dolphin/Source/Core/Core
2026-01-24 18:03:03 +01:00
..
Boot Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
Config Jit: Implement error-free transformation for single-precision FMA 2026-01-18 20:02:49 +01:00
ConfigLoaders Core/ConfigLoaders: Refactor GetGameIniFilenames 2026-01-24 17:52:46 +01:00
Debugger Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
DSP Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
FifoPlayer Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
HLE Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
HW Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
IOS Merge pull request #14267 from jordan-woyak/std-expected 2026-01-17 22:33:15 -06:00
PowerPC Merge pull request #13900 from JosJuice/jit-fma-double-rounding 2026-01-23 21:43:18 +01:00
AchievementManager.cpp Core/AchievementManager: Refactor IsApprovedCode and users 2026-01-24 18:02:57 +01:00
AchievementManager.h Core/AchievementManager: Refactor IsApprovedCode and users 2026-01-24 18:02:57 +01:00
ActionReplay.cpp
ActionReplay.h
ARDecrypt.cpp ARDecrypt: Code modernization. 2026-01-18 01:22:10 -06:00
ARDecrypt.h ARDecrypt: Code modernization. 2026-01-18 01:22:10 -06:00
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatGeneration.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CMakeLists.txt cpp-ipc: Fix builds on non-FreeBSD BSDs 2026-01-06 21:46:33 +01:00
CommonTitles.h
ConfigManager.cpp Core/ConfigManager: Refactor LoadGameIni and friends 2026-01-24 18:03:03 +01:00
ConfigManager.h Core/ConfigManager: Refactor LoadGameIni and friends 2026-01-24 18:03:03 +01:00
Core.cpp Merge pull request #14143 from jordan-woyak/set-state-from-cpu 2025-12-22 13:31:22 -05:00
Core.h
CoreTiming.cpp
CoreTiming.h
CPUThreadConfigCallback.cpp
CPUThreadConfigCallback.h
DolphinAnalytics.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
DolphinAnalytics.h
DSPEmulator.cpp
DSPEmulator.h
FreeLookManager.cpp
FreeLookManager.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp HotkeyManager: Don't allocate heap memory in GetInput 2026-01-11 21:14:34 +01:00
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp
Movie.h
NetPlayClient.cpp
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h Jit: Implement error-free transformation for single-precision FMA 2026-01-18 20:02:49 +01:00
NetPlayServer.cpp Core/NetPlayServer: Pass game ID as string_view 2026-01-24 18:03:03 +01:00
NetPlayServer.h Core/NetPlayServer: Pass game ID as string_view 2026-01-24 18:03:03 +01:00
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp
PatchEngine.h
State.cpp
State.h
SyncIdentifier.h
SysConf.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
SysConf.h
System.cpp VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
System.h
TimePlayed.cpp
TimePlayed.h
TitleDatabase.cpp
TitleDatabase.h
USBUtils.cpp
USBUtils.h
WC24PatchEngine.cpp
WC24PatchEngine.h
WiiRoot.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
WiiRoot.h
WiiUtils.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
WiiUtils.h