mirror of
https://github.com/spiffcode/hostile-takeover.git
synced 2026-04-03 11:37:57 -06:00
Upgrade Animax project to VS format version 12
One-way upgrade Visual Studio will automatically make functional changes to the following projects in order to open them. You will not be able to open these projects in the version of Visual Studio in which they were originally created. - AniMax, AniMax/Animax.csproj - AniMax, AniMax/AniMax.sln
This commit is contained in:
parent
cb627b2b4b
commit
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@ -1,161 +1,200 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{FBB48F3B-5FB4-4D87-AD16-E17C2FB9FEFA}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>SpiffCode</RootNamespace>
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<AssemblyName>AniMax</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<RunWithWarnings>false</RunWithWarnings>
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<additionalargs>-unsafe</additionalargs>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<RunWithWarnings>false</RunWithWarnings>
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<additionalargs>-unsafe</additionalargs>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="AboutForm.cs" />
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<Compile Include="AniMax.cs" />
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<Compile Include="AnimDoc.cs" />
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="BitmapsForm.cs" />
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<Compile Include="CombinerForm.cs" />
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<Compile Include="Frame.cs" />
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<Compile Include="FrameControl.cs" />
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<Compile Include="Globals.cs" />
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<Compile Include="MainForm.cs" />
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<Compile Include="MiscControls.cs" />
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<Compile Include="OptionsForm.cs" />
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<Compile Include="PerPixelAlphaForm.cs" />
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<Compile Include="PreviewControl.cs" />
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<Compile Include="PreviewPanel.cs" />
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<Compile Include="ReplaceColorsForm.cs" />
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<Compile Include="Strip.cs" />
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<Compile Include="StripControl.cs" />
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<Compile Include="StripForm.cs" />
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<Compile Include="StripProperties.cs" />
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<Compile Include="StripSet.cs" />
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<Compile Include="StripsForm.cs" />
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<Compile Include="UndoManager.cs" />
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<Compile Include="WallPreviewForm.cs" />
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<Compile Include="XBitmap.cs" />
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<Compile Include="XBitmapSet.cs" />
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<Compile Include="..\SpiffLib\misc.cs">
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<Link>misc.cs</Link>
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</Compile>
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<Compile Include="..\SpiffLib\palette.cs">
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<Link>palette.cs</Link>
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</Compile>
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<Compile Include="..\SpiffLib\tbitmap.cs">
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<Link>tbitmap.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="AboutForm.resx">
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<DependentUpon>AboutForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="BitmapsForm.resx">
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<DependentUpon>BitmapsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="CombinerForm.resx">
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<DependentUpon>CombinerForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrameControl.resx">
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<DependentUpon>FrameControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MainForm.resx">
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MiscControls.resx">
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<DependentUpon>MiscControls.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="OptionsForm.resx">
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<DependentUpon>OptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PerPixelAlphaForm.resx">
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<DependentUpon>PerPixelAlphaForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PreviewControl.resx">
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<DependentUpon>PreviewControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PreviewPanel.resx">
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<DependentUpon>PreviewPanel.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="ReplaceColorsForm.resx">
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<DependentUpon>ReplaceColorsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripControl.resx">
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<DependentUpon>StripControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripForm.resx">
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<DependentUpon>StripForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripProperties.resx">
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<DependentUpon>StripProperties.cs</DependentUpon>
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<EmbeddedResource Include="StripsForm.resx">
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<DependentUpon>StripsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="WallPreviewForm.resx">
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<DependentUpon>WallPreviewForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\about graphic.png" />
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<EmbeddedResource Include="Resources\grab.cur" />
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<EmbeddedResource Include="Resources\grid icon.png" />
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<EmbeddedResource Include="Resources\hand.cur" />
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<EmbeddedResource Include="Resources\hires toggle icon.png" />
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<EmbeddedResource Include="Resources\loop forward icon.png" />
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<EmbeddedResource Include="Resources\origin point toggle icon.png" />
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<EmbeddedResource Include="Resources\play icon.png" />
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<EmbeddedResource Include="Resources\play toggle icon.png" />
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<EmbeddedResource Include="Resources\properties icon.png" />
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<EmbeddedResource Include="Resources\set special point icon.png" />
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<EmbeddedResource Include="Resources\side color toggle icon.png" />
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<EmbeddedResource Include="Resources\stop icon.png" />
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<ItemGroup>
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<None Include="AniMax.exe.manifest" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="App.ico" />
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<Content Include="licenses.licx" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Runtime.Serialization.Formatters.Soap" />
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<Reference Include="MagicLibrary, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>MagicLibrary.dll</HintPath>
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</Reference>
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<Reference Include="SharpZipLib, Version=0.31.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>SharpZipLib.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ProjectExtensions>
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<MonoDevelop>
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<Properties InternalTargetFrameworkVersion="3.5" />
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</MonoDevelop>
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</ProjectExtensions>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{FBB48F3B-5FB4-4D87-AD16-E17C2FB9FEFA}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>SpiffCode</RootNamespace>
