl-version-bump
Externals: Bump SDL submodule version to release-3.2.26
2025-11-02 19:18:56 +01:00
JMC47
a4a4416ff2
Merge pull request #14042 from iwubcode/bp_functions_global
VideoCommon: move global variables out of BPFunctions
2025-11-02 13:17:38 -05:00
JMC47
1d9c743ef7
Merge pull request #13975 from iwubcode/shader_includes
VideoBackends / VideoCommon: add support for specifying include files in shader code
2025-11-02 13:17:28 -05:00
JosJuice
8a0a8bb874
Merge pull request #14059 from jordan-woyak/state-nand-cleanup
Core/IOS/FS: Clean up some hard to read NAND state saving logic.
2025-11-02 19:13:15 +01:00
Jordan Woyak
5650b2ef37 StringUtil: Replace strerror with Common::LastStrerrorString. 2025-11-02 00:36:04 -05:00
Jordan Woyak
0ebc54a0fa UnitTests: Add some StringUtil character encoding conversion tests. 2025-11-02 00:36:04 -05:00
Jordan Woyak
da7c813edf StringUtil: Make non-Windows WStringToUTF8 implementation use iconv instead of deprecated std::codecvt features. 2025-11-02 00:36:04 -05:00
Jordan Woyak
b073b5303b StringUtil: Fix many clang-tidy warnings. 2025-11-02 00:36:04 -05:00
Jordan Woyak
57d7485ea6 Core/IOS/FS: Clean up some hard to read NAND state saving logic. 2025-11-01 12:33:30 -05:00
JosJuice
249f999c6a
Merge pull request #13655 from JosJuice/android-always-expand-sheets
Android: Expand bottom sheets on devices with touch too
2025-11-01 12:22:45 +01:00
JosJuice
35c5b51b62
Merge pull request #14048 from Simonx22/android-instant-settings-saving
Android: Save settings instantly after edits
2025-11-01 12:22:35 +01:00
JosJuice
da1d45dbd4
Merge pull request #14057 from TellowKrinkle/VkRenderWrongLayout
VideoCommon: Fix render to texture in wrong layout
2025-11-01 10:06:41 +01:00
JosJuice
91fd53a98c
Merge pull request #14035 from Dentomologist/pauseandlock_refactoring
PauseAndLock Refactoring
2025-11-01 10:06:08 +01:00
JosJuice
828e72d604
Merge pull request #14034 from JoshuaVandaele/byeprofile
JitRegister: Remove OProfile profiler
2025-11-01 10:05:11 +01:00
JosJuice
998a3577ce
Merge pull request #14054 from Dentomologist/libmgba_fix_build_when_disabled
libmgba: Fix build when disabled
2025-11-01 10:01:48 +01:00
Jordan Woyak
fc7241dec3 Externals: Bump SDL submodule version to release-3.2.26 2025-11-01 02:00:57 -05:00
iwubcode
6728007cb4 VideoCommon: rename ScissorResult 'm_result' to 'rectangles' to better reflect what the member is 2025-10-31 13:28:14 -05:00
iwubcode
ee7c476e24 VideoCommon: move global variables out of BPFunctions 2025-10-31 13:27:50 -05:00
TellowKrinkle
21ac489d57 VideoCommon: Fix render to texture in wrong layout 2025-10-30 20:50:17 -05:00
Jordan Woyak
c12d3a6d22
Merge pull request #14045 from JoshuaVandaele/warn-fix
Fix various warnings
2025-10-30 20:47:42 -05:00
JMC47
d065f1ae12
Merge pull request #14041 from jordan-woyak/lockless-async-requests
VideoCommon: Clean up and eliminate the mutex in AsyncRequests.
2025-10-30 19:26:22 -04:00
JMC47
ccc334cdd0
Merge pull request #14055 from sepalani/async-inetaton
IP/Top: Make InetAToN async
2025-10-30 19:22:01 -04:00
Sepalani
ba8f4ca6a2 IP/Top: Make InetAToN async 2025-10-31 01:13:36 +04:00
JosJuice
1b8a54024c Android: Expand bottom sheets on devices with touch too
In a few places in Dolphin, we're using BottomSheetDialogFragments.
These unhelpfully tend to start out in a "collapsed" state when in
landscape mode (presumably depending on factors like screen size). The
user then has to manually expand them before they can meaningfully
interact with them.

We've been automatically setting BottomSheetDialogFragments to the
expanded state if the device Dolphin is running on doesn't support
touch, since with d-pad navigation it's impossible to expand these
sheets. But I think we should set them to expanded on devices that
support touch too. I haven't encountered a single case where you can do
anything useful with any of Dolphin's BottomSheetDialogFragments while
they're collapsed, so the user always has to expand sheets manually if
they start out collapsed. And just because a device supports touch
doesn't necessarily mean you're interacting with it through the touch
screen right now - you could be using a gamepad, for instance.
2025-10-30 21:22:41 +01:00
Dentomologist
2836dd2b5e libmgba: Fix build when disabled 2025-10-30 12:00:13 -07:00
Joshua Vandaële
7960a306f7
Externals: Make imgui a submodule 2025-10-30 15:02:19 +01:00