hostile-takeover/AniMax/AniMax.csproj
Nathan Fulton fcb0a828c7 Upgrade Animax project to VS format version 12
One-way upgrade
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following projects in order to open them. You will not be able to open
these projects in the version of Visual Studio in which they were
originally created.
- AniMax, AniMax/Animax.csproj
- AniMax, AniMax/AniMax.sln
2017-10-21 20:16:47 -04:00

200 lines
7.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FBB48F3B-5FB4-4D87-AD16-E17C2FB9FEFA}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>SpiffCode</RootNamespace>
<AssemblyName>AniMax</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>2.0</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RunWithWarnings>false</RunWithWarnings>
<additionalargs>-unsafe</additionalargs>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RunWithWarnings>false</RunWithWarnings>
<additionalargs>-unsafe</additionalargs>
</PropertyGroup>
<ItemGroup>
<Compile Include="AboutForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AniMax.cs" />
<Compile Include="AnimDoc.cs" />
<Compile Include="AssemblyInfo.cs" />
<Compile Include="BitmapsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="CombinerForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Frame.cs" />
<Compile Include="FrameControl.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Globals.cs" />
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MiscControls.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="OptionsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PerPixelAlphaForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PreviewControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="PreviewPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="ReplaceColorsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Strip.cs" />
<Compile Include="StripControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="StripForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="StripProperties.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="StripSet.cs" />
<Compile Include="StripsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UndoManager.cs" />
<Compile Include="WallPreviewForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="XBitmap.cs" />
<Compile Include="XBitmapSet.cs" />
<Compile Include="..\SpiffLib\misc.cs">
<Link>misc.cs</Link>
</Compile>
<Compile Include="..\SpiffLib\palette.cs">
<Link>palette.cs</Link>
</Compile>
<Compile Include="..\SpiffLib\tbitmap.cs">
<Link>tbitmap.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="AboutForm.resx">
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="BitmapsForm.resx">
<DependentUpon>BitmapsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="CombinerForm.resx">
<DependentUpon>CombinerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrameControl.resx">
<DependentUpon>FrameControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MiscControls.resx">
<DependentUpon>MiscControls.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OptionsForm.resx">
<DependentUpon>OptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PerPixelAlphaForm.resx">
<DependentUpon>PerPixelAlphaForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PreviewControl.resx">
<DependentUpon>PreviewControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PreviewPanel.resx">
<DependentUpon>PreviewPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ReplaceColorsForm.resx">
<DependentUpon>ReplaceColorsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="StripControl.resx">
<DependentUpon>StripControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="StripForm.resx">
<DependentUpon>StripForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="StripProperties.resx">
<DependentUpon>StripProperties.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="StripsForm.resx">
<DependentUpon>StripsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WallPreviewForm.resx">
<DependentUpon>WallPreviewForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\about graphic.png" />
<EmbeddedResource Include="Resources\grab.cur" />
<EmbeddedResource Include="Resources\grid icon.png" />
<EmbeddedResource Include="Resources\hand.cur" />
<EmbeddedResource Include="Resources\hires toggle icon.png" />
<EmbeddedResource Include="Resources\loop forward icon.png" />
<EmbeddedResource Include="Resources\origin point toggle icon.png" />
<EmbeddedResource Include="Resources\play icon.png" />
<EmbeddedResource Include="Resources\play toggle icon.png" />
<EmbeddedResource Include="Resources\properties icon.png" />
<EmbeddedResource Include="Resources\set special point icon.png" />
<EmbeddedResource Include="Resources\side color toggle icon.png" />
<EmbeddedResource Include="Resources\stop icon.png" />
</ItemGroup>
<ItemGroup>
<None Include="AniMax.exe.manifest" />
</ItemGroup>
<ItemGroup>
<Content Include="App.ico" />
<Content Include="licenses.licx" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Runtime.Serialization.Formatters.Soap" />
<Reference Include="MagicLibrary, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null">
<SpecificVersion>False</SpecificVersion>
<HintPath>MagicLibrary.dll</HintPath>
</Reference>
<Reference Include="SharpZipLib, Version=0.31.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
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<HintPath>SharpZipLib.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>
<MonoDevelop>
<Properties InternalTargetFrameworkVersion="3.5" />
</MonoDevelop>
</ProjectExtensions>
</Project>