Megamouse
3fd417e230
Update curl to 8.15.0
2025-07-28 21:42:36 +01:00
Ani
b90bacba48
vk: Fix textureCompressionBC check for v3dv/panvk
Generate Translation Template / Generate Translation Template (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux.sh, gcc, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Has been cancelled
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, arch -X86_64 .ci/build-mac.sh, Intel) (push) Has been cancelled
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Has been cancelled
Build RPCS3 / RPCS3 Windows (push) Has been cancelled
Build RPCS3 / RPCS3 Windows Clang (win64, clang, clang64) (push) Has been cancelled
Build RPCS3 / RPCS3 FreeBSD (push) Has been cancelled
2025-07-23 02:42:26 +03:00
Yahfz
7fe3afbbc2
Add support for arrowlake-s and lunarlake CPUs
2025-07-20 03:27:47 +03:00
Yahfz
8b9c9f677a
ARL wasn't using FMA/VNNI/GFNI
2025-07-20 01:18:21 +03:00
Elad
620997c193
SPU/LV2: Notify SPU events after mutex guards' unlocking
2025-07-19 22:44:45 +03:00
capriots
06f480cb83
VS: add quotes around paths
...
Fixes use with paths that contain spaces.
2025-07-15 23:38:18 +03:00
Megamouse
c69d7bc758
Qt/patches: optimize patch_manager_dialog::handle_item_changed
2025-07-13 14:19:58 +02:00
Megamouse
3926889c97
Qt/patches: Fix configurable value dropdown visibility
2025-07-13 14:19:58 +02:00
kd-11
34074a9c70
vk: Fix windows build
2025-07-13 05:49:34 +03:00
kd-11
81380a0d60
gl: Fix compiler warning
2025-07-13 05:49:34 +03:00
kd-11
65878c69be
vk: Default initiailize program inputs with trap constants
2025-07-13 05:49:34 +03:00
kd-11
7c4fb183d0
vk: Properly initialize VS inputs
2025-07-13 05:49:34 +03:00
overwriter
699e1f0516
fix: cannot compile with Qt Creator while using "/DYNAMICBASE:YES"
2025-07-12 07:28:23 +03:00
Megamouse
269d45bfc0
only check out gamemode on linux
2025-07-06 19:42:09 +02:00
Megamouse
f371f8be3e
Move gamemode exit to final kill callback analog to display_sleep
2025-07-06 19:42:09 +02:00
Megamouse
a965607f14
VS: Add gamemode_control filters
2025-07-06 19:42:09 +02:00
Megamouse
59567daea7
Update 7z to 25.00
2025-07-06 19:42:09 +02:00
ADAS2024
ef566186be
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases ( #17325 )
...
Currently, this is a draft PR to implement Feral Interactive's Gamemode
into RPCS3, which can improve game performance on certain Linux systems.
At the moment, I am running into various compiler warnings when trying
to include "gamemode_client.h" due to the file not using strict typings
and old C-style casts. I know I can disable these flags during RPCS3's
compilation but I wanted to check with the maintainers before going
forward and if this feature should be implemented.
It should be noted that RPCS3 only fails to compile and run if I include
Feral's header file, but everything else compiles if I comment out the
include.
Targets Issue #11299
2025-07-06 11:50:03 +02:00
Megamouse
46150322a3
cellVdec: log uknown arguments instead of throwing an error
2025-07-03 08:13:12 +02:00
Megamouse
2bb2c748bd
clang-cl: fix a bunch of warnings
2025-07-02 22:19:31 +02:00
Megamouse
a5c4951914
Update libpng to 1.6.50
2025-07-02 19:42:44 +02:00
Megamouse
dfd80d2165
Update libusb to 1.0.29
2025-07-02 19:42:44 +02:00
Megamouse
4dbaaafbf1
Update FAudio to 25.07
2025-07-02 19:42:44 +02:00
Megamouse
25c2c601c9
Update curl to 8.14.1
2025-07-02 19:42:44 +02:00
Megamouse
9403d87d84
Update SDL to 3.2.16
2025-07-02 19:42:44 +02:00
Megamouse
f50d374393
Enable fetch (oops) and also check highest tag in version_check
2025-07-02 19:42:44 +02:00
Kuan-Wei Chiu
eeeb7fb4ab
Fix invalid comparator in event_strcmp_events()
...