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<AssemblyName>AniMax</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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<OldToolsVersion>2.0</OldToolsVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<RunWithWarnings>false</RunWithWarnings>
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<additionalargs>-unsafe</additionalargs>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<RunWithWarnings>false</RunWithWarnings>
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<additionalargs>-unsafe</additionalargs>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="AboutForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="AniMax.cs" />
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<Compile Include="AnimDoc.cs" />
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="BitmapsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="CombinerForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Frame.cs" />
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<Compile Include="FrameControl.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Globals.cs" />
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<Compile Include="MainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MiscControls.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="OptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="PerPixelAlphaForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="PreviewControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="PreviewPanel.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="ReplaceColorsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Strip.cs" />
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<Compile Include="StripControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="StripForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="StripProperties.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="StripSet.cs" />
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<Compile Include="StripsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UndoManager.cs" />
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<Compile Include="WallPreviewForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="XBitmap.cs" />
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<Compile Include="XBitmapSet.cs" />
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<Compile Include="..\SpiffLib\misc.cs">
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<Link>misc.cs</Link>
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</Compile>
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<Compile Include="..\SpiffLib\palette.cs">
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<Link>palette.cs</Link>
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</Compile>
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<Compile Include="..\SpiffLib\tbitmap.cs">
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<Link>tbitmap.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="AboutForm.resx">
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<DependentUpon>AboutForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="BitmapsForm.resx">
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<DependentUpon>BitmapsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="CombinerForm.resx">
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<DependentUpon>CombinerForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrameControl.resx">
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<DependentUpon>FrameControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MainForm.resx">
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MiscControls.resx">
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<DependentUpon>MiscControls.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="OptionsForm.resx">
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<DependentUpon>OptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PerPixelAlphaForm.resx">
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<DependentUpon>PerPixelAlphaForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PreviewControl.resx">
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<DependentUpon>PreviewControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PreviewPanel.resx">
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<DependentUpon>PreviewPanel.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="ReplaceColorsForm.resx">
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<DependentUpon>ReplaceColorsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripControl.resx">
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<DependentUpon>StripControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripForm.resx">
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<DependentUpon>StripForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripProperties.resx">
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<DependentUpon>StripProperties.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="StripsForm.resx">
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<DependentUpon>StripsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="WallPreviewForm.resx">
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<DependentUpon>WallPreviewForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\about graphic.png" />
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<EmbeddedResource Include="Resources\grab.cur" />
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<EmbeddedResource Include="Resources\grid icon.png" />
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<EmbeddedResource Include="Resources\hand.cur" />
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<EmbeddedResource Include="Resources\hires toggle icon.png" />
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<EmbeddedResource Include="Resources\loop forward icon.png" />
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<EmbeddedResource Include="Resources\origin point toggle icon.png" />
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<EmbeddedResource Include="Resources\play icon.png" />
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<EmbeddedResource Include="Resources\play toggle icon.png" />
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<EmbeddedResource Include="Resources\properties icon.png" />
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<EmbeddedResource Include="Resources\set special point icon.png" />
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<EmbeddedResource Include="Resources\side color toggle icon.png" />
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<EmbeddedResource Include="Resources\stop icon.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="AniMax.exe.manifest" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="App.ico" />
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<Content Include="licenses.licx" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Runtime.Serialization.Formatters.Soap" />
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<Reference Include="MagicLibrary, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null">
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<SpecificVersion>False</SpecificVersion>
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||||
<HintPath>MagicLibrary.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="SharpZipLib, Version=0.31.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
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||||
<SpecificVersion>False</SpecificVersion>
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<HintPath>SharpZipLib.dll</HintPath>
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||||
</Reference>
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||||
</ItemGroup>
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||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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||||
<ProjectExtensions>
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||||
<MonoDevelop>
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||||
<Properties InternalTargetFrameworkVersion="3.5" />
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||||
</MonoDevelop>
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||||
</ProjectExtensions>
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||||
</Project>
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@ -1,6 +1,8 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.31101.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AniMax", "AniMax.csproj", "{FBB48F3B-5FB4-4D87-AD16-E17C2FB9FEFA}"
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EndProject
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Global
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@ -14,6 +16,9 @@ Global
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{FBB48F3B-5FB4-4D87-AD16-E17C2FB9FEFA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{FBB48F3B-5FB4-4D87-AD16-E17C2FB9FEFA}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = AniMax.csproj
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EndGlobalSection
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||||
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||||
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