config: Make resolution scaling a dynamic option

This commit is contained in:
kd-11 2026-03-28 03:39:30 +03:00 committed by kd-11
parent fe3cbde1d3
commit c00fa2cc8c

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@ -161,7 +161,7 @@ struct cfg_root : cfg::node
cfg::_bool precise_zpass_count{ this, "Accurate ZCULL stats", true };
cfg::_int<1, 8> consecutive_frames_to_draw{ this, "Consecutive Frames To Draw", 1, true};
cfg::_int<1, 8> consecutive_frames_to_skip{ this, "Consecutive Frames To Skip", 1, true};
cfg::_int<25, 800> resolution_scale_percent{ this, "Resolution Scale", 100 };
cfg::_int<25, 800> resolution_scale_percent{ this, "Resolution Scale", 100, true };
cfg::uint<0, 16> anisotropic_level_override{ this, "Anisotropic Filter Override", 0, true };
cfg::_float<-32, 32> texture_lod_bias{ this, "Texture LOD Bias Addend", 0, true };
cfg::_int<1, 1024> min_scalable_dimension{ this, "Minimum Scalable Dimension", 16 };