Commit Graph

9 Commits

Author SHA1 Message Date
Scott Ludwig
e2e2283583 Use free for malloc-ed objects 2016-08-31 23:55:30 -04:00
Nathan Fulton
4f2a0de55c SDL display improvements 2016-08-31 22:43:36 -04:00
Nathan Fulton
573c8aafd3 Update preprocessor checks to support SDL 2016-08-24 21:34:48 -04:00
Nathan Fulton
94e319e1ee Implement multitouch for SDL 2016-08-24 21:34:34 -04:00
Nathan Fulton
2930ad1705 Initial SDL-iOS port 2016-08-24 16:42:47 -04:00
Nathan Fulton
d926ef0bbe Prevent SDL from rendering when app is backgrounded
On some platforms, the game will crash if SDL attempts to render to the
screen/window while the game is backgrounded. To prevent this, stop
rendering when the game enters a background state and resume rendering
when the game enters a foreground state.
2016-08-24 16:20:31 -04:00
Nathan Fulton
017ff13af6 Implement sdl selection sprite 2016-08-24 15:43:51 -04:00
Nathan Fulton
31ce1c32b8 Update SDL display to support SDL2 2016-08-24 15:40:25 -04:00
Darrin Massena
f4c0203914 initial commit 2014-07-06 17:47:28 -07:00