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swap32() has a const u8* overload that swaps the data being pointed to as if it were a 32-bit word. We can just use that instead. It gets rid of undefined behavior, as we're not type punning a pointer and dereferencing it, and gets rid of the need to cast entirely. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| InputCommon | ||
| UICommon | ||
| Updater | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||