mirror of
https://github.com/spiffcode/hostile-takeover.git
synced 2026-04-26 21:35:09 -06:00
42 lines
925 B
Plaintext
42 lines
925 B
Plaintext
- TODOs
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- sound
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- why was audio initially muted?
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- volume control
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- network
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- SDL_net?
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- sdl/savegame.cpp is platform dependent?
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- mission pack downloading
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- SpriteManager?
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- web ctl
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- Display::Init and other failure cases
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- fullscreen mode
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- "Conversion from string literal to 'char *' is deprecated"
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- "Implicit conversion shorts 64-bit value into a 32-bit value"
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- "Implicit conversion loses integer precision: 'long64' aka ('long long') to 'long'"
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- fix other warnings (after committing SDL)
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- replace SDL source tree w/ virgin package
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- get makefile.sdl working again
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- consolidate iPhone/SDL code (e.g. savegame.cpp)
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- file/dir names and locations
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- Library/Completes, prefs.bin, MissionPackInfos, MissionPacks, SaveGames
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- Android?
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- iOS?
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- dropped smarts for dealing with audio session interruption
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- Windows?
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Polish
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- >= 128px icons
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- About
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- efficient sleeping while waiting for system events
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