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* ir: Perform degamma in shader when sampler sets force_degamma * specialization: Add srgb if image is sampled Might fix cases where sampler force_degamma is used with srgb image |
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| .. | ||
| common | ||
| core | ||
| images | ||
| imgui | ||
| input | ||
| qt_gui | ||
| shader_recompiler | ||
| video_core | ||
| .clang-format | ||
| emulator.cpp | ||
| emulator.h | ||
| main.cpp | ||
| sdl_window.cpp | ||
| sdl_window.h | ||
| shadps4.qrc | ||
| shadps4.rc | ||