The function event_strcmp_events was previously returning int values
(-1, 0, 1) to indicate ordering. While this may resemble strcmp-like
semantics, it is invalid when used as a comparator with std::sort.
According to the C++ standard, the comparator used in standard
algorithms must be a function object returning a value contextually
convertible to bool, where comp(a, b) returns true if and only if a is
considered less than b.
Returning -1, 0, or 1 violates these rules. In particular, std::sort()
only expects the comparator to return a boolean value, and it uses that
value to infer ordering. Returning an int may lead to incorrect sorting
behavior and undefined behavior, including segmentation faults.
Replace the int-style comparator with a strict boolean comparison to
comply with the standard and ensure sorting correctness.
2025-07-02 09:12:35 +03:00
Megamouse
20c9dcd2d6
Remove qstr, sstr and qsv aliases. This does not compile on clang-cl
2025-06-30 08:18:50 +02:00
Megamouse
38ff48595d
Fix missing include on clang-cl
2025-06-30 08:18:50 +02:00
Megamouse
c7c206ecdc
Fix u32 compile error on clang-cl
2025-06-30 08:18:50 +02:00
Megamouse
bfd2adab5e
Fix noexcept warnings in XAudio
2025-06-30 08:18:50 +02:00
Elad
786ac95dc0
RawSPU: Add missing MMIO register reads
2025-06-29 21:31:52 +03:00
Elad
1660dc24b3
cellSaveData: Order equal elements using the opposing trait
2025-06-27 17:56:26 +03:00
kd-11
aa50b0fbb9
vk: Fix video-out calibration pass inputs
2025-06-25 23:06:04 +03:00
kd-11
3df93dcc19
vk: Fix shader interpreter inputs when textures are not used
2025-06-25 23:06:04 +03:00
kd-11
1f0328c5d5
vk: Fix up binding layouts for some broken shaders
2025-06-25 23:06:04 +03:00
kd-11
3f635033cc
vk: Cleanup compiler warnings
2025-06-25 23:06:04 +03:00
kd-11
8130babad3
vk: Fix crash when running MSAA resolve shaders
2025-06-25 23:06:04 +03:00
kd-11
37c4406b23
Remove unused file
2025-06-25 23:06:04 +03:00
kd-11
5d6b8b20c4
vk: Fix binding of arrays
2025-06-25 23:06:04 +03:00
kd-11
396c4bbdd7
vk: Drop obsolete logic around descriptor switching
2025-06-25 23:06:04 +03:00
kd-11
16a0ae6a7b
vk: Update shader interpreter to use dynamic binding layout
2025-06-25 23:06:04 +03:00
kd-11
dd28d100d6
vk: Fix crash when running attachment clear pass
2025-06-25 23:06:04 +03:00
kd-11
91e22aa4e4
vk: Fix FS stencil mirror binding location overwrites causing holes in descriptor layout
2025-06-25 23:06:04 +03:00
kd-11
cdc78f81f7
vk: Code improvements
2025-06-25 23:06:04 +03:00
kd-11
91491c7cf3
vk: Drop copy optimization
...
- The pointer-based nature of write entries, changes invalidate previous data
- Instead of managing scratch, just push to the descriptors built-in management which is quite optimal
2025-06-25 23:06:04 +03:00
kd-11
b3492b73ad
vk: Improve pipeline layout validation and fix slot allocation bugs
2025-06-25 23:06:04 +03:00
kd-11
15791cf94e
vk: Fix descriptor set update and caching model to support skipped updates
2025-06-25 23:06:04 +03:00
kd-11
5417d4854d
vk: Fix edge cases in descriptor update logic
2025-06-25 23:06:04 +03:00
kd-11
bb1c0a5eee
rsx/util: Support basic array merge
2025-06-25 23:06:04 +03:00