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Allow to add architecture to game window title
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@ -45,6 +45,11 @@ namespace rpcs3
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title_string += '%';
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break;
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}
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case 'A':
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{
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title_string += utils::get_architecture();
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break;
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}
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case 'T':
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{
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title_string += title_data.title;
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@ -2147,7 +2147,8 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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{ "%R", tr("Renderer", "Game window title") },
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{ "%T", tr("Title", "Game window title") },
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{ "%t", tr("Title ID", "Game window title") },
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{ "%V", tr("RPCS3 Version", "Game window title") }
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{ "%V", tr("RPCS3 Version", "Game window title") },
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{ "%A", tr("Architecture", "Game window title") }
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};
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QString glossary;
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