dolphin/Source/Core/Core
JosJuice 9462e9d890 Core: Update page table mappings incrementally
Removing and readding every page table mapping every time something
changes in the page table is very slow. Instead, let's generate a diff
and ask Memmap to update only the diff.
2026-02-04 21:35:20 +01:00
..
Boot Remove unused imports 2026-01-25 16:12:15 +01:00
Config feat: Add an option to preserve audio pitch when emulation speed changes, integrating it into core configuration and both Qt and Android UIs. 2026-01-27 18:48:22 -05:00
ConfigLoaders Remove unused imports 2026-01-25 16:12:15 +01:00
Debugger Remove unused imports 2026-01-25 16:12:15 +01:00
DSP Remove unused imports 2026-01-25 16:12:15 +01:00
FifoPlayer Remove unused imports 2026-01-25 16:12:15 +01:00
HLE Remove unused imports 2026-01-25 16:12:15 +01:00
HW Core: Update page table mappings incrementally 2026-02-04 21:35:20 +01:00
IOS Remove unused imports 2026-01-25 16:12:15 +01:00
PowerPC Core: Update page table mappings incrementally 2026-02-04 21:35:20 +01:00
AchievementManager.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
AchievementManager.h Core/AchievementManager: Refactor IsApprovedCode and users 2026-01-24 18:02:57 +01:00
ActionReplay.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
ActionReplay.h PatchEngine: OSD message showing number of enabled patches and cheats 2025-08-30 16:51:51 +02:00
ARDecrypt.cpp ARDecrypt: Code modernization. 2026-01-18 01:22:10 -06:00
ARDecrypt.h ARDecrypt: Code modernization. 2026-01-18 01:22:10 -06:00
BootManager.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
BootManager.h Core/Core: fix typos 2025-03-08 15:41:53 -05:00
CheatCodes.h
CheatGeneration.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatGeneration.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CMakeLists.txt cpp-ipc: Fix builds on non-FreeBSD BSDs 2026-01-06 21:46:33 +01:00
CommonTitles.h
ConfigManager.cpp Merge pull request #14303 from Sintendo/game-ini 2026-01-24 15:36:29 -05:00
ConfigManager.h Merge pull request #14303 from Sintendo/game-ini 2026-01-24 15:36:29 -05:00
Core.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
Core.h Core: Allow CPUManager::SetStepping to be called from the CPU thread so a call doesn't need to be routed through the host thread on boot. 2025-11-19 02:59:01 -06:00
CoreTiming.cpp CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled. 2025-11-22 05:04:09 -06:00
CoreTiming.h CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency. 2025-11-11 20:01:52 -06:00
CPUThreadConfigCallback.cpp Remove redundant semicolons 2024-08-20 14:59:54 +02:00
CPUThreadConfigCallback.h CPUThreadConfigCallback: Use maximum value of size_t instead of -1 as default value ConfigChangedCallbackID 2025-11-08 23:23:33 -05:00
DolphinAnalytics.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
DolphinAnalytics.h DolphinAnalytics: Only call ReloadConfig in config changed callback when analytics enabled value changes 2025-11-12 00:09:41 -05:00
DSPEmulator.cpp
DSPEmulator.h DSPEmulator: Remove redundant parameter and code 2025-10-26 18:03:31 -07:00
FreeLookManager.cpp Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera. 2025-11-12 18:01:53 -06:00
FreeLookManager.h Remove unused imports 2026-01-25 16:12:15 +01:00
GeckoCode.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
GeckoCode.h PatchEngine: OSD message showing number of enabled patches and cheats 2025-08-30 16:51:51 +02:00
GeckoCodeConfig.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
GeckoCodeConfig.h GeckoCodeConfig: Remove HTTPS workaround for Android 2025-01-07 23:02:13 -05:00
Host.h Core: Remove unused HostMessageID enum members. 2025-11-19 02:43:44 -06:00
HotkeyManager.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
HotkeyManager.h Remove unused imports 2026-01-25 16:12:15 +01:00
LibusbUtils.cpp LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT. 2025-07-23 21:16:04 -05:00
LibusbUtils.h LibusbUtils: Add GetStringDescriptor function to return unicode strings and replace our libusb_get_string_descriptor_ascii calls. 2025-07-06 19:41:14 -05:00
MachineContext.h Add OpenBSD/arm64 support. 2024-05-22 14:32:37 -04:00
MemoryWatcher.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
MemoryWatcher.h
MemTools.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
MemTools.h
Movie.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
Movie.h Remove unused imports 2026-01-25 16:12:15 +01:00
NetPlayClient.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
NetPlayClient.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
NetPlayCommon.cpp Migrate to SFML>=3.0.0 2025-02-25 06:42:13 +01:00
NetPlayCommon.h
NetPlayProto.h Remove unused imports 2026-01-25 16:12:15 +01:00
NetPlayServer.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
NetPlayServer.h Remove unused imports 2026-01-25 16:12:15 +01:00
NetworkCaptureLogger.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
NetworkCaptureLogger.h Remove unused imports 2026-01-25 16:12:15 +01:00
PatchEngine.cpp MMU: Use templates for Read/Write functions 2025-10-08 11:27:06 +02:00
PatchEngine.h Core: apply Dolphin OnFrame patches right after boot 2024-10-16 02:58:03 +01:00
State.cpp Core: Create fastmem mappings for page address translation 2026-02-04 21:33:56 +01:00
State.h Fix various warnings 2025-07-12 12:47:30 +02:00
SyncIdentifier.h
SysConf.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
SysConf.h
System.cpp VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
System.h Common: Make HookableEvent use non-static data. 2025-11-02 17:30:43 -06:00
TimePlayed.cpp Core: Don't store game ID inside TimePlayed 2025-04-12 15:20:49 +02:00
TimePlayed.h Core: Don't store game ID inside TimePlayed 2025-04-12 15:20:49 +02:00
TitleDatabase.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
TitleDatabase.h Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
USBUtils.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
USBUtils.h USBUtils: Refactor USB device handling 2025-07-23 03:26:25 +02:00
WC24PatchEngine.cpp Simplify std::find with Common::Contains 2025-01-01 09:52:03 -08:00
WC24PatchEngine.h
WiiRoot.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
WiiRoot.h
WiiUtils.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
WiiUtils.h Remove unused imports 2026-01-25 16:12:15 +01:00