hostile-takeover/game/sdl
2017-10-22 00:53:34 -04:00
..
android Initial Android Studio project 2017-10-22 00:53:34 -04:00
htsdl.xcodeproj Updates to htsdl.xcodeproj 2017-10-22 00:53:33 -04:00
ios Bump game to v1.7 2017-10-22 00:53:33 -04:00
linux gszPrefsFilename prefs.bin -> prefs.json 2017-10-21 20:39:13 -04:00
mac Bump game to v1.7 2017-10-22 00:53:33 -04:00
nacl initial commit 2014-07-06 17:47:28 -07:00
display.cpp Hardware rendering 2017-10-22 00:53:33 -04:00
host.cpp Hardware rendering 2017-10-22 00:53:33 -04:00
hosthelpers.h Remove old palette code 2017-10-21 20:39:57 -04:00
htplatform.h Hardware rendering 2017-10-22 00:53:33 -04:00
main.cpp Initial SDL-Linux port 2016-08-31 23:54:48 -04:00
savegame.cpp Initial SDL-Android port 2016-08-31 22:43:27 -04:00
sdlanimsprite.cpp Hardware rendering 2017-10-22 00:53:33 -04:00
sdlanimsprite.h Hardware rendering 2017-10-22 00:53:33 -04:00
sdleventserver.h Fix sdleventserver wait bug Update wait_ appropriately after calling SocketServer::Wait from derived class 2016-08-24 15:40:37 -04:00
sdlhttprequest.cpp Human readable sdlhttprequest error messages 2017-10-21 02:49:36 -04:00
sdlhttprequest.h Human readable sdlhttprequest error messages 2017-10-21 02:49:36 -04:00
sdlhttpservice.cpp initial commit 2014-07-06 17:47:28 -07:00
sdlhttpservice.h initial commit 2014-07-06 17:47:28 -07:00
sdlpackfile.cpp Update SdlPackFile I/O 2017-10-21 20:28:32 -04:00
sdlpackfile.h Update SdlPackFile I/O 2017-10-21 20:28:32 -04:00
sdlselectionsprite.cpp SDL display improvements 2016-08-31 22:43:36 -04:00
sdlselectionsprite.h initial commit 2014-07-06 17:47:28 -07:00
sdlsounddev.cpp Update sdlsoundev to support SDL2 2016-08-24 15:40:40 -04:00
sdlspritemgr.cpp SDL display improvements 2016-08-31 22:43:36 -04:00
sdlspritemgr.h Implement SdlAnimSprite 2016-08-31 23:54:48 -04:00
sysmessages.h Implement multitouch for SDL 2016-08-24 21:34:34 -04:00
transportmgr.cpp initial commit 2014-07-06 17:47:28 -07:00
worklist.txt initial commit 2014-07-06 17:47:28 -07:00