Stephen Miller
108cefaf53
Better message for missing game trophies directory ( #3922 )
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Also decreased the log level from critical to warning, as all this affects is the ability to earn trophies.
2026-01-13 08:30:56 +02:00
georgemoralis
6e27842562
Trophy fixes IXXXX ( #3653 )
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* fixing missing trophy files extraction
* implemented sceNpTrophyGetGameIcon
* adjustments
* improvements
* argg
* added assert
* done
* fixed compiling
2025-09-26 00:00:12 -07:00
Missake212
51c96b8ee6
Lower "Trophy key is not specified" message from critical to info ( #3636 )
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2025-09-20 12:47:46 -07:00
squidbus
be7d646e83
externals: Remove need for cryptopp build. ( #2707 )
2025-03-29 10:32:06 +02:00
IndecisiveTurtle
be22674f8c
code: Remove fpkg code
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Signed-off-by: georgemoralis <giorgosmrls@gmail.com>
2025-03-28 16:40:35 +02:00
psucien
444016df7e
Fix for trophy decryption ( #2005 )
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* fix for trophy decryption
* more sanity checks
* switch back to strings for simplicity
* get rid of unnecessary span
2025-01-01 19:11:30 +01:00
Paris Oplopoios
d20efcb0d2
Some nits and fixes on paths ( #1190 )
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* Some nits and fixes
* More path conversions
* Add some more logging
* Log the path too
2024-10-02 07:18:00 +03:00
CrazyBloo
61f750bdd9
trp data extracts to game_data/serial instead of folder name ( #1194 )
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* trp data extracts to game_data/serial instead of folder name
* format
2024-10-02 06:37:43 +03:00
Paris Oplopoios
cda2317ddb
Fix loading ( #1169 )
2024-09-30 19:05:55 +03:00
Paris Oplopoios
cbbf3505e7
Fix path bugs & wrap seeks in an if ( #1154 )
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* Fix path bugs
* Wrap most seeks in an if
2024-09-30 12:42:59 +03:00
Paris Oplopoios
6295d6c416
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code ( #1064 )
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* Use filesystem::path whenever possible, remove fs::path::string
* My hatred for Windows grows with every passing day
* More Qt stuff
* custom u8string formatter for fmt library
* Use u8string for imgui
* Fix toml errors hopefully
* Fix not printing issue
* Oh and on SDL
* I hate Windows even more today
* fix toml reading utf-8 paths
also small fix for fmt::UTF
* Formatting
* Fix QT path to run games
* Fix path logging in save data
* Fix trophy path handling
* Update game_list_frame.cpp
fixed snd0path
* Update main_window.cpp
fix snd0path
* Update main_window.cpp
* paths finally fixed
* git info in WIP versions title
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Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-26 11:41:59 +03:00
squidbus
a48bfb0fa6
Standardize game_data directory for game metadata. ( #809 )
2024-09-06 13:27:23 +03:00
Herman Semenov
c1fb5d5bca
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 ( #446 )
2024-08-16 11:36:05 +03:00
Live session user
a1fbab5de7
Move game_data to RW directory inside user folder for linux
2024-07-13 16:44:13 -07:00
raziel1000
0f27e0edf2
- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
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- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
2024-06-10 20:42:21 -06:00