SceneryGob::SaveState use Bitmap::GetFileName()

This commit is contained in:
Nathan Fulton 2017-04-29 22:49:46 -04:00
parent 47199e390f
commit b4e88ab312

View File

@ -785,7 +785,7 @@ bool SceneryGob::SaveState(Stream *pstm)
{
pstm->WriteByte(knVerSceneryGobState);
char szBitmap[kcbFilename];
FindSharedTBitmapFilename(m_ptbm, szBitmap, sizeof(szBitmap));
strncpyz(szBitmap, m_ptbm->GetFileName(), kcbFilename);
pstm->WriteString(szBitmap);
return Gob::SaveState(pstm);
}